forked from MoonsideGames/MoonWorks
use in for graphicspipelinecreateinfo
parent
addea0f810
commit
c65485a31c
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@ -14,7 +14,7 @@ namespace MoonWorks.Graphics
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public unsafe GraphicsPipeline(
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public unsafe GraphicsPipeline(
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GraphicsDevice device,
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GraphicsDevice device,
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GraphicsPipelineCreateInfo graphicsPipelineCreateInfo
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in GraphicsPipelineCreateInfo graphicsPipelineCreateInfo
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) : base(device)
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) : base(device)
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{
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{
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ColorBlendState colorBlendState = graphicsPipelineCreateInfo.ColorBlendState;
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ColorBlendState colorBlendState = graphicsPipelineCreateInfo.ColorBlendState;
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@ -123,7 +123,10 @@ namespace MoonWorks.Graphics
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return new Texture(device, textureCreateInfo);
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return new Texture(device, textureCreateInfo);
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}
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}
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public Texture(GraphicsDevice device, in TextureCreateInfo textureCreateInfo) : base(device)
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public Texture(
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GraphicsDevice device,
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in TextureCreateInfo textureCreateInfo
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) : base(device)
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{
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{
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Handle = Refresh.Refresh_CreateTexture(
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Handle = Refresh.Refresh_CreateTexture(
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device.Handle,
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device.Handle,
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