API update #3
|
@ -455,7 +455,6 @@ namespace RefreshCS
|
||||||
public uint height;
|
public uint height;
|
||||||
public uint depth;
|
public uint depth;
|
||||||
public byte isCube;
|
public byte isCube;
|
||||||
public SampleCount sampleCount;
|
|
||||||
public uint levelCount;
|
public uint levelCount;
|
||||||
public TextureFormat format;
|
public TextureFormat format;
|
||||||
public TextureUsageFlags usageFlags; /* Refresh_TextureUsageFlags */
|
public TextureUsageFlags usageFlags; /* Refresh_TextureUsageFlags */
|
||||||
|
@ -520,7 +519,6 @@ namespace RefreshCS
|
||||||
public struct ColorAttachmentDescription
|
public struct ColorAttachmentDescription
|
||||||
{
|
{
|
||||||
public TextureFormat format;
|
public TextureFormat format;
|
||||||
public SampleCount sampleCount;
|
|
||||||
public ColorAttachmentBlendState blendState;
|
public ColorAttachmentBlendState blendState;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -825,17 +823,6 @@ namespace RefreshCS
|
||||||
public static extern void Refresh_BeginRenderPass(
|
public static extern void Refresh_BeginRenderPass(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
IntPtr commandBuffer,
|
IntPtr commandBuffer,
|
||||||
in Rect renderArea,
|
|
||||||
IntPtr colorAttachmentInfos,
|
|
||||||
uint colorAttachmentCount,
|
|
||||||
IntPtr depthStencilAttachmentInfo /* can be NULL */
|
|
||||||
);
|
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
||||||
public static extern void Refresh_BeginRenderPass(
|
|
||||||
IntPtr device,
|
|
||||||
IntPtr commandBuffer,
|
|
||||||
IntPtr renderArea, /* can be NULL */
|
|
||||||
IntPtr colorAttachmentInfos,
|
IntPtr colorAttachmentInfos,
|
||||||
uint colorAttachmentCount,
|
uint colorAttachmentCount,
|
||||||
IntPtr depthStencilAttachmentInfo /* can be NULL */
|
IntPtr depthStencilAttachmentInfo /* can be NULL */
|
||||||
|
@ -845,17 +832,6 @@ namespace RefreshCS
|
||||||
public static unsafe extern void Refresh_BeginRenderPass(
|
public static unsafe extern void Refresh_BeginRenderPass(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
IntPtr commandBuffer,
|
IntPtr commandBuffer,
|
||||||
in Rect renderArea,
|
|
||||||
ColorAttachmentInfo* colorAttachmentInfos,
|
|
||||||
uint colorAttachmentCount,
|
|
||||||
DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
|
|
||||||
);
|
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
||||||
public static unsafe extern void Refresh_BeginRenderPass(
|
|
||||||
IntPtr device,
|
|
||||||
IntPtr commandBuffer,
|
|
||||||
IntPtr renderArea, /* can be NULL */
|
|
||||||
ColorAttachmentInfo* colorAttachmentInfos,
|
ColorAttachmentInfo* colorAttachmentInfos,
|
||||||
uint colorAttachmentCount,
|
uint colorAttachmentCount,
|
||||||
DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
|
DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
|
||||||
|
|
Loading…
Reference in New Issue