forked from MoonsideGames/MoonWorks
GraphicsDevice throw if backend invalid
parent
07c0b1b9a2
commit
b66e077376
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@ -29,6 +29,11 @@ namespace MoonWorks.Graphics
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{
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Backend = (Backend) Refresh.Refresh_SelectBackend((Refresh.Backend) preferredBackend, out windowFlags);
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if (Backend == Backend.Invalid)
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{
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throw new System.Exception("Could not set graphics backend!");
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}
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Handle = Refresh.Refresh_CreateDevice(
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Conversions.BoolToByte(debugMode)
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);
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