forked from MoonsideGames/MoonWorks
change AudioDevice constructor to internal
parent
d8064862bf
commit
abdcac1608
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@ -43,7 +43,7 @@ namespace MoonWorks.Audio
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private bool Running;
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private bool Running;
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private bool IsDisposed;
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private bool IsDisposed;
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public unsafe AudioDevice()
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internal unsafe AudioDevice()
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{
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{
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UpdateInterval = TimeSpan.FromTicks(TimeSpan.TicksPerSecond / Step);
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UpdateInterval = TimeSpan.FromTicks(TimeSpan.TicksPerSecond / Step);
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