forked from MoonsideGames/MoonWorks
add Hidden property to Mouse
parent
bd825b6c91
commit
472da0edd2
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@ -41,6 +41,17 @@ namespace MoonWorks.Input
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private bool hidden;
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public bool Hidden
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{
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get => hidden;
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set
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{
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hidden = value;
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SDL.SDL_ShowCursor(hidden ? SDL.SDL_DISABLE : SDL.SDL_ENABLE);
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}
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}
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private readonly Dictionary<MouseButtonCode, MouseButton> CodeToButton;
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private readonly Dictionary<MouseButtonCode, MouseButton> CodeToButton;
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public Mouse()
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public Mouse()
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