more features
parent
95c89d3ce1
commit
26516c9829
192
src/Silkworm.c
192
src/Silkworm.c
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@ -47,7 +47,7 @@ typedef struct Silkworm_Node
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float mass;
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float mass;
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float friction;
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float friction;
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float radius;
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float radius;
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float pinned;
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bool pinned;
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float pushFactor;
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float pushFactor;
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bool destroyable;
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bool destroyable;
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@ -413,8 +413,11 @@ void Silkworm_Internal_DestroyCloth(Silkworm_Cloth* cloth)
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{
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{
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free(cloth->nodeHash.buckets[i].elements[j].indexArray);
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free(cloth->nodeHash.buckets[i].elements[j].indexArray);
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}
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}
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if (cloth->nodeHash.buckets[i].elements != NULL)
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{
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free(cloth->nodeHash.buckets[i].elements);
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free(cloth->nodeHash.buckets[i].elements);
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}
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}
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}
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for (i = 0; i < NUM_LINK_TRIANGLE_HASH_BUCKETS; i += 1)
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for (i = 0; i < NUM_LINK_TRIANGLE_HASH_BUCKETS; i += 1)
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{
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{
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@ -422,8 +425,11 @@ void Silkworm_Internal_DestroyCloth(Silkworm_Cloth* cloth)
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{
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{
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free(cloth->linkHash.buckets[i].elements[j].indexArray);
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free(cloth->linkHash.buckets[i].elements[j].indexArray);
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}
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}
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if (cloth->linkHash.buckets[i].elements != NULL)
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{
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free(cloth->linkHash.buckets[i].elements);
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free(cloth->linkHash.buckets[i].elements);
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}
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}
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}
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for (i = 0; i < cloth->horizontalNodeCount; i += 1)
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for (i = 0; i < cloth->horizontalNodeCount; i += 1)
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{
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{
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@ -434,7 +440,15 @@ void Silkworm_Internal_DestroyCloth(Silkworm_Cloth* cloth)
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free(cloth->nodeIndices[i]);
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free(cloth->nodeIndices[i]);
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}
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}
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free(cloth->nodeIndices);
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free(cloth->nodeIndices);
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free(cloth);
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for (i = 0; i < cloth->triangleCount; i += 1)
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{
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if (cloth->triangles[i] != NULL)
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{
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free(cloth->triangles[i]);
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}
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}
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free(cloth->triangles);
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if (context->clothIndexStackCount >= context->clothIndexStackCapacity)
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if (context->clothIndexStackCount >= context->clothIndexStackCapacity)
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{
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{
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@ -444,6 +458,8 @@ void Silkworm_Internal_DestroyCloth(Silkworm_Cloth* cloth)
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context->clothIndexStack[context->clothIndexStackCount] = cloth->id;
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context->clothIndexStack[context->clothIndexStackCount] = cloth->id;
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context->clothIndexStackCount += 1;
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context->clothIndexStackCount += 1;
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free(cloth);
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}
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}
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void Silkworm_DestroyCloth(double clothId)
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void Silkworm_DestroyCloth(double clothId)
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@ -940,6 +956,47 @@ double Silkworm_CreateCloth(double xPosition, double yPosition, double width, do
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return (double)cloth->id;
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return (double)cloth->id;
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}
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}
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/* FIXME: this is very unsafe */
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double Silkworm_ClothHorizontalNodeCount(double clothId)
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{
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return context->cloths[(uint32_t)clothId]->horizontalNodeCount;
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}
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double Silkworm_ClothVerticalNodeCount(double clothId)
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{
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return context->cloths[(uint32_t)clothId]->verticalNodeCount;
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}
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void Silkworm_ClothFillNodeDataBuffer(double clothId)
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{
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uint32_t i, j;
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uint8_t* bufferAddress = context->currentBufferAddress;
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Silkworm_Cloth* cloth = LookupCloth(clothId);
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uint8_t active = 0;
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uint8_t pinned = 0;
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for (i = 0; i < cloth->horizontalNodeCount; i += 1)
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{
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for (j = 0; j < cloth->verticalNodeCount; j += 1)
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{
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active = context->nodes[cloth->nodeIndices[i][j]] != NULL;
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memcpy(bufferAddress, &active, sizeof(uint8_t));
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bufferAddress += sizeof(uint8_t);
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pinned = 0;
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if (context->nodes[cloth->nodeIndices[i][j]] != NULL)
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{
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pinned = context->nodes[cloth->nodeIndices[i][j]]->pinned;
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}
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memcpy(bufferAddress, &pinned, sizeof(uint8_t));
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bufferAddress += sizeof(uint8_t);
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}
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}
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}
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void Silkworm_ApplyWind(double xSpeed, double ySpeed)
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void Silkworm_ApplyWind(double xSpeed, double ySpeed)
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{
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{
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uint32_t i, j, k;
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uint32_t i, j, k;
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@ -969,7 +1026,7 @@ void Silkworm_ApplyWind(double xSpeed, double ySpeed)
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}
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}
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}
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}
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void Silkworm_SetTriangleBuffer(const char* bufferId)
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void Silkworm_SetBuffer(const char* bufferId)
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{
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{
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context->currentBufferAddress = (uint8_t*)bufferId;
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context->currentBufferAddress = (uint8_t*)bufferId;
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}
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}
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@ -1218,6 +1275,19 @@ double Silkworm_FillEditorBuffer()
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if (node != NULL)
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if (node != NULL)
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{
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{
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if (node->pinned)
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{
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color.r = 255;
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color.g = 255;
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color.b = 0;
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}
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else
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{
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color.r = 255;
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color.g = 0;
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color.b = 0;
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}
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/* top left triangle */
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/* top left triangle */
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position.x = node->position.x - node->radius;
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position.x = node->position.x - node->radius;
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position.y = node->position.y - node->radius;
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position.y = node->position.y - node->radius;
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@ -1293,7 +1363,7 @@ void Silkworm_PushNodesInRadius(double x, double y, double radius, double xDirec
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{
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{
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Silkworm_Node* node = context->nodes[i];
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Silkworm_Node* node = context->nodes[i];
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if (node != NULL)
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if (node != NULL && !node->pinned)
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{
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{
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float xDistance = (float)fabs((float)x - node->position.x);
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float xDistance = (float)fabs((float)x - node->position.x);
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float yDistance = (float)fabs((float)y - node->position.y);
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float yDistance = (float)fabs((float)y - node->position.y);
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@ -1309,6 +1379,56 @@ void Silkworm_PushNodesInRadius(double x, double y, double radius, double xDirec
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}
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}
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}
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}
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void Silkworm_PinNodesInRadius(double x, double y, double radius)
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{
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/* TODO: spatial hash implementation */
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uint32_t i;
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for (i = 0; i < context->nodeCount; i += 1)
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{
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Silkworm_Node* node = context->nodes[i];
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if (node != NULL)
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{
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float xDistance = (float)fabs((float)x - node->position.x);
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float yDistance = (float)fabs((float)y - node->position.y);
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float squareDistance = xDistance * xDistance + yDistance * yDistance;
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if (squareDistance <= radius * radius)
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{
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node->pinned = true;
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}
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}
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}
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}
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void Silkworm_UnpinNodesInRadius(double x, double y, double radius)
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{
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/* TODO: spatial hash implementation */
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uint32_t i;
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for (i = 0; i < context->nodeCount; i += 1)
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{
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Silkworm_Node* node = context->nodes[i];
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if (node != NULL)
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{
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float xDistance = (float)fabs((float)x - node->position.x);
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float yDistance = (float)fabs((float)y - node->position.y);
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float squareDistance = xDistance * xDistance + yDistance * yDistance;
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if (squareDistance <= radius * radius)
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{
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node->pinned = false;
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}
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}
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}
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}
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void Silkworm_DestroyNodesInRadius(double x, double y, double radius)
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void Silkworm_DestroyNodesInRadius(double x, double y, double radius)
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{
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{
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/* TODO: spatial hash implementation */
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/* TODO: spatial hash implementation */
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@ -1332,6 +1452,54 @@ void Silkworm_DestroyNodesInRadius(double x, double y, double radius)
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}
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}
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}
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}
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}
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}
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Silkworm_PerformDestroys();
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}
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double Silkworm_DestroyClothInRadius(double x, double y, double radius)
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{
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/* TODO: spatial hash implementation */
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uint32_t i, j;
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double clothId = -1;
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for (i = 0; i < context->nodeCount; i += 1)
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{
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Silkworm_Node* node = context->nodes[i];
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if (node != NULL)
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{
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float xDistance = (float)fabs((float)x - node->position.x);
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float yDistance = (float)fabs((float)y - node->position.y);
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float squareDistance = xDistance * xDistance + yDistance * yDistance;
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if (squareDistance <= radius * radius)
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{
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for (j = 0; j < context->clothCount; j += 1)
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{
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Silkworm_Cloth* cloth = context->cloths[j];
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if (cloth != NULL)
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{
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/* if the node has a triangle in the cloth, it's part of the cloth! */
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uint32_t arrayCount = 0;
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NodeTriangleHashTable_Fetch(&cloth->nodeHash, node, &arrayCount);
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if (arrayCount > 0)
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{
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clothId = (double)cloth->id;
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Silkworm_Internal_DestroyCloth(cloth);
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break;
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}
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}
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}
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}
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}
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}
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Silkworm_PerformDestroys();
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return clothId;
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}
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}
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void Silkworm_ClearAll()
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void Silkworm_ClearAll()
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@ -1348,3 +1516,19 @@ void Silkworm_ClearAll()
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Silkworm_PerformDestroys();
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Silkworm_PerformDestroys();
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}
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}
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void Silkworm_Finish()
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{
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Silkworm_ClearAll();
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free(context->nodes);
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free(context->links);
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free(context->cloths);
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free(context->nodeIndexStack);
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free(context->linkIndexStack);
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free(context->clothIndexStack);
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free(context);
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context = NULL;
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}
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@ -60,19 +60,23 @@ SILKWORMAPI void Silkworm_Init();
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SILKWORMAPI void Silkworm_Update(double delta);
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SILKWORMAPI void Silkworm_Update(double delta);
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SILKWORMAPI void Silkworm_ApplyWind(double xSpeed, double ySpeed);
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SILKWORMAPI void Silkworm_ApplyWind(double xSpeed, double ySpeed);
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SILKWORMAPI void Silkworm_SetBuffer(const char* bufferId);
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SILKWORMAPI double Silkworm_CreateNode(double xPosition, double yPosition, double mass, double friction, double radius, double pushFactor);
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SILKWORMAPI double Silkworm_CreateNode(double xPosition, double yPosition, double mass, double friction, double radius, double pushFactor);
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SILKWORMAPI void Silkworm_NodeSetDestroyable(double nodeId);
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SILKWORMAPI void Silkworm_NodeSetDestroyable(double nodeId);
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SILKWORMAPI double Silkworm_CreateLink(double aId, double bId, double distance, double tearThreshold);
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SILKWORMAPI double Silkworm_CreateLink(double aId, double bId, double distance, double tearThreshold);
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SILKWORMAPI double Silkworm_CreateCloth(double xPosition, double yPosition, double horizontalNodeCount, double verticalNodeCount, double mass, double friction, double windFactor, double tearThreshold);
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SILKWORMAPI double Silkworm_CreateCloth(double xPosition, double yPosition, double width, double height, double mass, double friction, double windFactor, double tearThreshold);
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SILKWORMAPI double Silkworm_ClothHorizontalNodeCount(double clothId);
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SILKWORMAPI double Silkworm_ClothVerticalNodeCount(double clothId);
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SILKWORMAPI void Silkworm_ClothNodePin(double clothId, double i, double j);
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SILKWORMAPI void Silkworm_ClothNodePin(double clothId, double i, double j);
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SILKWORMAPI void Silkworm_ClothNodeUnpin(double clothId, double i, double j);
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SILKWORMAPI void Silkworm_ClothNodeUnpin(double clothId, double i, double j);
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SILKWORMAPI void Silkworm_ClothNodeDestroy(double clothId, double i, double j);
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SILKWORMAPI void Silkworm_ClothNodeDestroy(double clothId, double i, double j);
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SILKWORMAPI void Silkworm_ClothFillNodeDataBuffer(double clothId);
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SILKWORMAPI void Silkworm_DestroyCloth(double clothId);
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SILKWORMAPI void Silkworm_DestroyCloth(double clothId);
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SILKWORMAPI void Silkworm_SetTriangleBuffer(const char* bufferId);
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SILKWORMAPI double Silkworm_ClothFillTriangleBuffer(double clothId, double leftUV, double widthUV, double topUV, double heightUV);
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SILKWORMAPI double Silkworm_ClothFillTriangleBuffer(double clothId, double leftUV, double widthUV, double topUV, double heightUV);
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SILKWORMAPI double Silkworm_GetEditorBufferRequiredSize();
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SILKWORMAPI double Silkworm_GetEditorBufferRequiredSize();
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@ -80,9 +84,13 @@ SILKWORMAPI double Silkworm_FillEditorBuffer();
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SILKWORMAPI void Silkworm_DestroyNode(double nodeId);
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SILKWORMAPI void Silkworm_DestroyNode(double nodeId);
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SILKWORMAPI void Silkworm_PinNodesInRadius(double x, double y, double radius);
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SILKWORMAPI void Silkworm_UnpinNodesInRadius(double x, double y, double radius);
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SILKWORMAPI void Silkworm_PushNodesInRadius(double x, double y, double radius, double xDirection, double yDirection);
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SILKWORMAPI void Silkworm_PushNodesInRadius(double x, double y, double radius, double xDirection, double yDirection);
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SILKWORMAPI void Silkworm_DestroyNodesInRadius(double x, double y, double radius);
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SILKWORMAPI void Silkworm_DestroyNodesInRadius(double x, double y, double radius);
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SILKWORMAPI double Silkworm_DestroyClothInRadius(double x, double y, double radius);
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SILKWORMAPI void Silkworm_ClearAll();
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SILKWORMAPI void Silkworm_ClearAll();
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SILKWORMAPI void Silkworm_Finish();
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#endif /* SILKWORM_H */
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#endif /* SILKWORM_H */
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@ -19,7 +19,7 @@
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</ProjectConfiguration>
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</ProjectConfiguration>
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</ItemGroup>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{6DB15344-E000-45CB-A48A-1D72F7D6E945}</ProjectGuid>
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<ProjectGuid>{4F20502A-F926-4D12-872D-64AC2E065078}</ProjectGuid>
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<RootNamespace>Silkworm</RootNamespace>
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<RootNamespace>Silkworm</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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</PropertyGroup>
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