swapchain API revision
parent
eaed76f4dc
commit
7c31601ab4
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@ -371,13 +371,6 @@ namespace RefreshCS
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public uint level;
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public uint level;
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct PresentationParameters
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{
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public IntPtr deviceWindowHandle;
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public PresentMode presentMode;
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}
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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public struct SamplerStateCreateInfo
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public struct SamplerStateCreateInfo
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{
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{
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@ -601,7 +594,6 @@ namespace RefreshCS
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Refresh_CreateDevice(
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public static extern IntPtr Refresh_CreateDevice(
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in PresentationParameters presentationParameters,
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byte debugMode
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byte debugMode
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);
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);
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@ -954,6 +946,32 @@ namespace RefreshCS
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/* Submission/Presentation */
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/* Submission/Presentation */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern byte Refresh_ClaimWindow(
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IntPtr device,
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IntPtr windowHandle,
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PresentMode presentMode
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_UnclaimWindow(
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IntPtr device,
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IntPtr windowHandle
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_SetSwapchainPresentMode(
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IntPtr device,
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IntPtr windowHandle,
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PresentMode presentMode
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern TextureFormat Refresh_GetSwapchainFormat(
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IntPtr device,
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IntPtr windowHandle
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Refresh_AcquireCommandBuffer(
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public static extern IntPtr Refresh_AcquireCommandBuffer(
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IntPtr device,
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IntPtr device,
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@ -969,12 +987,6 @@ namespace RefreshCS
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out uint height
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out uint height
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);
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern TextureFormat Refresh_GetSwapchainFormat(
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IntPtr device,
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IntPtr windowHandle
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_Submit(
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public static extern void Refresh_Submit(
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IntPtr device,
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IntPtr device,
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