forked from MoonsideGames/MoonWorks
16 lines
593 B
C#
16 lines
593 B
C#
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using MoonWorks.Math.Fixed;
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namespace MoonWorks.Collision.Fixed
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{
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public interface IShape2D : ICollidable, System.IEquatable<IShape2D>
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{
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/// <summary>
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/// A Minkowski support function. Gives the farthest point on the edge of a shape along the given direction.
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/// </summary>
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/// <param name="direction">A normalized Vector2.</param>
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/// <param name="transform">A Transform for transforming the shape vertices.</param>
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/// <returns>The farthest point on the edge of the shape along the given direction.</returns>
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Vector2 Support(Vector2 direction, Transform2D transform);
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}
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}
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