forked from MoonsideGames/MoonWorks
SetViewport and SetScissor doc comments
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527f47436a
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b5b0f35b50
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@ -311,6 +311,9 @@ namespace MoonWorks.Graphics
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}
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/// <summary>
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/// Sets the viewport. Only valid during a render pass.
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/// </summary>
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public void SetViewport(Viewport viewport)
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public void SetViewport(Viewport viewport)
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{
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{
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Refresh.Refresh_SetViewport(
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Refresh.Refresh_SetViewport(
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@ -320,6 +323,9 @@ namespace MoonWorks.Graphics
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);
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);
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}
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}
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/// <summary>
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/// Sets the scissor area. Only valid during a render pass.
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/// </summary>
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public void SetScissor(Rect scissor)
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public void SetScissor(Rect scissor)
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{
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{
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Refresh.Refresh_SetScissor(
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Refresh.Refresh_SetScissor(
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