forgot to set texcoords lol
parent
1a80f6cdd5
commit
742c38ec7e
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@ -41,6 +41,12 @@ namespace Smuggler
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normals[i] = -new Vector3(normal.X, normal.Z, normal.Y);
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}
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for (int i = 0; i < texcoords.Length; i++)
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{
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var texcoord = texcoordAccessor[i];
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texcoords[i] = new Vector2(texcoord.X, texcoord.Y);
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}
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foreach (var (a, b, c) in primitive.GetTriangleIndices())
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{
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triangles.Add(new Triangle(a, b, c));
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