forgot to set texcoords lol
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					@ -41,6 +41,12 @@ namespace Smuggler
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                        normals[i] = -new Vector3(normal.X, normal.Z, normal.Y);
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					                        normals[i] = -new Vector3(normal.X, normal.Z, normal.Y);
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                    }
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					                    }
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					                    for (int i = 0; i < texcoords.Length; i++)
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					                    {
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					                        var texcoord = texcoordAccessor[i];
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					                        texcoords[i] = new Vector2(texcoord.X, texcoord.Y);
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					                    }
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                    foreach (var (a, b, c) in primitive.GetTriangleIndices())
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					                    foreach (var (a, b, c) in primitive.GetTriangleIndices())
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                    {
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					                    {
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                        triangles.Add(new Triangle(a, b, c));
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					                        triangles.Add(new Triangle(a, b, c));
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