initial commit
commit
c96be2b26b
|
@ -0,0 +1,2 @@
|
|||
bin/
|
||||
obj/
|
|
@ -0,0 +1,6 @@
|
|||
[submodule "lib/StbImageSharp"]
|
||||
path = lib/StbImageSharp
|
||||
url = https://github.com/StbSharp/StbImageSharp.git
|
||||
[submodule "lib/StbImageWriteSharp"]
|
||||
path = lib/StbImageWriteSharp
|
||||
url = https://github.com/StbSharp/StbImageWriteSharp.git
|
|
@ -0,0 +1,27 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);lib\**\*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.Text.Json" Version="5.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.CommandLine" Version="2.0.0-beta1.21308.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include=".\lib\StbImageSharp\src\StbImageSharp.csproj" />
|
||||
<ProjectReference Include=".\lib\StbImageWriteSharp\src\StbImageWriteSharp.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,22 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.26124.0
|
||||
MinimumVisualStudioVersion = 15.0.26124.0
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Palettizer", "Palettizer.csproj", "{CC59DC79-B418-411E-BA42-017422F30821}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CC59DC79-B418-411E-BA42-017422F30821}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CC59DC79-B418-411E-BA42-017422F30821}.Debug|x64.Build.0 = Debug|x64`
|
||||
{CC59DC79-B418-411E-BA42-017422F30821}.Release|x64.ActiveCfg = Release|x86
|
||||
{CC59DC79-B418-411E-BA42-017422F30821}.Release|x64.Build.0 = Release|x86
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1 @@
|
|||
Subproject commit fd127d69f232207b03a673d2cf9b51ce82197f35
|
|
@ -0,0 +1 @@
|
|||
Subproject commit c14f96af618175c73c1cbedbf613c6a0d3c996ee
|
|
@ -0,0 +1,10 @@
|
|||
namespace Palettizer
|
||||
{
|
||||
public struct Color
|
||||
{
|
||||
public byte R { get; set; }
|
||||
public byte G { get; set; }
|
||||
public byte B { get; set; }
|
||||
public byte A { get; set; }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
namespace Palettizer
|
||||
{
|
||||
public struct GMProjectResourceValue
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public string Path { get; set; }
|
||||
}
|
||||
|
||||
public struct GMProjectResource
|
||||
{
|
||||
public GMProjectResourceValue ID { get; set; }
|
||||
public uint Order { get; set; }
|
||||
}
|
||||
|
||||
public struct GMProject
|
||||
{
|
||||
public GMProjectResource[] Resources { get; set; }
|
||||
public string Name { get; set; }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
namespace Palettizer
|
||||
{
|
||||
public struct GMTextureGroupID
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public string Path { get; set; } // this doesnt seem to be used lol
|
||||
}
|
||||
|
||||
public struct GMSpriteFrameID
|
||||
{
|
||||
public string Name { get; set; } // this is actually a GUID lol
|
||||
}
|
||||
|
||||
public struct GMSpriteCompositeImage
|
||||
{
|
||||
public GMSpriteFrameID FrameID { get; set; }
|
||||
}
|
||||
|
||||
public struct GMSpriteFrame
|
||||
{
|
||||
public GMSpriteCompositeImage CompositeImage { get; set; }
|
||||
}
|
||||
|
||||
public struct GMSprite
|
||||
{
|
||||
public GMTextureGroupID TextureGroupID { get; set; }
|
||||
public GMSpriteFrame[] Frames { get; set; }
|
||||
public string ResourceType { get; set; }
|
||||
public string Name { get; set; }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
using System.IO;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Palettizer
|
||||
{
|
||||
public static class Importer
|
||||
{
|
||||
static JsonSerializerOptions options = new JsonSerializerOptions
|
||||
{
|
||||
PropertyNameCaseInsensitive = true,
|
||||
AllowTrailingCommas = true
|
||||
};
|
||||
|
||||
static Importer()
|
||||
{
|
||||
options.Converters.Add(new JsonStringEnumConverter());
|
||||
}
|
||||
|
||||
public static GMProject ImportProject(FileInfo projectFile)
|
||||
{
|
||||
return ImportResource<GMProject>(projectFile);
|
||||
}
|
||||
|
||||
public static GMSprite ImportSprite(FileInfo soundFile)
|
||||
{
|
||||
return ImportResource<GMSprite>(soundFile);
|
||||
}
|
||||
|
||||
private static T ImportResource<T>(FileInfo resourceFile)
|
||||
{
|
||||
return JsonSerializer.Deserialize<T>(File.ReadAllText(resourceFile.FullName), options);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,85 @@
|
|||
using System.Collections.Generic;
|
||||
|
||||
namespace Palettizer
|
||||
{
|
||||
public class Palette
|
||||
{
|
||||
public Dictionary<Color, byte> ColorToGrayscaleMap { get; }
|
||||
public byte GrayscaleIndex { get; set; }
|
||||
public List<byte[]> AlternateColorRows { get; }
|
||||
|
||||
public int Width { get => ColorToGrayscaleMap.Count; }
|
||||
public int Height { get => AlternateColorRows.Count + 1; }
|
||||
|
||||
public Palette()
|
||||
{
|
||||
ColorToGrayscaleMap = new Dictionary<Color, byte>();
|
||||
GrayscaleIndex = 0;
|
||||
AlternateColorRows = new List<byte[]>();
|
||||
}
|
||||
|
||||
public void AddColor(Color color, byte grayscaleIndex)
|
||||
{
|
||||
ColorToGrayscaleMap.Add(color, grayscaleIndex);
|
||||
}
|
||||
|
||||
public void AddAlternateColorRow(Color[] colors)
|
||||
{
|
||||
var byteArray = new byte[ColorToGrayscaleMap.Count * 4];
|
||||
|
||||
foreach (var color in colors)
|
||||
{
|
||||
if (ColorToGrayscaleMap.ContainsKey(color))
|
||||
{
|
||||
var grayscaleIndex = ColorToGrayscaleMap[color];
|
||||
|
||||
byteArray[grayscaleIndex] = color.R;
|
||||
byteArray[grayscaleIndex + 1] = color.G;
|
||||
byteArray[grayscaleIndex + 2] = color.B;
|
||||
byteArray[grayscaleIndex + 3] = color.A;
|
||||
}
|
||||
else
|
||||
{
|
||||
System.Console.WriteLine("That color doesn't exist in the grayscale palette!! Bailing!!!");
|
||||
}
|
||||
}
|
||||
|
||||
AlternateColorRows.Add(byteArray);
|
||||
}
|
||||
|
||||
public byte[] CreateIndexedPaletteBitmap()
|
||||
{
|
||||
var paletteBitmap = new byte[ColorToGrayscaleMap.Count * 4 * (AlternateColorRows.Count + 1)];
|
||||
|
||||
var index = 0;
|
||||
foreach (KeyValuePair<Color, byte> kv in ColorToGrayscaleMap)
|
||||
{
|
||||
var color = kv.Key;
|
||||
var grayscale = kv.Value;
|
||||
|
||||
paletteBitmap[index] = grayscale;
|
||||
paletteBitmap[index + 1] = grayscale;
|
||||
paletteBitmap[index + 2] = grayscale;
|
||||
paletteBitmap[index + 3] = 255;
|
||||
|
||||
var alternateIndex = 1;
|
||||
foreach (var alternateColorRow in AlternateColorRows)
|
||||
{
|
||||
for (var j = 0; j < ColorToGrayscaleMap.Count * 4; j += 4)
|
||||
{
|
||||
paletteBitmap[index + (ColorToGrayscaleMap.Count * alternateIndex)] = alternateColorRow[j];
|
||||
paletteBitmap[index + 1 + (ColorToGrayscaleMap.Count * alternateIndex)] = alternateColorRow[j + 1];
|
||||
paletteBitmap[index + 2 + (ColorToGrayscaleMap.Count * alternateIndex)] = alternateColorRow[j + 2];
|
||||
paletteBitmap[index + 3 + (ColorToGrayscaleMap.Count * alternateIndex)] = alternateColorRow[j + 3];
|
||||
}
|
||||
|
||||
alternateIndex += 1;
|
||||
}
|
||||
|
||||
index += 4;
|
||||
}
|
||||
|
||||
return paletteBitmap;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,183 @@
|
|||
using System.CommandLine;
|
||||
using System.CommandLine.Invocation;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using StbImageSharp;
|
||||
|
||||
namespace Palettizer
|
||||
{
|
||||
class Program
|
||||
{
|
||||
static int Main(string[] args)
|
||||
{
|
||||
var project = new Command("project")
|
||||
{
|
||||
new Argument<FileInfo>(
|
||||
"project",
|
||||
"Path to a GMS2.3 yyp file."
|
||||
),
|
||||
new Argument<string>(
|
||||
"textureGroup",
|
||||
"The name of the texture group to palettize."
|
||||
),
|
||||
new Argument<string>(
|
||||
"paletteSpriteName",
|
||||
"The palette sprite to use in indexing."
|
||||
)
|
||||
};
|
||||
|
||||
var root = new RootCommand{
|
||||
project
|
||||
};
|
||||
|
||||
project.Handler = CommandHandler.Create<FileInfo, string, string, IConsole>(HandleProject);
|
||||
return root.Invoke(args);
|
||||
}
|
||||
|
||||
static void HandleProject(FileInfo project, string textureGroup, string paletteSpriteName, IConsole console)
|
||||
{
|
||||
var jsonReaderOptions = new JsonDocumentOptions();
|
||||
jsonReaderOptions.AllowTrailingCommas = true;
|
||||
|
||||
var gmProject = Importer.ImportProject(project);
|
||||
var projectDir = project.Directory;
|
||||
|
||||
console.Out.Write("Parsing: " + gmProject.Name);
|
||||
|
||||
if (Directory.Exists("output"))
|
||||
{
|
||||
Directory.Delete("output", true);
|
||||
}
|
||||
var outputDir = Directory.CreateDirectory("output");
|
||||
|
||||
var palette = new Palette();
|
||||
var writer = new StbImageWriteSharp.ImageWriter();
|
||||
|
||||
// Add all sprite colors to palette
|
||||
foreach (var resource in gmProject.Resources)
|
||||
{
|
||||
var path = Path.Combine(projectDir.FullName, resource.ID.Path);
|
||||
var file = new FileInfo(path);
|
||||
|
||||
if (file.Name.StartsWith("pal_")) { continue; }
|
||||
|
||||
var resourceJsonString = File.ReadAllText(path);
|
||||
|
||||
var document = JsonDocument.Parse(resourceJsonString, jsonReaderOptions);
|
||||
if (document.RootElement.GetProperty("resourceType").GetString() == "GMSprite")
|
||||
{
|
||||
var sprite = Importer.ImportSprite(file);
|
||||
|
||||
if (sprite.TextureGroupID.Name == textureGroup)
|
||||
{
|
||||
foreach (var spriteFrame in sprite.Frames)
|
||||
{
|
||||
ImageResult image;
|
||||
byte[] grayscaleImage;
|
||||
|
||||
var spriteImageFilePath = Path.Combine(path, spriteFrame.CompositeImage.FrameID.Name + ".png");
|
||||
|
||||
// Add sprite to palette
|
||||
using (var stream = File.OpenRead(spriteImageFilePath))
|
||||
{
|
||||
image = ImageResult.FromStream(stream, ColorComponents.RedGreenBlueAlpha);
|
||||
grayscaleImage = AddSpriteToPalette(palette, image, console);
|
||||
}
|
||||
|
||||
// Now write the image to output directory as grayscale
|
||||
using (var stream = File.OpenWrite(Path.Combine(outputDir.FullName, resource.ID.Path)))
|
||||
{
|
||||
writer.WritePng(grayscaleImage, image.Width, image.Height, StbImageWriteSharp.ColorComponents.RedGreenBlueAlpha, stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var paletteSpriteJSONDir = Path.Combine(projectDir.FullName, "sprites", paletteSpriteName);
|
||||
var paletteSpriteJSONPath = Path.Combine(paletteSpriteJSONDir, paletteSpriteName + ".yy");
|
||||
|
||||
var paletteSpriteData = Importer.ImportSprite(new FileInfo(paletteSpriteJSONPath));
|
||||
var paletteSpriteImagePath = Path.Combine(paletteSpriteJSONDir, paletteSpriteData.Frames[0].CompositeImage.FrameID.Name + ".png");
|
||||
|
||||
// Add alternate color palettes to palette
|
||||
// NOTE: our original palettes were column-indexed, we want to convert to row-index
|
||||
using (var stream = File.OpenRead(paletteSpriteImagePath))
|
||||
{
|
||||
ImageResult paletteImage = ImageResult.FromStream(stream, ColorComponents.RedGreenBlueAlpha);
|
||||
|
||||
for (var j = 0; j < paletteImage.Width; j += 1)
|
||||
{
|
||||
var colorPalette = new Color[paletteImage.Height];
|
||||
|
||||
for (var i = 0; i < paletteImage.Height; i += 1)
|
||||
{
|
||||
colorPalette[i] = new Color
|
||||
{
|
||||
R = paletteImage.Data[j + i * paletteImage.Width],
|
||||
G = paletteImage.Data[j + i * paletteImage.Width + 1],
|
||||
B = paletteImage.Data[j + i * paletteImage.Width + 2],
|
||||
A = paletteImage.Data[j + i * paletteImage.Width + 3]
|
||||
};
|
||||
}
|
||||
|
||||
palette.AddAlternateColorRow(colorPalette);
|
||||
}
|
||||
}
|
||||
|
||||
// Write final palette sprite to PNG
|
||||
var paletteOutputPath = Path.Combine(outputDir.FullName, textureGroup, "Palette.png");
|
||||
using (var stream = File.OpenWrite(paletteOutputPath))
|
||||
{
|
||||
writer.WritePng(palette.CreateIndexedPaletteBitmap(), palette.Width, palette.Height, StbImageWriteSharp.ColorComponents.RedGreenBlueAlpha, stream);
|
||||
}
|
||||
}
|
||||
|
||||
static byte[] AddSpriteToPalette(Palette palette, ImageResult image, IConsole console)
|
||||
{
|
||||
var grayscaleImage = new byte[image.Width * image.Height * 4];
|
||||
|
||||
for (var i = 0; i < image.Width * image.Height * 4; i += 4)
|
||||
{
|
||||
var color = new Color
|
||||
{
|
||||
R = image.Data[i],
|
||||
G = image.Data[i + 1],
|
||||
B = image.Data[i + 2],
|
||||
A = image.Data[i + 3]
|
||||
};
|
||||
|
||||
if (color.A == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (palette.ColorToGrayscaleMap.ContainsKey(color))
|
||||
{
|
||||
var grayscaleColor = palette.ColorToGrayscaleMap[color];
|
||||
|
||||
grayscaleImage[i] = grayscaleColor;
|
||||
grayscaleImage[i + 1] = grayscaleColor;
|
||||
grayscaleImage[i + 2] = grayscaleColor;
|
||||
grayscaleImage[i + 3] = color.A;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (palette.GrayscaleIndex == 255)
|
||||
{
|
||||
console.Out.Write("Too many colors! Bailing!\n");
|
||||
return grayscaleImage;
|
||||
}
|
||||
else
|
||||
{
|
||||
palette.ColorToGrayscaleMap.Add(color, palette.GrayscaleIndex);
|
||||
palette.GrayscaleIndex += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return grayscaleImage;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue