forked from MoonsideGames/MoonWorks
vertex format ABI break
parent
0fb7e98cb5
commit
1b5221f2c7
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@ -1 +1 @@
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Subproject commit cd18b03c0f4cc1bd9feba57158925ac8837f5110
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Subproject commit 2613c7b73cad1d9fea3cc1dc84435979a86f2ce1
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@ -124,7 +124,8 @@ namespace MoonWorks.Graphics
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public enum VertexElementFormat
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public enum VertexElementFormat
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{
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{
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Single,
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UInt,
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Float,
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Vector2,
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Vector2,
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Vector3,
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Vector3,
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Vector4,
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Vector4,
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@ -14,9 +14,13 @@
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public static Graphics.VertexElementFormat TypeToVertexElementFormat(System.Type type)
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public static Graphics.VertexElementFormat TypeToVertexElementFormat(System.Type type)
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{
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{
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if (type == typeof(uint))
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{
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return Graphics.VertexElementFormat.UInt;
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}
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if (type == typeof(float))
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if (type == typeof(float))
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{
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{
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return Graphics.VertexElementFormat.Single;
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return Graphics.VertexElementFormat.Float;
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}
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}
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else if (type == typeof(Math.Vector2))
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else if (type == typeof(Math.Vector2))
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{
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{
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