forked from MoonsideGames/MoonWorks
				
			make KeyboardButton.KeyCode public
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				|  | @ -5,7 +5,7 @@ namespace MoonWorks.Input | |||
| 	public class KeyboardButton : VirtualButton | ||||
| 	{ | ||||
| 		Keyboard Parent; | ||||
| 		KeyCode KeyCode; | ||||
| 		public KeyCode KeyCode { get; } | ||||
| 
 | ||||
| 		internal KeyboardButton(Keyboard parent, KeyCode keyCode) | ||||
| 		{ | ||||
|  |  | |||
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