forked from MoonsideGames/MoonWorks
Combine all dependencies into the main csproj
parent
c649b24dad
commit
a62d8a5383
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@ -11,11 +11,11 @@
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include=".\lib\SDL2-CS\SDL2-CS.Core.csproj" />
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<ProjectReference Include=".\lib\RefreshCS\RefreshCS.csproj" />
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<ProjectReference Include=".\lib\FAudio\csharp\FAudio-CS.Core.csproj" />
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<ProjectReference Include=".\lib\WellspringCS\WellspringCS.csproj" />
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<ProjectReference Include=".\lib\Theorafile\csharp\Theorafile-CS.Core.csproj" />
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<Compile Include="lib\FAudio\csharp\FAudio.cs" />
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<Compile Include="lib\RefreshCS\src\Refresh.cs" />
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<Compile Include="lib\SDL2-CS\src\SDL2.cs" />
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<Compile Include="lib\Theorafile\csharp\Theorafile.cs" />
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<Compile Include="lib\WellspringCS\WellspringCS.cs" />
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</ItemGroup>
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<ItemGroup>
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@ -4,19 +4,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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VisualStudioVersion = 16.0.30717.126
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MinimumVisualStudioVersion = 15.0.26124.0
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MoonWorks", "MoonWorks.csproj", "{DDC9BA9B-4440-4CB3-BDB4-D5F91DE1686B}"
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ProjectSection(ProjectDependencies) = postProject
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{608AA31D-F163-4096-B4EF-B9C7D21D52BB} = {608AA31D-F163-4096-B4EF-B9C7D21D52BB}
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EndProjectSection
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SDL2-CS.Core", "lib\SDL2-CS\SDL2-CS.Core.csproj", "{0929F2D8-8FE4-4452-AD1E-50760A1A19A5}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FAudio-CS.Core", "lib\FAudio\csharp\FAudio-CS.Core.csproj", "{608AA31D-F163-4096-B4EF-B9C7D21D52BB}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RefreshCS", "lib\RefreshCS\RefreshCS.csproj", "{AD7C94E4-0AFA-44CA-889C-110142369893}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "lib", "lib", "{69D3788D-6C57-44F7-A912-B201AE6D7C04}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WellspringCS", "lib\WellspringCS\WellspringCS.csproj", "{0DD7B866-773C-4A86-8580-F436DAA28989}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -28,22 +15,6 @@ Global
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{DDC9BA9B-4440-4CB3-BDB4-D5F91DE1686B}.Debug|x64.Build.0 = Debug|x64
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{DDC9BA9B-4440-4CB3-BDB4-D5F91DE1686B}.Release|x64.ActiveCfg = Release|x64
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{DDC9BA9B-4440-4CB3-BDB4-D5F91DE1686B}.Release|x64.Build.0 = Release|x64
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{0929F2D8-8FE4-4452-AD1E-50760A1A19A5}.Debug|x64.ActiveCfg = Debug|x64
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{0929F2D8-8FE4-4452-AD1E-50760A1A19A5}.Debug|x64.Build.0 = Debug|x64
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{0929F2D8-8FE4-4452-AD1E-50760A1A19A5}.Release|x64.ActiveCfg = Release|x64
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{0929F2D8-8FE4-4452-AD1E-50760A1A19A5}.Release|x64.Build.0 = Release|x64
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{608AA31D-F163-4096-B4EF-B9C7D21D52BB}.Debug|x64.ActiveCfg = Debug|x64
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{608AA31D-F163-4096-B4EF-B9C7D21D52BB}.Debug|x64.Build.0 = Debug|x64
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{608AA31D-F163-4096-B4EF-B9C7D21D52BB}.Release|x64.ActiveCfg = Release|x64
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{608AA31D-F163-4096-B4EF-B9C7D21D52BB}.Release|x64.Build.0 = Release|x64
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{AD7C94E4-0AFA-44CA-889C-110142369893}.Debug|x64.ActiveCfg = Debug|x64
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{AD7C94E4-0AFA-44CA-889C-110142369893}.Debug|x64.Build.0 = Debug|x64
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{AD7C94E4-0AFA-44CA-889C-110142369893}.Release|x64.ActiveCfg = Release|x64
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{AD7C94E4-0AFA-44CA-889C-110142369893}.Release|x64.Build.0 = Release|x64
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{0DD7B866-773C-4A86-8580-F436DAA28989}.Debug|x64.ActiveCfg = Debug|x64
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{0DD7B866-773C-4A86-8580-F436DAA28989}.Debug|x64.Build.0 = Debug|x64
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{0DD7B866-773C-4A86-8580-F436DAA28989}.Release|x64.ActiveCfg = Release|x64
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{0DD7B866-773C-4A86-8580-F436DAA28989}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -51,7 +22,4 @@ Global
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {C3D68FAA-3165-43C7-95B3-D845F0DAA918}
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{0DD7B866-773C-4A86-8580-F436DAA28989} = {69D3788D-6C57-44F7-A912-B201AE6D7C04}
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EndGlobalSection
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EndGlobal
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@ -192,11 +192,7 @@ namespace MoonWorks
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}
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// Set the resolver callback for our native assemblies
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NativeLibrary.SetDllImportResolver(typeof(SDL2.SDL).Assembly, MapAndLoad);
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NativeLibrary.SetDllImportResolver(typeof(RefreshCS.Refresh).Assembly, MapAndLoad);
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NativeLibrary.SetDllImportResolver(typeof(FAudio).Assembly, MapAndLoad);
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NativeLibrary.SetDllImportResolver(typeof(WellspringCS.Wellspring).Assembly, MapAndLoad);
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NativeLibrary.SetDllImportResolver(typeof(Theorafile).Assembly, MapAndLoad);
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NativeLibrary.SetDllImportResolver(assembly, MapAndLoad);
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}
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#endregion
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