2021-01-06 00:30:14 +00:00
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/* RefreshCS - C# bindings for the Refresh graphics Library
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2021-01-05 23:33:38 +00:00
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*
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* Copyright (c) 2020 Evan Hemsley
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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* Evan "cosmonaut" Hemsley <evan@moonside.games>
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*
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*/
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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2021-01-06 02:57:05 +00:00
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namespace RefreshCS
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2021-01-05 23:33:38 +00:00
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{
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2022-02-25 05:33:45 +00:00
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public static class Refresh
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{
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private const string nativeLibName = "Refresh";
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/* Enums */
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public enum PresentMode
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{
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Immediate,
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Mailbox,
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FIFO,
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FIFORelaxed
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}
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public enum PrimitiveType
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{
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PointList,
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LineList,
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LineStrip,
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TriangleList,
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TriangleStrip
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}
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public enum LoadOp
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{
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Load,
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Clear,
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DontCare
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}
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public enum StoreOp
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{
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Store,
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DontCare
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}
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[Flags]
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public enum ClearOptionsFlags : uint
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{
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Color = 1,
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Depth = 2,
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Stencil = 4,
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DepthStencil = Depth | Stencil,
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All = Color | Depth | Stencil
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}
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public enum IndexElementSize
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{
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Sixteen,
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ThirtyTwo
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}
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public enum TextureFormat
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{
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R8G8B8A8,
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R5G6B5,
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A1R5G5B5,
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B4G4R4A4,
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BC1,
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BC2,
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BC3,
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R8G8_SNORM,
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R8G8B8A8_SNORM,
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A2R10G10B10,
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R16G16,
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R16G16B16A16,
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R8,
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R32_SFLOAT,
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R32G32_SFLOAT,
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R32G32B32A32_SFLOAT,
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R16_SFLOAT,
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R16G16_SFLOAT,
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R16G16B16A16_SFLOAT,
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D16,
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D32,
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D16S8,
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D32S8
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}
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[Flags]
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public enum TextureUsageFlags : uint
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{
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Sampler = 1,
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ColorTarget = 2,
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DepthStencilTarget = 4
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}
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public enum SampleCount
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{
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One,
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Two,
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Four,
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Eight,
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Sixteen,
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ThirtyTwo,
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SixtyFour
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}
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public enum CubeMapFace : uint
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{
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PositiveX,
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NegativeX,
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PositiveY,
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NegativeY,
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PositiveZ,
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NegativeZ
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}
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[Flags]
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public enum BufferUsageFlags : uint
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{
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Vertex = 1,
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Index = 2,
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Compute = 4
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}
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public enum VertexElementFormat
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{
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Single,
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Vector2,
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Vector3,
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Vector4,
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Color,
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Byte4,
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Short2,
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Short4,
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NormalizedShort2,
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NormalizedShort4,
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HalfVector2,
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HalfVector4
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}
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public enum VertexInputRate
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{
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Vertex,
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Instance
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}
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public enum FillMode
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{
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Fill,
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Line,
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Point
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}
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public enum CullMode
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{
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None,
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Front,
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Back,
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FrontAndBack
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}
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public enum FrontFace
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{
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CounterClockwise,
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Clockwise
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}
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public enum CompareOp
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{
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Never,
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Less,
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Equal,
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LessOrEqual,
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Greater,
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NotEqual,
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GreaterOrEqual,
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Always
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}
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public enum StencilOp
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{
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Keep,
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Zero,
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Replace,
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IncrementAndClamp,
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DecrementAndClamp,
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Invert,
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IncrementAndWrap,
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DecrementAndWrap
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}
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public enum BlendOp
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{
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Add,
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Subtract,
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ReverseSubtract,
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Min,
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Max
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}
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public enum LogicOp
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{
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Clear,
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And,
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AndReverse,
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Copy,
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AndInverted,
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NoOp,
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Xor,
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Or,
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Nor,
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Equivalent,
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Invert,
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OrReverse,
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CopyInverted,
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OrInverted,
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Nand,
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Set
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}
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public enum BlendFactor
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{
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Zero,
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One,
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SourceColor,
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OneMinusSourceColor,
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DestinationColor,
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OneMinusDestinationColor,
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SourceAlpha,
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OneMinusSourceAlpha,
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DestinationAlpha,
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OneMinusDestinationAlpha,
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ConstantColor,
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OneMinusConstantColor,
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ConstantAlpha,
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OneMinusConstantAlpha,
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SourceAlphaSaturate,
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SourceOneColor,
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OneMinusSourceOneColor,
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SourceOneAlpha,
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OneMinusSourceOneAlpha
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}
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[Flags]
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public enum ColorComponentFlags : uint
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{
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R = 1,
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G = 2,
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B = 4,
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A = 8,
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RG = R | G,
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RB = R | B,
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RA = R | A,
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GB = G | B,
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GA = G | A,
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BA = B | A,
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RGB = R | G | B,
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RGA = R | G | A,
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GBA = G | B | A,
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RGBA = R | G | B | A
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}
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public enum ShaderStageType
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{
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Vertex,
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Fragment
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}
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public enum Filter
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{
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Nearest,
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Linear,
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Cubic
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}
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public enum SamplerMipmapMode
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{
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Nearest,
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Linear
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}
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public enum SamplerAddressMode
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{
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Repeat,
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MirroredRepeat,
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ClampToEdge,
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ClampToBorder
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}
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public enum BorderColor
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{
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FloatTransparentBlack,
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IntTransparentBlack,
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FloatOpaqueBlack,
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IntOpaqueBlack,
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FloatOpaqueWhite,
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IntOpaqueWhite
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}
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/* Native Structures */
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[StructLayout(LayoutKind.Sequential)]
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public struct DepthStencilValue
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{
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public float depth;
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public uint stencil;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct Rect
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{
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public int x;
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public int y;
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public int w;
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public int h;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct Vec4
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{
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public float x;
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public float y;
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public float z;
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public float w;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct Viewport
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{
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public float x;
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public float y;
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public float w;
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public float h;
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public float minDepth;
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public float maxDepth;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct TextureSlice
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{
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public IntPtr texture;
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public Rect rectangle;
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public uint depth;
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public uint layer;
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public uint level;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct PresentationParameters
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{
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public IntPtr deviceWindowHandle;
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public PresentMode presentMode;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct SamplerStateCreateInfo
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{
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public Filter minFilter;
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public Filter magFilter;
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public SamplerMipmapMode mipmapMode;
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public SamplerAddressMode addressModeU;
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public SamplerAddressMode addressModeV;
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public SamplerAddressMode addressModeW;
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public float mipLodBias;
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public byte anisotropyEnable;
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public float maxAnisotropy;
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public byte compareEnable;
|
|
|
|
|
public CompareOp compareOp;
|
|
|
|
|
public float minLod;
|
|
|
|
|
public float maxLod;
|
|
|
|
|
public BorderColor borderColor;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct VertexBinding
|
|
|
|
|
{
|
|
|
|
|
public uint binding;
|
|
|
|
|
public uint stride;
|
|
|
|
|
public VertexInputRate inputRate;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct VertexAttribute
|
|
|
|
|
{
|
|
|
|
|
public uint location;
|
|
|
|
|
public uint binding;
|
|
|
|
|
public VertexElementFormat format;
|
|
|
|
|
public uint offset;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct VertexInputState
|
|
|
|
|
{
|
|
|
|
|
public IntPtr vertexBindings;
|
|
|
|
|
public uint vertexBindingCount;
|
|
|
|
|
public IntPtr vertexAttributes;
|
|
|
|
|
public uint vertexAttributeCount;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct StencilOpState
|
|
|
|
|
{
|
|
|
|
|
public StencilOp failOp;
|
|
|
|
|
public StencilOp passOp;
|
|
|
|
|
public StencilOp depthFailOp;
|
|
|
|
|
public CompareOp compareOp;
|
|
|
|
|
public uint compareMask;
|
|
|
|
|
public uint writeMask;
|
|
|
|
|
public uint reference;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
2022-02-26 01:49:40 +00:00
|
|
|
|
public struct ColorAttachmentBlendState
|
2022-02-25 05:33:45 +00:00
|
|
|
|
{
|
|
|
|
|
public byte blendEnable;
|
|
|
|
|
public BlendFactor sourceColorBlendFactor;
|
|
|
|
|
public BlendFactor destinationColorBlendFactor;
|
|
|
|
|
public BlendOp colorBlendOp;
|
|
|
|
|
public BlendFactor sourceAlphaBlendFactor;
|
|
|
|
|
public BlendFactor destinationAlphaBlendFactor;
|
|
|
|
|
public BlendOp alphaBlendOp;
|
|
|
|
|
public ColorComponentFlags colorWriteMask;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct ComputePipelineLayoutCreateInfo
|
|
|
|
|
{
|
|
|
|
|
public uint bufferBindingCount;
|
|
|
|
|
public uint imageBindingCount;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct GraphicsPipelineLayoutCreateInfo
|
|
|
|
|
{
|
|
|
|
|
public uint vertexSamplerBindingCount;
|
|
|
|
|
public uint fragmentSamplerBindingCount;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct ShaderModuleCreateInfo
|
|
|
|
|
{
|
|
|
|
|
public UIntPtr codeSize; /* size_t */
|
|
|
|
|
public IntPtr byteCode;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct TextureCreateInfo
|
|
|
|
|
{
|
|
|
|
|
public uint width;
|
|
|
|
|
public uint height;
|
|
|
|
|
public uint depth;
|
|
|
|
|
public byte isCube;
|
|
|
|
|
public SampleCount sampleCount;
|
|
|
|
|
public uint levelCount;
|
|
|
|
|
public TextureFormat format;
|
|
|
|
|
public TextureUsageFlags usageFlags; /* Refresh_TextureUsageFlags */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct ShaderStageState
|
|
|
|
|
{
|
|
|
|
|
public IntPtr shaderModule;
|
|
|
|
|
[MarshalAs(UnmanagedType.LPStr)]
|
|
|
|
|
public string entryPointName;
|
|
|
|
|
public ulong uniformBufferSize;
|
|
|
|
|
}
|
|
|
|
|
|
2022-02-26 01:49:40 +00:00
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct ComputePipelineCreateInfo
|
|
|
|
|
{
|
|
|
|
|
public ShaderStageState computeShaderState;
|
|
|
|
|
public ComputePipelineLayoutCreateInfo pipelineLayoutCreateInfo;
|
|
|
|
|
}
|
|
|
|
|
|
2022-02-25 05:33:45 +00:00
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct ViewportState
|
|
|
|
|
{
|
|
|
|
|
public IntPtr viewports;
|
|
|
|
|
public uint viewportCount;
|
|
|
|
|
public IntPtr scissors;
|
|
|
|
|
public uint scissorCount;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct RasterizerState
|
|
|
|
|
{
|
|
|
|
|
public byte depthClampEnable;
|
|
|
|
|
public FillMode fillMode;
|
|
|
|
|
public CullMode cullMode;
|
|
|
|
|
public FrontFace frontFace;
|
|
|
|
|
public byte depthBiasEnable;
|
|
|
|
|
public float depthBiasConstantFactor;
|
|
|
|
|
public float depthBiasClamp;
|
|
|
|
|
public float depthBiasSlopeFactor;
|
|
|
|
|
public float lineWidth;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct MultisampleState
|
|
|
|
|
{
|
|
|
|
|
public SampleCount multisampleCount;
|
|
|
|
|
public uint sampleMask;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct DepthStencilState
|
|
|
|
|
{
|
|
|
|
|
public byte depthTestEnable;
|
|
|
|
|
public byte depthWriteEnable;
|
|
|
|
|
public CompareOp compareOp;
|
|
|
|
|
public byte depthBoundsTestEnable;
|
|
|
|
|
public byte stencilTestEnable;
|
|
|
|
|
public StencilOpState frontStencilState;
|
|
|
|
|
public StencilOpState backStencilState;
|
|
|
|
|
public float minDepthBounds;
|
|
|
|
|
public float maxDepthBounds;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
2022-02-26 01:49:40 +00:00
|
|
|
|
public unsafe struct PipelineColorBlendState
|
2022-02-25 05:33:45 +00:00
|
|
|
|
{
|
|
|
|
|
public byte logicOpEnable;
|
|
|
|
|
public LogicOp logicOp;
|
|
|
|
|
public fixed float blendConstants[4];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct ColorAttachmentDescription
|
|
|
|
|
{
|
|
|
|
|
public TextureFormat format;
|
|
|
|
|
public SampleCount sampleCount;
|
2022-02-26 01:49:40 +00:00
|
|
|
|
public ColorAttachmentBlendState blendState;
|
2022-02-25 05:33:45 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct GraphicsPipelineAttachmentInfo
|
|
|
|
|
{
|
|
|
|
|
public IntPtr colorAttachmentDescriptions; /* Max size 4 */
|
|
|
|
|
public uint colorAttachmentCount;
|
|
|
|
|
public byte hasDepthStencilAttachment;
|
|
|
|
|
public TextureFormat depthStencilFormat;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
|
|
|
public struct GraphicsPipelineCreateInfo
|
|
|
|
|
{
|
|
|
|
|
public ShaderStageState vertexShaderState;
|
|
|
|
|
public ShaderStageState fragmentShaderState;
|
|
|
|
|
public VertexInputState vertexInputState;
|
|
|
|
|
public PrimitiveType primitiveType;
|
|
|
|
|
public ViewportState viewportState;
|
|
|
|
|
public RasterizerState rasterizerState;
|
|
|
|
|
public MultisampleState multisampleState;
|
|
|
|
|
public DepthStencilState depthStencilState;
|
2022-02-26 01:49:40 +00:00
|
|
|
|
public PipelineColorBlendState colorBlendState;
|
2022-02-25 05:33:45 +00:00
|
|
|
|
public GraphicsPipelineLayoutCreateInfo pipelineLayoutCreateInfo;
|
|
|
|
|
public GraphicsPipelineAttachmentInfo attachmentInfo;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public struct ColorAttachmentInfo
|
|
|
|
|
{
|
|
|
|
|
public IntPtr renderTarget;
|
|
|
|
|
public Vec4 clearColor;
|
|
|
|
|
public LoadOp loadOp;
|
|
|
|
|
public StoreOp storeOp;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public struct DepthStencilAttachmentInfo
|
|
|
|
|
{
|
|
|
|
|
public IntPtr depthStencilTarget;
|
|
|
|
|
public DepthStencilValue depthStencilValue;
|
|
|
|
|
public LoadOp loadOp;
|
|
|
|
|
public StoreOp storeOp;
|
|
|
|
|
public LoadOp stencilLoadOp;
|
|
|
|
|
public StoreOp stencilStoreOp;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Logging */
|
|
|
|
|
|
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
|
|
|
|
public delegate void Refresh_LogFunc(IntPtr msg);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_HookLogFunctions(
|
|
|
|
|
Refresh_LogFunc info,
|
|
|
|
|
Refresh_LogFunc warn,
|
|
|
|
|
Refresh_LogFunc error
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
/* Init/Quit */
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern IntPtr Refresh_CreateDevice(
|
|
|
|
|
in PresentationParameters presentationParameters,
|
|
|
|
|
byte debugMode
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_DestroyDevice(IntPtr device);
|
|
|
|
|
|
|
|
|
|
/* Drawing */
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_Clear(
|
|
|
|
|
IntPtr device,
|
2022-02-19 05:01:59 +00:00
|
|
|
|
IntPtr commandBuffer,
|
2022-02-25 05:33:45 +00:00
|
|
|
|
in Rect clearRect,
|
|
|
|
|
Refresh.ClearOptionsFlags clearOptions,
|
|
|
|
|
IntPtr colors,
|
|
|
|
|
uint colorCount,
|
|
|
|
|
DepthStencilValue depthStencilValue
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_DrawInstancedPrimitives(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
uint baseVertex,
|
|
|
|
|
uint startIndex,
|
|
|
|
|
uint primitiveCount,
|
|
|
|
|
uint instanceCount,
|
|
|
|
|
uint vertexParamOffset,
|
|
|
|
|
uint fragmentParamOffset
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_DrawIndexedPrimitives(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
uint baseVertex,
|
|
|
|
|
uint startIndex,
|
|
|
|
|
uint primitiveCount,
|
|
|
|
|
uint vertexParamOffset,
|
|
|
|
|
uint fragmentParamOffset
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_DrawPrimitives(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
uint vertexStart,
|
|
|
|
|
uint primitiveCount,
|
|
|
|
|
uint vertexParamOffset,
|
|
|
|
|
uint fragmentParamOffset
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_DispatchCompute(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
uint groupCountX,
|
|
|
|
|
uint groupCountY,
|
|
|
|
|
uint groupCountZ,
|
|
|
|
|
uint computeParamOffset
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
/* Creates */
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern IntPtr Refresh_CreateComputePipeline(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
in ComputePipelineCreateInfo computePipelineCreateInfo
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern IntPtr Refresh_CreateGraphicsPipeline(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
in GraphicsPipelineCreateInfo graphicsPipelineCreateInfo
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern IntPtr Refresh_CreateSampler(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
in SamplerStateCreateInfo samplerStateCreateInfo
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern IntPtr Refresh_CreateShaderModule(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
in ShaderModuleCreateInfo shaderModuleCreateInfo
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern IntPtr Refresh_CreateTexture(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
in TextureCreateInfo textureCreateInfo
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern IntPtr Refresh_CreateRenderTarget(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
in TextureSlice textureSlice,
|
|
|
|
|
SampleCount multisampleCount
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern IntPtr Refresh_CreateBuffer(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
BufferUsageFlags usageFlags,
|
|
|
|
|
uint sizeInBytes
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
/* Setters */
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_SetTextureData(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
in TextureSlice textureSlice,
|
|
|
|
|
IntPtr data,
|
|
|
|
|
uint dataLengthInBytes
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_SetTextureDataYUV(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr y,
|
|
|
|
|
IntPtr u,
|
|
|
|
|
IntPtr v,
|
|
|
|
|
uint yWidth,
|
|
|
|
|
uint yHeight,
|
|
|
|
|
uint uvWidth,
|
|
|
|
|
uint uvHeight,
|
|
|
|
|
IntPtr data,
|
|
|
|
|
uint dataLength
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_CopyTextureToTexture(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
in TextureSlice sourceTextureSlice,
|
|
|
|
|
in TextureSlice destinationTextureSlice,
|
|
|
|
|
Filter filter
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_CopyTextureToBuffer(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
in TextureSlice textureSlice,
|
|
|
|
|
IntPtr buffer
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_GetBufferData(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr buffer,
|
|
|
|
|
IntPtr data,
|
|
|
|
|
uint dataLengthInBytes
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_SetBufferData(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr buffer,
|
|
|
|
|
uint offsetInBytes,
|
|
|
|
|
IntPtr data,
|
|
|
|
|
uint dataLengthInBytes
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern uint Refresh_PushVertexShaderUniforms(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr data,
|
|
|
|
|
uint dataLengthInBytes
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern uint Refresh_PushFragmentShaderUniforms(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr data,
|
|
|
|
|
uint dataLengthInBytes
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern uint Refresh_PushComputeShaderUniforms(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr data,
|
|
|
|
|
uint dataLengthInBytes
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
/* Disposal */
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_QueueDestroyTexture(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr texture
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_QueueDestroySampler(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr sampler
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_QueueDestroyBuffer(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr buffer
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_QueueDestroyRenderTarget(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr renderTarget
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_QueueDestroyShaderModule(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr shaderModule
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_QueueDestroyComputePipeline(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr computePipeline
|
|
|
|
|
);
|
2021-01-06 02:00:26 +00:00
|
|
|
|
|
2022-02-25 05:33:45 +00:00
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_QueueDestroyGraphicsPipeline(
|
|
|
|
|
IntPtr device,
|
2022-02-19 05:01:59 +00:00
|
|
|
|
IntPtr commandBuffer,
|
2022-02-25 05:33:45 +00:00
|
|
|
|
IntPtr graphicsPipeline
|
|
|
|
|
);
|
2021-01-06 02:00:26 +00:00
|
|
|
|
|
2022-02-25 05:33:45 +00:00
|
|
|
|
/* Graphics State */
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_BeginRenderPass(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
in Rect renderArea,
|
|
|
|
|
IntPtr colorAttachmentInfos,
|
|
|
|
|
uint colorAttachmentCount,
|
|
|
|
|
IntPtr depthStencilAttachmentInfo /* can be NULL */
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static unsafe extern void Refresh_BeginRenderPass(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
in Rect renderArea,
|
|
|
|
|
ColorAttachmentInfo* colorAttachmentInfos,
|
|
|
|
|
uint colorAttachmentCount,
|
|
|
|
|
DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_EndRenderPass(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_BindGraphicsPipeline(
|
|
|
|
|
IntPtr device,
|
2022-02-19 05:01:59 +00:00
|
|
|
|
IntPtr commandBuffer,
|
2022-02-25 05:33:45 +00:00
|
|
|
|
IntPtr graphicsPipeline
|
|
|
|
|
);
|
2021-01-06 02:00:26 +00:00
|
|
|
|
|
2022-02-25 05:33:45 +00:00
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_BindVertexBuffers(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
uint firstBinding,
|
|
|
|
|
uint bindingCount,
|
|
|
|
|
IntPtr pBuffers,
|
|
|
|
|
IntPtr pOffsets
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_BindIndexBuffer(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
IntPtr buffer,
|
|
|
|
|
uint offset,
|
|
|
|
|
IndexElementSize indexElementSize
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_BindVertexSamplers(
|
|
|
|
|
IntPtr device,
|
2022-02-19 05:01:59 +00:00
|
|
|
|
IntPtr commandBuffer,
|
2022-02-25 05:33:45 +00:00
|
|
|
|
IntPtr pTextures,
|
|
|
|
|
IntPtr pSamplers
|
|
|
|
|
);
|
2021-01-06 02:00:26 +00:00
|
|
|
|
|
2022-02-25 05:33:45 +00:00
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_BindFragmentSamplers(
|
|
|
|
|
IntPtr device,
|
2022-02-19 05:01:59 +00:00
|
|
|
|
IntPtr commandBuffer,
|
2022-02-25 05:33:45 +00:00
|
|
|
|
IntPtr pTextures,
|
|
|
|
|
IntPtr pSamplers
|
|
|
|
|
);
|
2021-01-06 02:00:26 +00:00
|
|
|
|
|
2022-02-25 05:33:45 +00:00
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_BindComputePipeline(
|
|
|
|
|
IntPtr device,
|
2022-02-19 05:01:59 +00:00
|
|
|
|
IntPtr commandBuffer,
|
2022-02-25 05:33:45 +00:00
|
|
|
|
IntPtr computePipeline
|
|
|
|
|
);
|
2021-01-14 09:26:25 +00:00
|
|
|
|
|
2022-02-25 05:33:45 +00:00
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_BindComputeBuffers(
|
|
|
|
|
IntPtr device,
|
2022-02-19 05:01:59 +00:00
|
|
|
|
IntPtr commandBuffer,
|
2022-02-25 05:33:45 +00:00
|
|
|
|
IntPtr pBuffers
|
|
|
|
|
);
|
2021-01-06 02:00:26 +00:00
|
|
|
|
|
2022-02-25 05:33:45 +00:00
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_BindComputeTextures(
|
|
|
|
|
IntPtr device,
|
2022-02-19 05:01:59 +00:00
|
|
|
|
IntPtr commandBuffer,
|
2022-02-25 05:33:45 +00:00
|
|
|
|
IntPtr pTextures
|
|
|
|
|
);
|
2021-01-06 02:00:26 +00:00
|
|
|
|
|
2022-02-25 05:33:45 +00:00
|
|
|
|
/* Submission/Presentation */
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern IntPtr Refresh_AcquireCommandBuffer(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
byte isFixed
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_QueuePresent(
|
|
|
|
|
IntPtr device,
|
2022-02-19 05:01:59 +00:00
|
|
|
|
IntPtr commandBuffer,
|
2022-02-25 05:33:45 +00:00
|
|
|
|
in TextureSlice textureSlice,
|
|
|
|
|
in Rect destinationRectangle,
|
|
|
|
|
Filter filter,
|
2022-02-09 01:17:00 +00:00
|
|
|
|
IntPtr windowHandle
|
2022-02-25 05:33:45 +00:00
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_QueuePresent(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
IntPtr commandBuffer,
|
|
|
|
|
in TextureSlice textureSlice,
|
|
|
|
|
IntPtr destinationRectangle, /* null Rect */
|
|
|
|
|
Filter filter,
|
2022-02-09 01:17:00 +00:00
|
|
|
|
IntPtr windowHandle
|
2022-02-25 05:33:45 +00:00
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_Submit(
|
|
|
|
|
IntPtr device,
|
|
|
|
|
uint commandBufferCount,
|
|
|
|
|
IntPtr pCommandBuffers
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_Wait(
|
|
|
|
|
IntPtr device
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern IntPtr Refresh_Image_Load(
|
|
|
|
|
[MarshalAs(UnmanagedType.LPStr)] string filename,
|
|
|
|
|
out int width,
|
|
|
|
|
out int height,
|
|
|
|
|
out int numChannels
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_Image_Free(
|
|
|
|
|
IntPtr mem
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Refresh_Image_SavePNG(
|
|
|
|
|
[MarshalAs(UnmanagedType.LPStr)] string filename,
|
|
|
|
|
int w,
|
|
|
|
|
int h,
|
|
|
|
|
IntPtr data
|
|
|
|
|
);
|
|
|
|
|
}
|
2021-01-05 23:33:38 +00:00
|
|
|
|
}
|