textures now have a sample count, not render passes + sample count enum fix

pull/7/head
Caleb Cornett 2023-01-30 16:41:15 -05:00
parent 880bf79f3a
commit bc9ed80e04
1 changed files with 2 additions and 5 deletions

View File

@ -136,10 +136,7 @@ namespace RefreshCS
One,
Two,
Four,
Eight,
Sixteen,
ThirtyTwo,
SixtyFour
Eight
}
public enum CubeMapFace : uint
@ -461,6 +458,7 @@ namespace RefreshCS
public uint depth;
public byte isCube;
public uint levelCount;
public SampleCount sampleCount;
public TextureFormat format;
public TextureUsageFlags usageFlags; /* Refresh_TextureUsageFlags */
}
@ -555,7 +553,6 @@ namespace RefreshCS
public uint depth;
public uint layer;
public uint level;
public SampleCount sampleCount;
public Vec4 clearColor;
public LoadOp loadOp;
public StoreOp storeOp;