render pass streamline
parent
1e8abe379a
commit
cb949b8205
110
src/Refresh.cs
110
src/Refresh.cs
|
@ -463,33 +463,6 @@ namespace RefreshCS
|
||||||
public uint fragmentSamplerBindingCount;
|
public uint fragmentSamplerBindingCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
public struct ColorTargetDescription
|
|
||||||
{
|
|
||||||
public TextureFormat format;
|
|
||||||
public SampleCount multisampleCount;
|
|
||||||
public LoadOp loadOp;
|
|
||||||
public StoreOp storeOp;
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
public struct DepthStencilTargetDescription
|
|
||||||
{
|
|
||||||
public TextureFormat format;
|
|
||||||
public LoadOp loadOp;
|
|
||||||
public StoreOp storeOp;
|
|
||||||
public LoadOp stencilLoadOp;
|
|
||||||
public StoreOp stencilStoreOp;
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
public struct RenderPassCreateInfo
|
|
||||||
{
|
|
||||||
public IntPtr colorTargetDescriptions; /* Refresh_ColorTargetDescription */
|
|
||||||
public uint colorTargetCount;
|
|
||||||
public IntPtr depthStencilTargetDescription;
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
public struct ShaderModuleCreateInfo
|
public struct ShaderModuleCreateInfo
|
||||||
{
|
{
|
||||||
|
@ -580,6 +553,22 @@ namespace RefreshCS
|
||||||
public ComputePipelineLayoutCreateInfo pipelineLayoutCreateInfo;
|
public ComputePipelineLayoutCreateInfo pipelineLayoutCreateInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
|
public struct ColorAttachmentDescription
|
||||||
|
{
|
||||||
|
public TextureFormat format;
|
||||||
|
public SampleCount sampleCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
|
public struct GraphicsPipelineAttachmentInfo
|
||||||
|
{
|
||||||
|
public IntPtr colorAttachmentDescriptions; /* Max size 4 */
|
||||||
|
public uint colorAttachmentCount;
|
||||||
|
public byte hasDepthStencilAttachment;
|
||||||
|
public TextureFormat depthStencilFormat;
|
||||||
|
}
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
public struct GraphicsPipelineCreateInfo
|
public struct GraphicsPipelineCreateInfo
|
||||||
{
|
{
|
||||||
|
@ -593,18 +582,25 @@ namespace RefreshCS
|
||||||
public DepthStencilState depthStencilState;
|
public DepthStencilState depthStencilState;
|
||||||
public ColorBlendState colorBlendState;
|
public ColorBlendState colorBlendState;
|
||||||
public GraphicsPipelineLayoutCreateInfo pipelineLayoutCreateInfo;
|
public GraphicsPipelineLayoutCreateInfo pipelineLayoutCreateInfo;
|
||||||
public IntPtr renderPass;
|
public GraphicsPipelineAttachmentInfo attachmentInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
public struct ColorAttachmentInfo
|
||||||
public struct FramebufferCreateInfo
|
{
|
||||||
|
public IntPtr renderTarget;
|
||||||
|
public Vec4 clearColor;
|
||||||
|
public LoadOp loadOp;
|
||||||
|
public StoreOp storeOp;
|
||||||
|
}
|
||||||
|
|
||||||
|
public struct DepthStencilAttachmentInfo
|
||||||
{
|
{
|
||||||
public IntPtr renderPass;
|
|
||||||
public IntPtr pColorTargets;
|
|
||||||
public uint colorTargetCount;
|
|
||||||
public IntPtr depthStencilTarget;
|
public IntPtr depthStencilTarget;
|
||||||
public uint width;
|
public DepthStencilValue depthStencilValue;
|
||||||
public uint height;
|
public LoadOp loadOp;
|
||||||
|
public StoreOp storeOp;
|
||||||
|
public LoadOp stencilLoadOp;
|
||||||
|
public StoreOp stencilStoreOp;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Logging */
|
/* Logging */
|
||||||
|
@ -688,12 +684,6 @@ namespace RefreshCS
|
||||||
|
|
||||||
/* Creates */
|
/* Creates */
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
||||||
public static extern IntPtr Refresh_CreateRenderPass(
|
|
||||||
IntPtr device,
|
|
||||||
in RenderPassCreateInfo renderPassCreateInfo
|
|
||||||
);
|
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern IntPtr Refresh_CreateComputePipeline(
|
public static extern IntPtr Refresh_CreateComputePipeline(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
|
@ -712,12 +702,6 @@ namespace RefreshCS
|
||||||
in SamplerStateCreateInfo samplerStateCreateInfo
|
in SamplerStateCreateInfo samplerStateCreateInfo
|
||||||
);
|
);
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
||||||
public static extern IntPtr Refresh_CreateFramebuffer(
|
|
||||||
IntPtr device,
|
|
||||||
in FramebufferCreateInfo framebufferCreateInfo
|
|
||||||
);
|
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern IntPtr Refresh_CreateShaderModule(
|
public static extern IntPtr Refresh_CreateShaderModule(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
|
@ -859,13 +843,6 @@ namespace RefreshCS
|
||||||
IntPtr renderTarget
|
IntPtr renderTarget
|
||||||
);
|
);
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
||||||
public static extern void Refresh_QueueDestroyFramebuffer(
|
|
||||||
IntPtr device,
|
|
||||||
IntPtr commandBuffer,
|
|
||||||
IntPtr framebuffer
|
|
||||||
);
|
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void Refresh_QueueDestroyShaderModule(
|
public static extern void Refresh_QueueDestroyShaderModule(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
|
@ -873,13 +850,6 @@ namespace RefreshCS
|
||||||
IntPtr shaderModule
|
IntPtr shaderModule
|
||||||
);
|
);
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
||||||
public static extern void Refresh_QueueDestroyRenderPass(
|
|
||||||
IntPtr device,
|
|
||||||
IntPtr commandBuffer,
|
|
||||||
IntPtr renderPass
|
|
||||||
);
|
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void Refresh_QueueDestroyComputePipeline(
|
public static extern void Refresh_QueueDestroyComputePipeline(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
|
@ -900,24 +870,20 @@ namespace RefreshCS
|
||||||
public static extern void Refresh_BeginRenderPass(
|
public static extern void Refresh_BeginRenderPass(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
IntPtr commandBuffer,
|
IntPtr commandBuffer,
|
||||||
IntPtr renderPass,
|
|
||||||
IntPtr framebuffer,
|
|
||||||
in Rect renderArea,
|
in Rect renderArea,
|
||||||
IntPtr pColorClearValues,
|
IntPtr colorAttachmentInfos,
|
||||||
uint colorClearCount,
|
uint colorAttachmentCount,
|
||||||
in DepthStencilValue depthStencilClearValue
|
IntPtr depthStencilAttachmentInfo /* can be NULL */
|
||||||
);
|
);
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void Refresh_BeginRenderPass(
|
public static unsafe extern void Refresh_BeginRenderPass(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
IntPtr commandBuffer,
|
IntPtr commandBuffer,
|
||||||
IntPtr renderPass,
|
|
||||||
IntPtr framebuffer,
|
|
||||||
in Rect renderArea,
|
in Rect renderArea,
|
||||||
IntPtr pColorClearValues,
|
ColorAttachmentInfo* colorAttachmentInfos,
|
||||||
uint colorClearCount,
|
uint colorAttachmentCount,
|
||||||
IntPtr depthStencilClearValue /* NULL */
|
DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
|
||||||
);
|
);
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
|
|
Loading…
Reference in New Issue