A 3D model library for sneaking around the XNA content pipeline.
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>Smuggler</RootNamespace>
<Version>0.1.0</Version>
<Authors>Cassandra Lugo; Evan Hemsley</Authors>
<Copyright>Cassandra Lugo and Evan Hemsley 2020</Copyright>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<AssemblyName>Smuggler</AssemblyName>
<Platforms>x64</Platforms>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="SharpGLTF.Core" Version="1.0.0-alpha0018" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FNA\FNA.Core.csproj" />
</ItemGroup>
</Project>