485 lines
14 KiB
C
485 lines
14 KiB
C
/* Wellspring - An immediate mode font rendering system in C
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*
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* Copyright (c) 2022 Evan Hemsley
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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* Evan "cosmonaut" Hemsley <evan@moonside.games>
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*
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*/
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#include "Wellspring.h"
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/* Function defines */
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#ifdef USE_SDL2
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#define Wellspring_malloc SDL_malloc
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#define Wellspring_realloc SDL_realloc
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#define Wellspring_free SDL_free
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#define Wellspring_memcpy SDL_memcpy
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#define Wellspring_memset SDL_memset
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#define Wellspring_ifloor(x) ((int) SDL_floorf(x))
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#define Wellspring_iceil(x) ((int) SDL_ceilf(x))
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#define Wellspring_sqrt SDL_sqrt
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#define Wellspring_pow SDL_pow
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#define Wellspring_fmod SDL_fmod
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#define Wellspring_cos SDL_cos
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#define Wellspring_acos SDL_acos
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#define Wellspring_fabs SDL_fabs
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#define Wellspring_assert SDL_assert
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#define Wellspring_strlen SDL_strlen
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#define Wellspring_sort SDL_qsort
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#else
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#ifdef _MSC_VER
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#include <assert.h>
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#include <stdlib.h>
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#include <search.h>
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#include <math.h>
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#include <string.h>
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#endif
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#define Wellspring_malloc malloc
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#define Wellspring_realloc realloc
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#define Wellspring_free free
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#define Wellspring_memcpy memcpy
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#define Wellspring_memset memset
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#define Wellspring_ifloor(x) ((int) floor(x))
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#define Wellspring_iceil(x) ((int) ceil(x))
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#define Wellspring_sqrt sqrt
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#define Wellspring_pow pow
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#define Wellspring_fmod fmod
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#define Wellspring_cos cos
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#define Wellspring_acos acos
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#define Wellspring_fabs fabs
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#define Wellspring_assert assert
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#define Wellspring_strlen strlen
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#define Wellspring_sort qsort
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#endif
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#define STBTT_malloc(x,u) ((void)(u),Wellspring_malloc(x))
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#define STBTT_free(x,u) ((void)(u),Wellspring_free(x))
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#define STBTT_memcpy Wellspring_memcpy
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#define STBTT_memset Wellspring_memset
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#define STBTT_ifloor Wellspring_ifloor
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#define STBTT_iceil Wellspring_iceil
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#define STBTT_sqrt Wellspring_sqrt
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#define STBTT_pow Wellspring_pow
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#define STBTT_fmod Wellspring_fmod
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#define STBTT_cos Wellspring_cos
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#define STBTT_acos Wellspring_acos
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#define STBTT_fabs Wellspring_fabs
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#define STBTT_assert Wellspring_assert
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#define STBTT_strlen Wellspring_strlen
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#define STBRP_SORT Wellspring_sort
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#define STBRP_ASSERT Wellspring_assert
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typedef uint8_t stbtt_uint8;
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typedef int8_t stbtt_int8;
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typedef uint16_t stbtt_uint16;
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typedef int16_t stbtt_int16;
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typedef uint32_t stbtt_uint32;
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typedef int32_t stbtt_int32;
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#pragma GCC diagnostic ignored "-Wunused-function"
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#define STBRP_STATIC
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#define STB_RECT_PACK_IMPLEMENTATION
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#include "stb_rect_pack.h"
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#define STBTT_STATIC
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#define STB_TRUETYPE_IMPLEMENTATION
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#include "stb_truetype.h"
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#pragma GCC diagnostic warning "-Wunused-function"
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#define INITIAL_QUAD_CAPACITY 128
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/* Structs */
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typedef struct CharRange
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{
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stbtt_packedchar *data;
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uint32_t firstCodepoint;
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uint32_t charCount;
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} CharRange;
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typedef struct Packer
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{
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uint8_t *fontBytes;
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stbtt_pack_context *context;
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uint8_t *pixels;
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uint32_t width;
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uint32_t height;
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uint32_t strideInBytes;
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uint32_t padding;
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CharRange *ranges;
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uint32_t rangeCount;
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} Packer;
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typedef struct Batch
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{
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Wellspring_Vertex *vertices;
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uint32_t vertexCount;
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uint32_t vertexCapacity;
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uint32_t *indices;
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uint32_t indexCount;
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uint32_t indexCapacity;
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Packer *currentPacker;
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} Batch;
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/* UTF-8 Decoder */
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/* Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de>
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* See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
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*/
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#define UTF8_ACCEPT 0
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#define UTF8_REJECT 1
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static const uint8_t utf8d[] = {
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 00..1f
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 20..3f
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 40..5f
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 60..7f
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, // 80..9f
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7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, // a0..bf
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8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, // c0..df
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0xa,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x4,0x3,0x3, // e0..ef
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0xb,0x6,0x6,0x6,0x5,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, // f0..ff
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0x0,0x1,0x2,0x3,0x5,0x8,0x7,0x1,0x1,0x1,0x4,0x6,0x1,0x1,0x1,0x1, // s0..s0
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,1, // s1..s2
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1,2,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1, // s3..s4
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1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,3,1,1,1,1,1,1, // s5..s6
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1,3,1,1,1,1,1,3,1,3,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // s7..s8
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};
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static uint32_t inline
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decode(uint32_t* state, uint32_t* codep, uint32_t byte) {
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uint32_t type = utf8d[byte];
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*codep = (*state != UTF8_ACCEPT) ?
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(byte & 0x3fu) | (*codep << 6) :
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(0xff >> type) & (byte);
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*state = utf8d[256 + *state*16 + type];
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return *state;
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}
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/* API */
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uint32_t Wellspring_LinkedVersion(void)
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{
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return WELLSPRING_COMPILED_VERSION;
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}
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Wellspring_Packer* Wellspring_CreatePacker(
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const uint8_t *fontBytes,
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uint32_t fontBytesLength,
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uint32_t width,
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uint32_t height,
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uint32_t strideInBytes,
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uint32_t padding
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) {
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Packer *packer = Wellspring_malloc(sizeof(Packer));
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packer->fontBytes = Wellspring_malloc(fontBytesLength);
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Wellspring_memcpy(packer->fontBytes, fontBytes, fontBytesLength);
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packer->context = Wellspring_malloc(sizeof(stbtt_pack_context));
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packer->pixels = Wellspring_malloc(sizeof(uint8_t) * width * height);
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packer->width = width;
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packer->height = height;
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packer->strideInBytes = strideInBytes;
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packer->padding = padding;
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packer->ranges = NULL;
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packer->rangeCount = 0;
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stbtt_PackBegin(packer->context, packer->pixels, width, height, strideInBytes, padding, NULL);
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return (Wellspring_Packer*) packer;
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}
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uint32_t Wellspring_PackFontRanges(
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Wellspring_Packer *packer,
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Wellspring_FontRange *ranges,
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uint32_t numRanges
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) {
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Packer *myPacker = (Packer*) packer;
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Wellspring_FontRange *currentFontRange;
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stbtt_pack_range* stbPackRanges = Wellspring_malloc(sizeof(stbtt_pack_range) * numRanges);
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CharRange *currentCharRange;
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uint32_t i;
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for (i = 0; i < numRanges; i += 1)
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{
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currentFontRange = &ranges[i];
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stbPackRanges[i].font_size = (float) currentFontRange->fontSize;
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stbPackRanges[i].first_unicode_codepoint_in_range = currentFontRange->firstCodepoint;
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stbPackRanges[i].array_of_unicode_codepoints = NULL;
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stbPackRanges[i].num_chars = currentFontRange->numChars;
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stbPackRanges[i].h_oversample = currentFontRange->oversampleH;
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stbPackRanges[i].v_oversample = currentFontRange->oversampleV;
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stbPackRanges[i].chardata_for_range = Wellspring_malloc(sizeof(stbtt_packedchar) * currentFontRange->numChars);
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}
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if (!stbtt_PackFontRanges(myPacker->context, myPacker->fontBytes, 0, stbPackRanges, numRanges))
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{
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/* Font packing failed, time to bail */
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for (i = 0; i < numRanges; i += 1)
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{
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Wellspring_free(stbPackRanges[i].chardata_for_range);
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}
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return 0;
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}
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myPacker->ranges = Wellspring_realloc(myPacker->ranges, sizeof(CharRange) * (myPacker->rangeCount + numRanges));
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for (i = 0; i < numRanges; i += 1)
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{
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currentCharRange = &myPacker->ranges[myPacker->rangeCount + i];
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currentCharRange->data = stbPackRanges[i].chardata_for_range;
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currentCharRange->firstCodepoint = stbPackRanges[i].first_unicode_codepoint_in_range;
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currentCharRange->charCount = stbPackRanges[i].num_chars;
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}
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myPacker->rangeCount += numRanges;
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return 1;
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}
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uint8_t* Wellspring_GetPixelDataPointer(
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Wellspring_Packer *packer
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) {
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Packer* myPacker = (Packer*) packer;
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return myPacker->pixels;
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}
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Wellspring_TextBatch* Wellspring_CreateTextBatch()
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{
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Batch *batch = Wellspring_malloc(sizeof(Batch));
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batch->vertexCapacity = INITIAL_QUAD_CAPACITY * 4;
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batch->vertices = Wellspring_malloc(sizeof(Wellspring_Vertex) * batch->vertexCapacity);
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batch->vertexCount = 0;
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batch->indexCapacity = INITIAL_QUAD_CAPACITY * 6;
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batch->indices = Wellspring_malloc(sizeof(uint32_t) * batch->indexCapacity);
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batch->indexCount = 0;
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return (Wellspring_TextBatch*) batch;
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}
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void Wellspring_StartTextBatch(
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Wellspring_TextBatch *textBatch,
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Wellspring_Packer *packer
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) {
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Batch *batch = (Batch*) textBatch;
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batch->currentPacker = (Packer*) packer;
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batch->vertexCount = 0;
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batch->indexCount = 0;
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}
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uint8_t Wellspring_Draw(
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Wellspring_TextBatch *textBatch,
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float x,
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float y,
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float depth,
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Wellspring_Color *color,
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const uint8_t *str,
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uint32_t strLength
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) {
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Batch *batch = (Batch*) textBatch;
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Packer *myPacker = batch->currentPacker;
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uint32_t decodeState = 0;
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uint32_t codepoint;
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int32_t glyphIndex;
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int32_t previousGlyphIndex;
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stbtt_packedchar *rangeData;
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stbtt_aligned_quad charQuad;
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uint32_t vertexBufferIndex;
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uint32_t indexBufferIndex;
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uint32_t i, j;
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for (i = 0; i < strLength; i += 1)
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{
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if (decode(&decodeState, &codepoint, str[i]))
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{
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if (decodeState == UTF8_REJECT)
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{
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/* Something went very wrong */
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return 0;
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}
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continue;
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}
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rangeData = NULL;
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/* Find the packed char data */
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for (j = 0; j < myPacker->rangeCount; j += 1)
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{
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if (
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codepoint >= myPacker->ranges[j].firstCodepoint &&
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codepoint < myPacker->ranges[j].firstCodepoint + myPacker->ranges[j].charCount
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) {
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rangeData = myPacker->ranges[j].data;
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glyphIndex = codepoint - myPacker->ranges[j].firstCodepoint;
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break;
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}
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}
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if (rangeData == NULL)
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{
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/* Requested char wasn't packed! */
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return 0;
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}
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stbtt_GetPackedQuad(
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rangeData,
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myPacker->width,
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myPacker->height,
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glyphIndex,
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&x,
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&y,
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&charQuad,
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1
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);
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if (batch->vertexCount >= batch->vertexCapacity)
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{
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batch->vertexCapacity *= 2;
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batch->vertices = Wellspring_realloc(batch->vertices, sizeof(Wellspring_Vertex) * batch->vertexCapacity);
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}
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if (batch->indexCount >= batch->indexCapacity)
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{
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batch->indexCapacity *= 2;
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batch->indices = Wellspring_realloc(batch->indices, sizeof(uint32_t) * batch->indexCapacity);
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}
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/* TODO: kerning and alignment */
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vertexBufferIndex = batch->vertexCount;
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indexBufferIndex = batch->indexCount;
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batch->vertices[vertexBufferIndex].x = charQuad.x0;
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batch->vertices[vertexBufferIndex].y = charQuad.y0;
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batch->vertices[vertexBufferIndex].z = depth;
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batch->vertices[vertexBufferIndex].u = charQuad.s0;
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batch->vertices[vertexBufferIndex].v = charQuad.t0;
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batch->vertices[vertexBufferIndex].r = color->r;
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batch->vertices[vertexBufferIndex].g = color->g;
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batch->vertices[vertexBufferIndex].b = color->b;
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batch->vertices[vertexBufferIndex].a = color->a;
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batch->vertices[vertexBufferIndex + 1].x = charQuad.x0;
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batch->vertices[vertexBufferIndex + 1].y = charQuad.y1;
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batch->vertices[vertexBufferIndex + 1].z = depth;
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batch->vertices[vertexBufferIndex + 1].u = charQuad.s0;
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batch->vertices[vertexBufferIndex + 1].v = charQuad.t1;
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batch->vertices[vertexBufferIndex + 1].r = color->r;
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batch->vertices[vertexBufferIndex + 1].g = color->g;
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batch->vertices[vertexBufferIndex + 1].b = color->b;
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batch->vertices[vertexBufferIndex + 1].a = color->a;
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batch->vertices[vertexBufferIndex + 2].x = charQuad.x1;
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batch->vertices[vertexBufferIndex + 2].y = charQuad.y0;
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batch->vertices[vertexBufferIndex + 2].z = depth;
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batch->vertices[vertexBufferIndex + 2].u = charQuad.s1;
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batch->vertices[vertexBufferIndex + 2].v = charQuad.t0;
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batch->vertices[vertexBufferIndex + 2].r = color->r;
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batch->vertices[vertexBufferIndex + 2].g = color->g;
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batch->vertices[vertexBufferIndex + 2].b = color->b;
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batch->vertices[vertexBufferIndex + 2].a = color->a;
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batch->vertices[vertexBufferIndex + 3].x = charQuad.x1;
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batch->vertices[vertexBufferIndex + 3].y = charQuad.y1;
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batch->vertices[vertexBufferIndex + 3].z = depth;
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batch->vertices[vertexBufferIndex + 3].u = charQuad.s1;
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batch->vertices[vertexBufferIndex + 3].v = charQuad.t1;
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batch->vertices[vertexBufferIndex + 3].r = color->r;
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batch->vertices[vertexBufferIndex + 3].g = color->g;
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batch->vertices[vertexBufferIndex + 3].b = color->b;
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batch->vertices[vertexBufferIndex + 3].a = color->a;
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batch->indices[indexBufferIndex] = vertexBufferIndex;
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batch->indices[indexBufferIndex + 1] = vertexBufferIndex + 1;
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batch->indices[indexBufferIndex + 2] = vertexBufferIndex + 2;
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batch->indices[indexBufferIndex + 3] = vertexBufferIndex + 2;
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batch->indices[indexBufferIndex + 4] = vertexBufferIndex + 1;
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batch->indices[indexBufferIndex + 5] = vertexBufferIndex + 3;
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batch->vertexCount += 4;
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batch->indexCount += 6;
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}
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return 1;
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}
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void Wellspring_GetBufferData(
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Wellspring_TextBatch *textBatch,
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Wellspring_Vertex **pVertexBuffer,
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uint32_t *pVertexBufferLengthInBytes,
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|
uint32_t **pIndexBuffer,
|
|
uint32_t *pIndexBufferLengthInBytes
|
|
) {
|
|
Batch *batch = (Batch*) textBatch;
|
|
*pVertexBuffer = batch->vertices;
|
|
*pVertexBufferLengthInBytes = batch->vertexCount * sizeof(Wellspring_Vertex);
|
|
*pIndexBuffer = batch->indices;
|
|
*pIndexBufferLengthInBytes = batch->indexCount * sizeof(uint32_t);
|
|
}
|
|
|
|
void Wellspring_DestroyTextBatch(Wellspring_TextBatch *textBatch)
|
|
{
|
|
Batch *batch = (Batch*) textBatch;
|
|
Wellspring_free(batch->vertices);
|
|
Wellspring_free(batch->indices);
|
|
Wellspring_free(batch);
|
|
}
|
|
|
|
void Wellspring_DestroyPacker(Wellspring_Packer *packer)
|
|
{
|
|
Packer* myPacker = (Packer*) packer;
|
|
uint32_t i;
|
|
|
|
stbtt_PackEnd(myPacker->context);
|
|
|
|
for (i = 0; i < myPacker->rangeCount; i += 1)
|
|
{
|
|
Wellspring_free(myPacker->ranges[i].data);
|
|
}
|
|
|
|
Wellspring_free(myPacker->ranges);
|
|
Wellspring_free(myPacker->fontBytes);
|
|
Wellspring_free(myPacker->context);
|
|
Wellspring_free(myPacker->pixels);
|
|
}
|