*AABB*, or axis-aligned bounding box, is defined by a minimum point and a maximum point. It is used for broad-phase collision detection. It represents a rectangular outline of the shape so we can quickly insert shapes into a *SpatialHash*.
## Properties
##### **public Vector2 Min { get; private set; }**
The minimum point of the AABB.
##### **public Vector2 Max { get; private set; }**
Can be used to generate an AABB from an arbitrary collection of vertices. It is generally better to define a more efficient AABB generation method based on the properties of a particular shape, but this can be used for an arbitrary collection of vertices, like a polygon.