destroy API update

remotes/1695057764242510520/main
cosmonaut 2022-03-03 17:16:00 -08:00
parent 1a94953667
commit 06466292d5
1 changed files with 0 additions and 7 deletions

View File

@ -25,7 +25,6 @@
*/ */
using System; using System;
using System.IO;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace RefreshCS namespace RefreshCS
@ -790,42 +789,36 @@ namespace RefreshCS
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_QueueDestroyTexture( public static extern void Refresh_QueueDestroyTexture(
IntPtr device, IntPtr device,
IntPtr commandBuffer,
IntPtr texture IntPtr texture
); );
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_QueueDestroySampler( public static extern void Refresh_QueueDestroySampler(
IntPtr device, IntPtr device,
IntPtr commandBuffer,
IntPtr sampler IntPtr sampler
); );
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_QueueDestroyBuffer( public static extern void Refresh_QueueDestroyBuffer(
IntPtr device, IntPtr device,
IntPtr commandBuffer,
IntPtr buffer IntPtr buffer
); );
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_QueueDestroyShaderModule( public static extern void Refresh_QueueDestroyShaderModule(
IntPtr device, IntPtr device,
IntPtr commandBuffer,
IntPtr shaderModule IntPtr shaderModule
); );
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_QueueDestroyComputePipeline( public static extern void Refresh_QueueDestroyComputePipeline(
IntPtr device, IntPtr device,
IntPtr commandBuffer,
IntPtr computePipeline IntPtr computePipeline
); );
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_QueueDestroyGraphicsPipeline( public static extern void Refresh_QueueDestroyGraphicsPipeline(
IntPtr device, IntPtr device,
IntPtr commandBuffer,
IntPtr graphicsPipeline IntPtr graphicsPipeline
); );