@ -294,7 +294,6 @@ namespace Smuggler
if (albedoTextureEnabled && metallicRoughnessMapEnabled && normalMapEnabled)
{
System.Console.WriteLine("all enabled");
shaderIndex = 7;
}
else if (metallicRoughnessMapEnabled && normalMapEnabled)
@ -322,7 +321,6 @@ namespace Smuggler
shaderIndex = 1;
System.Console.WriteLine(shaderIndex);
shaderIndexParam.SetValue(shaderIndex);