fix hash reference
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			@ -32,7 +32,7 @@ hash.Insert(1, rect, rectTransform);
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To find potential collisions, use the **Retrieve** method and give an ID, an IShape2D, and a Transform2D.
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```cs
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spatialHash.Retrieve(1, rectB, rectBTransform);
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hash.Retrieve(1, rectB, rectBTransform);
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```
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In this example, the above method call returns an *IEnumerable<(T, IShape2D, Transform)>* containing the circle information we inserted.
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