forked from MoonsideGames/MoonWorks
fix controller double open
parent
86322e9373
commit
515c2ebbca
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@ -95,7 +95,7 @@ namespace MoonWorks.Input
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}
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else
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{
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gamepads[slot].Handle = SDL.SDL_GameControllerOpen(index);
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gamepads[slot].Handle = openResult;
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System.Console.WriteLine($"Gamepad added to slot {slot}!");
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}
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return;
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