forked from MoonsideGames/MoonWorks
				
			vertex format ABI break
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				|  | @ -1 +1 @@ | ||||||
| Subproject commit cd18b03c0f4cc1bd9feba57158925ac8837f5110 | Subproject commit 2613c7b73cad1d9fea3cc1dc84435979a86f2ce1 | ||||||
|  | @ -124,7 +124,8 @@ namespace MoonWorks.Graphics | ||||||
| 
 | 
 | ||||||
| 	public enum VertexElementFormat | 	public enum VertexElementFormat | ||||||
| 	{ | 	{ | ||||||
| 		Single, | 		UInt, | ||||||
|  | 		Float, | ||||||
| 		Vector2, | 		Vector2, | ||||||
| 		Vector3, | 		Vector3, | ||||||
| 		Vector4, | 		Vector4, | ||||||
|  |  | ||||||
|  | @ -14,9 +14,13 @@ | ||||||
| 
 | 
 | ||||||
| 		public static Graphics.VertexElementFormat TypeToVertexElementFormat(System.Type type) | 		public static Graphics.VertexElementFormat TypeToVertexElementFormat(System.Type type) | ||||||
| 		{ | 		{ | ||||||
|  | 			if (type == typeof(uint)) | ||||||
|  | 			{ | ||||||
|  | 				return Graphics.VertexElementFormat.UInt; | ||||||
|  | 			} | ||||||
| 			if (type == typeof(float)) | 			if (type == typeof(float)) | ||||||
| 			{ | 			{ | ||||||
| 				return Graphics.VertexElementFormat.Single; | 				return Graphics.VertexElementFormat.Float; | ||||||
| 			} | 			} | ||||||
| 			else if (type == typeof(Math.Vector2)) | 			else if (type == typeof(Math.Vector2)) | ||||||
| 			{ | 			{ | ||||||
|  |  | ||||||
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