forked from MoonsideGames/MoonWorks
clean up Video.cs
parent
23252a149f
commit
32f80282a0
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@ -1,9 +1,6 @@
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/* Heavily based on https://github.com/FNA-XNA/FNA/blob/master/src/Media/Xiph/VideoPlayer.cs */
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using System;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using MoonWorks.Audio;
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using MoonWorks.Graphics;
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namespace MoonWorks.Video
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{
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@ -32,7 +29,6 @@ namespace MoonWorks.Video
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private bool disposed;
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/* TODO: is there some way for us to load the data into memory? */
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public Video(string filename)
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{
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if (!System.IO.File.Exists(filename))
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