forked from MoonsideGames/MoonWorks
Sound instancing rework
parent
537517afb9
commit
5df08727c1
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@ -1 +1 @@
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Subproject commit aaf2568c3e5b202c5cfbd74734386e69f204482c
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Subproject commit 63071f2c309f6fc2193de1c6b85da0e31df80040
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@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading;
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namespace MoonWorks.Audio
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namespace MoonWorks.Audio
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@ -27,7 +28,8 @@ namespace MoonWorks.Audio
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}
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}
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private readonly HashSet<WeakReference> resources = new HashSet<WeakReference>();
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private readonly HashSet<WeakReference> resources = new HashSet<WeakReference>();
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private readonly HashSet<WeakReference> autoUpdateStreamingSoundReferences = new HashSet<WeakReference>();
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private readonly List<WeakReference> autoUpdateStreamingSoundReferences = new List<WeakReference>();
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private readonly List<WeakReference> autoFreeStaticSoundInstanceReferences = new List<WeakReference>();
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private AudioTweenManager AudioTweenManager;
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private AudioTweenManager AudioTweenManager;
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@ -150,15 +152,35 @@ namespace MoonWorks.Audio
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previousTickTime = TickStopwatch.Elapsed.Ticks;
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previousTickTime = TickStopwatch.Elapsed.Ticks;
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float elapsedSeconds = (float) tickDelta / System.TimeSpan.TicksPerSecond;
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float elapsedSeconds = (float) tickDelta / System.TimeSpan.TicksPerSecond;
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foreach (var weakReference in autoUpdateStreamingSoundReferences)
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for (var i = autoUpdateStreamingSoundReferences.Count - 1; i >= 0; i -= 1)
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{
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{
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if (weakReference.Target is StreamingSound streamingSound)
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var weakReference = autoUpdateStreamingSoundReferences[i];
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if (weakReference.Target is StreamingSound streamingSound && streamingSound.Loaded)
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{
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{
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streamingSound.Update();
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streamingSound.Update();
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}
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}
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else
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else
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{
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{
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autoUpdateStreamingSoundReferences.Remove(weakReference);
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autoUpdateStreamingSoundReferences.RemoveAt(i);
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}
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}
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for (var i = autoFreeStaticSoundInstanceReferences.Count - 1; i >= 0; i -= 1)
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{
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var weakReference = autoFreeStaticSoundInstanceReferences[i];
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if (weakReference.Target is StaticSoundInstance staticSoundInstance)
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{
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if (staticSoundInstance.State == SoundState.Stopped)
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{
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staticSoundInstance.Free();
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autoFreeStaticSoundInstanceReferences.RemoveAt(i);
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}
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}
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else
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{
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autoFreeStaticSoundInstanceReferences.RemoveAt(i);
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}
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}
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}
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}
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@ -213,11 +235,6 @@ namespace MoonWorks.Audio
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lock (StateLock)
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lock (StateLock)
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{
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{
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resources.Add(resource.weakReference);
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resources.Add(resource.weakReference);
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if (resource is StreamingSound streamingSound && streamingSound.AutoUpdate)
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{
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AddAutoUpdateStreamingSoundInstance(streamingSound);
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}
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}
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}
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}
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}
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@ -226,22 +243,17 @@ namespace MoonWorks.Audio
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lock (StateLock)
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lock (StateLock)
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{
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{
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resources.Remove(resource.weakReference);
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resources.Remove(resource.weakReference);
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if (resource is StreamingSound streamingSound && streamingSound.AutoUpdate)
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{
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RemoveAutoUpdateStreamingSoundInstance(streamingSound);
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}
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}
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}
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}
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}
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private void AddAutoUpdateStreamingSoundInstance(StreamingSound instance)
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internal void AddAutoUpdateStreamingSoundInstance(StreamingSound instance)
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{
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{
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autoUpdateStreamingSoundReferences.Add(instance.weakReference);
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autoUpdateStreamingSoundReferences.Add(instance.weakReference);
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}
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}
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private void RemoveAutoUpdateStreamingSoundInstance(StreamingSound instance)
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internal void AddAutoFreeStaticSoundInstance(StaticSoundInstance instance)
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{
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{
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autoUpdateStreamingSoundReferences.Remove(instance.weakReference);
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autoFreeStaticSoundInstanceReferences.Add(instance.weakReference);
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}
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}
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protected virtual void Dispose(bool disposing)
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protected virtual void Dispose(bool disposing)
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@ -29,6 +29,7 @@ namespace MoonWorks.Audio
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if (weakReference != null)
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if (weakReference != null)
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{
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{
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Device.RemoveResourceReference(this);
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Device.RemoveResourceReference(this);
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weakReference.Target = null;
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weakReference = null;
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weakReference = null;
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}
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}
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@ -17,7 +17,8 @@ namespace MoonWorks.Audio
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public uint LoopStart { get; set; } = 0;
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public uint LoopStart { get; set; } = 0;
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public uint LoopLength { get; set; } = 0;
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public uint LoopLength { get; set; } = 0;
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private Stack<StaticSoundInstance> Instances = new Stack<StaticSoundInstance>();
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private Stack<StaticSoundInstance> AvailableInstances = new Stack<StaticSoundInstance>();
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private HashSet<StaticSoundInstance> UsedInstances = new HashSet<StaticSoundInstance>();
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private bool OwnsBuffer;
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private bool OwnsBuffer;
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@ -267,22 +268,25 @@ namespace MoonWorks.Audio
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/// <summary>
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/// <summary>
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/// Gets a sound instance from the pool.
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/// Gets a sound instance from the pool.
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/// NOTE: If you lose track of instances, you will create garbage collection pressure!
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/// NOTE: If AutoFree is false, you will have to call StaticSoundInstance.Free() yourself or leak the instance!
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/// </summary>
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/// </summary>
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public StaticSoundInstance GetInstance()
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public StaticSoundInstance GetInstance(bool autoFree = true)
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{
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{
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if (Instances.Count == 0)
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if (AvailableInstances.Count == 0)
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{
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{
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Instances.Push(new StaticSoundInstance(Device, this));
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AvailableInstances.Push(new StaticSoundInstance(Device, this, autoFree));
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}
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}
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return Instances.Pop();
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var instance = AvailableInstances.Pop();
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UsedInstances.Add(instance);
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return instance;
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}
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}
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internal void FreeInstance(StaticSoundInstance instance)
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internal void FreeInstance(StaticSoundInstance instance)
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{
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{
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instance.Reset();
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instance.Reset();
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Instances.Push(instance);
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UsedInstances.Remove(instance);
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AvailableInstances.Push(instance);
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}
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}
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protected override unsafe void Destroy()
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protected override unsafe void Destroy()
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@ -32,12 +32,21 @@ namespace MoonWorks.Audio
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}
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}
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}
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}
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public bool AutoFree { get; }
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internal StaticSoundInstance(
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internal StaticSoundInstance(
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AudioDevice device,
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AudioDevice device,
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StaticSound parent
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StaticSound parent,
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bool autoFree
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) : base(device, parent.FormatTag, parent.BitsPerSample, parent.BlockAlign, parent.Channels, parent.SamplesPerSecond)
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) : base(device, parent.FormatTag, parent.BitsPerSample, parent.BlockAlign, parent.Channels, parent.SamplesPerSecond)
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{
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{
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Parent = parent;
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Parent = parent;
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AutoFree = autoFree;
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if (AutoFree)
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{
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device.AddAutoFreeStaticSoundInstance(this);
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}
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}
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}
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public override void Play()
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public override void Play()
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@ -113,9 +122,11 @@ namespace MoonWorks.Audio
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Parent.Handle.PlayBegin = sampleFrame;
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Parent.Handle.PlayBegin = sampleFrame;
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}
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}
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// Call this when you no longer need the sound instance.
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// If AutoFree is set, this will automatically be called when the sound instance stops playing.
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// If the sound isn't stopped when you call this, things might get weird!
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public void Free()
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public void Free()
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{
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{
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StopImmediate();
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Parent.FreeInstance(this);
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Parent.FreeInstance(this);
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}
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}
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/// </summary>
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/// </summary>
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public abstract class StreamingSound : SoundInstance
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public abstract class StreamingSound : SoundInstance
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{
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{
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// Should the AudioDevice thread automatically update this class?
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public abstract bool AutoUpdate { get; }
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// Are we actively consuming buffers?
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// Are we actively consuming buffers?
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protected bool ConsumingBuffers = false;
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protected bool ConsumingBuffers = false;
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private readonly object StateLock = new object();
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private readonly object StateLock = new object();
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public bool AutoUpdate { get; }
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public abstract bool Loaded { get; }
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public unsafe StreamingSound(
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public unsafe StreamingSound(
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AudioDevice device,
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AudioDevice device,
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ushort formatTag,
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ushort formatTag,
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ushort blockAlign,
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ushort blockAlign,
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ushort channels,
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ushort channels,
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uint samplesPerSecond,
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uint samplesPerSecond,
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uint bufferSize
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uint bufferSize,
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bool autoUpdate // should the AudioDevice thread automatically update this sound?
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) : base(device, formatTag, bitsPerSample, blockAlign, channels, samplesPerSecond)
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) : base(device, formatTag, bitsPerSample, blockAlign, channels, samplesPerSecond)
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{
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{
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BufferSize = bufferSize;
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BufferSize = bufferSize;
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{
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{
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buffers[i] = (IntPtr) NativeMemory.Alloc(bufferSize);
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buffers[i] = (IntPtr) NativeMemory.Alloc(bufferSize);
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}
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}
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AutoUpdate = autoUpdate;
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}
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}
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public override void Play()
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public override void Play()
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{
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{
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lock (StateLock)
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lock (StateLock)
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{
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{
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if (!Loaded)
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{
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Logger.LogError("Cannot play StreamingSound before calling Load!");
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return;
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}
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if (State == SoundState.Playing)
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if (State == SoundState.Playing)
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{
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{
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return;
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return;
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State = SoundState.Playing;
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State = SoundState.Playing;
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ConsumingBuffers = true;
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ConsumingBuffers = true;
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if (AutoUpdate)
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{
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Device.AddAutoUpdateStreamingSoundInstance(this);
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}
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QueueBuffers();
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QueueBuffers();
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FAudio.FAudioSourceVoice_Start(Voice, 0, operationSet);
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FAudio.FAudioSourceVoice_Start(Voice, 0, operationSet);
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}
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}
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@ -192,6 +207,9 @@ namespace MoonWorks.Audio
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}
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}
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}
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}
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public abstract void Load();
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public abstract void Unload();
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protected unsafe abstract void FillBuffer(
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protected unsafe abstract void FillBuffer(
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void* buffer,
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void* buffer,
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int bufferLengthInBytes, /* in bytes */
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int bufferLengthInBytes, /* in bytes */
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if (!IsDisposed)
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if (!IsDisposed)
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{
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{
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StopImmediate();
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StopImmediate();
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Unload();
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for (int i = 0; i < BUFFER_COUNT; i += 1)
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for (int i = 0; i < BUFFER_COUNT; i += 1)
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{
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{
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{
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{
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public class StreamingSoundOgg : StreamingSoundSeekable
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public class StreamingSoundOgg : StreamingSoundSeekable
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{
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{
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private IntPtr VorbisHandle;
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private IntPtr FileDataPtr = IntPtr.Zero;
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private IntPtr FileDataPtr;
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private IntPtr VorbisHandle = IntPtr.Zero;
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private FAudio.stb_vorbis_info Info;
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private FAudio.stb_vorbis_info Info;
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public override bool AutoUpdate => true;
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public unsafe static StreamingSoundOgg Load(AudioDevice device, string filePath)
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public override bool Loaded => VorbisHandle != IntPtr.Zero;
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private string FilePath;
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public unsafe static StreamingSoundOgg Create(AudioDevice device, string filePath)
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{
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{
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var fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read);
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var handle = FAudio.stb_vorbis_open_filename(filePath, out int error, IntPtr.Zero);
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var fileDataPtr = NativeMemory.Alloc((nuint) fileStream.Length);
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var fileDataSpan = new Span<byte>(fileDataPtr, (int) fileStream.Length);
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fileStream.ReadExactly(fileDataSpan);
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fileStream.Close();
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var vorbisHandle = FAudio.stb_vorbis_open_memory((IntPtr) fileDataPtr, fileDataSpan.Length, out int error, IntPtr.Zero);
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if (error != 0)
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if (error != 0)
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{
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{
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NativeMemory.Free(fileDataPtr);
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Logger.LogError("Error opening OGG file!");
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Logger.LogError("Error: " + error);
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Logger.LogError("Error: " + error);
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throw new AudioLoadException("Error opening OGG file!");
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throw new AudioLoadException("Error opening ogg file!");
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}
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}
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var info = FAudio.stb_vorbis_get_info(vorbisHandle);
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return new StreamingSoundOgg(
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var info = FAudio.stb_vorbis_get_info(handle);
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var streamingSound = new StreamingSoundOgg(
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device,
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device,
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(IntPtr) fileDataPtr,
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filePath,
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vorbisHandle,
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info
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info
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);
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);
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FAudio.stb_vorbis_close(handle);
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return streamingSound;
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}
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}
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internal unsafe StreamingSoundOgg(
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internal unsafe StreamingSoundOgg(
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AudioDevice device,
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AudioDevice device,
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IntPtr fileDataPtr, // MUST BE A NATIVE MEMORY HANDLE!!
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string filePath,
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IntPtr vorbisHandle,
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FAudio.stb_vorbis_info info,
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FAudio.stb_vorbis_info info,
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uint bufferSize = 32768
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uint bufferSize = 32768
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) : base(
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) : base(
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@ -50,11 +47,11 @@ namespace MoonWorks.Audio
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(ushort) (4 * info.channels),
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(ushort) (4 * info.channels),
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(ushort) info.channels,
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(ushort) info.channels,
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info.sample_rate,
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info.sample_rate,
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bufferSize
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bufferSize,
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true
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) {
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) {
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FileDataPtr = fileDataPtr;
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VorbisHandle = vorbisHandle;
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Info = info;
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Info = info;
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FilePath = filePath;
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}
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}
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public override void Seek(uint sampleFrame)
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public override void Seek(uint sampleFrame)
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@ -62,6 +59,36 @@ namespace MoonWorks.Audio
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FAudio.stb_vorbis_seek(VorbisHandle, sampleFrame);
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FAudio.stb_vorbis_seek(VorbisHandle, sampleFrame);
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}
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}
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public override unsafe void Load()
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{
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var fileStream = new FileStream(FilePath, FileMode.Open, FileAccess.Read);
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FileDataPtr = (nint) NativeMemory.Alloc((nuint) fileStream.Length);
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var fileDataSpan = new Span<byte>((void*) FileDataPtr, (int) fileStream.Length);
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fileStream.ReadExactly(fileDataSpan);
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fileStream.Close();
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VorbisHandle = FAudio.stb_vorbis_open_memory(FileDataPtr, fileDataSpan.Length, out int error, IntPtr.Zero);
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if (error != 0)
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{
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NativeMemory.Free((void*) FileDataPtr);
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Logger.LogError("Error opening OGG file!");
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Logger.LogError("Error: " + error);
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throw new AudioLoadException("Error opening OGG file!");
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}
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}
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public override unsafe void Unload()
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{
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if (Loaded)
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{
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FAudio.stb_vorbis_close(VorbisHandle);
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NativeMemory.Free((void*) FileDataPtr);
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VorbisHandle = IntPtr.Zero;
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FileDataPtr = IntPtr.Zero;
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}
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}
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|
||||||
protected unsafe override void FillBuffer(
|
protected unsafe override void FillBuffer(
|
||||||
void* buffer,
|
void* buffer,
|
||||||
int bufferLengthInBytes,
|
int bufferLengthInBytes,
|
||||||
|
@ -82,16 +109,5 @@ namespace MoonWorks.Audio
|
||||||
reachedEnd = sampleCount < lengthInFloats;
|
reachedEnd = sampleCount < lengthInFloats;
|
||||||
filledLengthInBytes = sampleCount * sizeof(float);
|
filledLengthInBytes = sampleCount * sizeof(float);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected unsafe override void Destroy()
|
|
||||||
{
|
|
||||||
base.Destroy();
|
|
||||||
|
|
||||||
if (!IsDisposed)
|
|
||||||
{
|
|
||||||
FAudio.stb_vorbis_close(VorbisHandle);
|
|
||||||
NativeMemory.Free((void*) FileDataPtr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,39 +6,31 @@ namespace MoonWorks.Audio
|
||||||
{
|
{
|
||||||
public class StreamingSoundQoa : StreamingSoundSeekable
|
public class StreamingSoundQoa : StreamingSoundSeekable
|
||||||
{
|
{
|
||||||
private IntPtr QoaHandle;
|
private IntPtr QoaHandle = IntPtr.Zero;
|
||||||
private IntPtr FileDataPtr;
|
private IntPtr FileDataPtr = IntPtr.Zero;
|
||||||
|
|
||||||
public override bool AutoUpdate => true;
|
|
||||||
|
|
||||||
uint Channels;
|
uint Channels;
|
||||||
uint SamplesPerChannelPerFrame;
|
uint SamplesPerChannelPerFrame;
|
||||||
uint TotalSamplesPerChannel;
|
uint TotalSamplesPerChannel;
|
||||||
|
|
||||||
public unsafe static StreamingSoundQoa Load(AudioDevice device, string filePath)
|
public override bool Loaded => QoaHandle != IntPtr.Zero;
|
||||||
{
|
private string FilePath;
|
||||||
var fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read);
|
|
||||||
var fileDataPtr = NativeMemory.Alloc((nuint) fileStream.Length);
|
|
||||||
var fileDataSpan = new Span<byte>(fileDataPtr, (int) fileStream.Length);
|
|
||||||
fileStream.ReadExactly(fileDataSpan);
|
|
||||||
fileStream.Close();
|
|
||||||
|
|
||||||
var qoaHandle = FAudio.qoa_open_from_memory((char*) fileDataPtr, (uint) fileDataSpan.Length, 0);
|
public unsafe static StreamingSoundQoa Create(AudioDevice device, string filePath)
|
||||||
if (qoaHandle == 0)
|
{
|
||||||
|
var handle = FAudio.qoa_open_from_filename(filePath);
|
||||||
|
if (handle == IntPtr.Zero)
|
||||||
{
|
{
|
||||||
NativeMemory.Free(fileDataPtr);
|
|
||||||
Logger.LogError("Error opening QOA file!");
|
|
||||||
throw new AudioLoadException("Error opening QOA file!");
|
throw new AudioLoadException("Error opening QOA file!");
|
||||||
}
|
}
|
||||||
|
|
||||||
FAudio.qoa_attributes(qoaHandle, out var channels, out var sampleRate, out var samplesPerChannelPerFrame, out var totalSamplesPerChannel);
|
FAudio.qoa_attributes(handle, out var channels, out var samplerate, out var samplesPerChannelPerFrame, out var totalSamplesPerChannel);
|
||||||
|
|
||||||
return new StreamingSoundQoa(
|
return new StreamingSoundQoa(
|
||||||
device,
|
device,
|
||||||
(IntPtr) fileDataPtr,
|
filePath,
|
||||||
qoaHandle,
|
|
||||||
channels,
|
channels,
|
||||||
sampleRate,
|
samplerate,
|
||||||
samplesPerChannelPerFrame,
|
samplesPerChannelPerFrame,
|
||||||
totalSamplesPerChannel
|
totalSamplesPerChannel
|
||||||
);
|
);
|
||||||
|
@ -46,8 +38,7 @@ namespace MoonWorks.Audio
|
||||||
|
|
||||||
internal unsafe StreamingSoundQoa(
|
internal unsafe StreamingSoundQoa(
|
||||||
AudioDevice device,
|
AudioDevice device,
|
||||||
IntPtr fileDataPtr, // MUST BE A NATIVE MEMORY HANDLE!!
|
string filePath,
|
||||||
IntPtr qoaHandle,
|
|
||||||
uint channels,
|
uint channels,
|
||||||
uint samplesPerSecond,
|
uint samplesPerSecond,
|
||||||
uint samplesPerChannelPerFrame,
|
uint samplesPerChannelPerFrame,
|
||||||
|
@ -59,13 +50,13 @@ namespace MoonWorks.Audio
|
||||||
(ushort) (2 * channels),
|
(ushort) (2 * channels),
|
||||||
(ushort) channels,
|
(ushort) channels,
|
||||||
samplesPerSecond,
|
samplesPerSecond,
|
||||||
samplesPerChannelPerFrame * channels * sizeof(short)
|
samplesPerChannelPerFrame * channels * sizeof(short),
|
||||||
|
true
|
||||||
) {
|
) {
|
||||||
FileDataPtr = fileDataPtr;
|
|
||||||
QoaHandle = qoaHandle;
|
|
||||||
Channels = channels;
|
Channels = channels;
|
||||||
SamplesPerChannelPerFrame = samplesPerChannelPerFrame;
|
SamplesPerChannelPerFrame = samplesPerChannelPerFrame;
|
||||||
TotalSamplesPerChannel = totalSamplesPerChannel;
|
TotalSamplesPerChannel = totalSamplesPerChannel;
|
||||||
|
FilePath = filePath;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Seek(uint sampleFrame)
|
public override void Seek(uint sampleFrame)
|
||||||
|
@ -73,6 +64,35 @@ namespace MoonWorks.Audio
|
||||||
FAudio.qoa_seek_frame(QoaHandle, (int) sampleFrame);
|
FAudio.qoa_seek_frame(QoaHandle, (int) sampleFrame);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override unsafe void Load()
|
||||||
|
{
|
||||||
|
var fileStream = new FileStream(FilePath, FileMode.Open, FileAccess.Read);
|
||||||
|
FileDataPtr = (nint) NativeMemory.Alloc((nuint) fileStream.Length);
|
||||||
|
var fileDataSpan = new Span<byte>((void*) FileDataPtr, (int) fileStream.Length);
|
||||||
|
fileStream.ReadExactly(fileDataSpan);
|
||||||
|
fileStream.Close();
|
||||||
|
|
||||||
|
QoaHandle = FAudio.qoa_open_from_memory((char*) FileDataPtr, (uint) fileDataSpan.Length, 0);
|
||||||
|
if (QoaHandle == IntPtr.Zero)
|
||||||
|
{
|
||||||
|
NativeMemory.Free((void*) FileDataPtr);
|
||||||
|
Logger.LogError("Error opening QOA file!");
|
||||||
|
throw new AudioLoadException("Error opening QOA file!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override unsafe void Unload()
|
||||||
|
{
|
||||||
|
if (Loaded)
|
||||||
|
{
|
||||||
|
FAudio.qoa_close(QoaHandle);
|
||||||
|
NativeMemory.Free((void*) FileDataPtr);
|
||||||
|
|
||||||
|
QoaHandle = IntPtr.Zero;
|
||||||
|
FileDataPtr = IntPtr.Zero;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
protected override unsafe void FillBuffer(
|
protected override unsafe void FillBuffer(
|
||||||
void* buffer,
|
void* buffer,
|
||||||
int bufferLengthInBytes,
|
int bufferLengthInBytes,
|
||||||
|
@ -88,16 +108,5 @@ namespace MoonWorks.Audio
|
||||||
reachedEnd = sampleCount < lengthInShorts;
|
reachedEnd = sampleCount < lengthInShorts;
|
||||||
filledLengthInBytes = (int) (sampleCount * sizeof(short));
|
filledLengthInBytes = (int) (sampleCount * sizeof(short));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override unsafe void Destroy()
|
|
||||||
{
|
|
||||||
base.Destroy();
|
|
||||||
|
|
||||||
if (!IsDisposed)
|
|
||||||
{
|
|
||||||
FAudio.qoa_close(QoaHandle);
|
|
||||||
NativeMemory.Free((void*) FileDataPtr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -11,7 +11,8 @@ namespace MoonWorks.Audio
|
||||||
ushort blockAlign,
|
ushort blockAlign,
|
||||||
ushort channels,
|
ushort channels,
|
||||||
uint samplesPerSecond,
|
uint samplesPerSecond,
|
||||||
uint bufferSize
|
uint bufferSize,
|
||||||
|
bool autoUpdate
|
||||||
) : base(
|
) : base(
|
||||||
device,
|
device,
|
||||||
formatTag,
|
formatTag,
|
||||||
|
@ -19,7 +20,8 @@ namespace MoonWorks.Audio
|
||||||
blockAlign,
|
blockAlign,
|
||||||
channels,
|
channels,
|
||||||
samplesPerSecond,
|
samplesPerSecond,
|
||||||
bufferSize
|
bufferSize,
|
||||||
|
autoUpdate
|
||||||
) {
|
) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -31,6 +31,7 @@ namespace MoonWorks.Graphics
|
||||||
{
|
{
|
||||||
QueueDestroyFunction(Device.Handle, Handle);
|
QueueDestroyFunction(Device.Handle, Handle);
|
||||||
Device.RemoveResourceReference(weakReference);
|
Device.RemoveResourceReference(weakReference);
|
||||||
|
weakReference.SetTarget(null);
|
||||||
weakReference = null;
|
weakReference = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -3,12 +3,11 @@ using MoonWorks.Audio;
|
||||||
|
|
||||||
namespace MoonWorks.Video
|
namespace MoonWorks.Video
|
||||||
{
|
{
|
||||||
public unsafe class StreamingSoundTheora : StreamingSound
|
// TODO: should we just not handle theora sound? it sucks!
|
||||||
|
internal unsafe class StreamingSoundTheora : StreamingSound
|
||||||
{
|
{
|
||||||
private IntPtr VideoHandle;
|
private IntPtr VideoHandle;
|
||||||
|
public override bool Loaded => true;
|
||||||
// Theorafile is not thread safe, so let's update on the main thread.
|
|
||||||
public override bool AutoUpdate => false;
|
|
||||||
|
|
||||||
internal StreamingSoundTheora(
|
internal StreamingSoundTheora(
|
||||||
AudioDevice device,
|
AudioDevice device,
|
||||||
|
@ -23,11 +22,22 @@ namespace MoonWorks.Video
|
||||||
(ushort) (4 * channels),
|
(ushort) (4 * channels),
|
||||||
(ushort) channels,
|
(ushort) channels,
|
||||||
sampleRate,
|
sampleRate,
|
||||||
bufferSize
|
bufferSize,
|
||||||
|
false // Theorafile is not thread safe, so let's update on the main thread
|
||||||
) {
|
) {
|
||||||
VideoHandle = videoHandle;
|
VideoHandle = videoHandle;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override unsafe void Load()
|
||||||
|
{
|
||||||
|
// no-op
|
||||||
|
}
|
||||||
|
|
||||||
|
public override unsafe void Unload()
|
||||||
|
{
|
||||||
|
// no-op
|
||||||
|
}
|
||||||
|
|
||||||
protected override unsafe void FillBuffer(
|
protected override unsafe void FillBuffer(
|
||||||
void* buffer,
|
void* buffer,
|
||||||
int bufferLengthInBytes,
|
int bufferLengthInBytes,
|
||||||
|
|
Loading…
Reference in New Issue