forked from MoonsideGames/MoonWorks
14 lines
300 B
C#
14 lines
300 B
C#
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namespace MoonWorks.Graphics
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{
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/// <summary>
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/// Information that the pipeline needs about a shader.
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/// </summary>
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public struct GraphicsShaderInfo
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{
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public ShaderModule ShaderModule;
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public string EntryPointName;
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public uint UniformBufferSize;
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public uint SamplerBindingCount;
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}
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}
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