commit
c96be2b26b
12 changed files with 423 additions and 0 deletions
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|
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[submodule "lib/StbImageSharp"] |
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path = lib/StbImageSharp |
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url = https://github.com/StbSharp/StbImageSharp.git |
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[submodule "lib/StbImageWriteSharp"] |
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path = lib/StbImageWriteSharp |
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url = https://github.com/StbSharp/StbImageWriteSharp.git |
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<Project Sdk="Microsoft.NET.Sdk"> |
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|
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<PropertyGroup> |
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<OutputType>Exe</OutputType> |
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<TargetFramework>net5.0</TargetFramework> |
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<LangVersion>8.0</LangVersion> |
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo> |
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<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute> |
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</PropertyGroup> |
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|
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<PropertyGroup> |
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<DefaultItemExcludes>$(DefaultItemExcludes);lib\**\*</DefaultItemExcludes> |
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</PropertyGroup> |
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|
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<ItemGroup> |
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<PackageReference Include="System.Text.Json" Version="5.0.0" /> |
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</ItemGroup> |
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|
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<ItemGroup> |
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<PackageReference Include="System.CommandLine" Version="2.0.0-beta1.21308.1" /> |
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</ItemGroup> |
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|
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<ItemGroup> |
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<ProjectReference Include=".\lib\StbImageSharp\src\StbImageSharp.csproj" /> |
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<ProjectReference Include=".\lib\StbImageWriteSharp\src\StbImageWriteSharp.csproj" /> |
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</ItemGroup> |
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</Project> |
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Microsoft Visual Studio Solution File, Format Version 12.00 |
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# Visual Studio 15 |
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VisualStudioVersion = 15.0.26124.0 |
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MinimumVisualStudioVersion = 15.0.26124.0 |
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Palettizer", "Palettizer.csproj", "{CC59DC79-B418-411E-BA42-017422F30821}" |
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EndProject |
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Global |
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GlobalSection(SolutionConfigurationPlatforms) = preSolution |
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Debug|x64 = Debug|x64 |
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Release|x64 = Release|x64 |
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EndGlobalSection |
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GlobalSection(SolutionProperties) = preSolution |
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HideSolutionNode = FALSE |
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EndGlobalSection |
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GlobalSection(ProjectConfigurationPlatforms) = postSolution |
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{CC59DC79-B418-411E-BA42-017422F30821}.Debug|x64.ActiveCfg = Debug|x64 |
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{CC59DC79-B418-411E-BA42-017422F30821}.Debug|x64.Build.0 = Debug|x64` |
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{CC59DC79-B418-411E-BA42-017422F30821}.Release|x64.ActiveCfg = Release|x86 |
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{CC59DC79-B418-411E-BA42-017422F30821}.Release|x64.Build.0 = Release|x86 |
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EndGlobalSection |
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EndGlobal |
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Subproject commit fd127d69f232207b03a673d2cf9b51ce82197f35 |
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Subproject commit c14f96af618175c73c1cbedbf613c6a0d3c996ee |
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namespace Palettizer |
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{ |
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public struct Color |
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{ |
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public byte R { get; set; } |
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public byte G { get; set; } |
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public byte B { get; set; } |
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public byte A { get; set; } |
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} |
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} |
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namespace Palettizer |
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{ |
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public struct GMProjectResourceValue |
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{ |
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public string Name { get; set; } |
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public string Path { get; set; } |
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} |
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public struct GMProjectResource |
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{ |
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public GMProjectResourceValue ID { get; set; } |
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public uint Order { get; set; } |
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} |
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public struct GMProject |
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{ |
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public GMProjectResource[] Resources { get; set; } |
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public string Name { get; set; } |
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} |
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} |
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namespace Palettizer |
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{ |
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public struct GMTextureGroupID |
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{ |
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public string Name { get; set; } |
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public string Path { get; set; } // this doesnt seem to be used lol
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} |
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public struct GMSpriteFrameID |
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{ |
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public string Name { get; set; } // this is actually a GUID lol
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} |
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public struct GMSpriteCompositeImage |
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{ |
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public GMSpriteFrameID FrameID { get; set; } |
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} |
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public struct GMSpriteFrame |
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{ |
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public GMSpriteCompositeImage CompositeImage { get; set; } |
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} |
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public struct GMSprite |
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{ |
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public GMTextureGroupID TextureGroupID { get; set; } |
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public GMSpriteFrame[] Frames { get; set; } |
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public string ResourceType { get; set; } |
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public string Name { get; set; } |
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} |
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} |
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using System.IO; |
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using System.Text.Json; |
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using System.Text.Json.Serialization; |
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namespace Palettizer |
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{ |
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public static class Importer |
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{ |
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static JsonSerializerOptions options = new JsonSerializerOptions |
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{ |
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PropertyNameCaseInsensitive = true, |
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AllowTrailingCommas = true |
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}; |
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static Importer() |
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{ |
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options.Converters.Add(new JsonStringEnumConverter()); |
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} |
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public static GMProject ImportProject(FileInfo projectFile) |
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{ |
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return ImportResource<GMProject>(projectFile); |
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} |
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public static GMSprite ImportSprite(FileInfo soundFile) |
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{ |
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return ImportResource<GMSprite>(soundFile); |
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} |
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private static T ImportResource<T>(FileInfo resourceFile) |
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{ |
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return JsonSerializer.Deserialize<T>(File.ReadAllText(resourceFile.FullName), options); |
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} |
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} |
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} |
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using System.Collections.Generic; |
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namespace Palettizer |
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{ |
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public class Palette |
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{ |
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public Dictionary<Color, byte> ColorToGrayscaleMap { get; } |
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public byte GrayscaleIndex { get; set; } |
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public List<byte[]> AlternateColorRows { get; } |
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public int Width { get => ColorToGrayscaleMap.Count; } |
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public int Height { get => AlternateColorRows.Count + 1; } |
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public Palette() |
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{ |
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ColorToGrayscaleMap = new Dictionary<Color, byte>(); |
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GrayscaleIndex = 0; |
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AlternateColorRows = new List<byte[]>(); |
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} |
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public void AddColor(Color color, byte grayscaleIndex) |
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{ |
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ColorToGrayscaleMap.Add(color, grayscaleIndex); |
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} |
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public void AddAlternateColorRow(Color[] colors) |
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{ |
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var byteArray = new byte[ColorToGrayscaleMap.Count * 4]; |
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foreach (var color in colors) |
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{ |
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if (ColorToGrayscaleMap.ContainsKey(color)) |
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{ |
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var grayscaleIndex = ColorToGrayscaleMap[color]; |
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byteArray[grayscaleIndex] = color.R; |
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byteArray[grayscaleIndex + 1] = color.G; |
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byteArray[grayscaleIndex + 2] = color.B; |
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byteArray[grayscaleIndex + 3] = color.A; |
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} |
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else |
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{ |
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System.Console.WriteLine("That color doesn't exist in the grayscale palette!! Bailing!!!"); |
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} |
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} |
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AlternateColorRows.Add(byteArray); |
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} |
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public byte[] CreateIndexedPaletteBitmap() |
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{ |
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var paletteBitmap = new byte[ColorToGrayscaleMap.Count * 4 * (AlternateColorRows.Count + 1)]; |
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var index = 0; |
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foreach (KeyValuePair<Color, byte> kv in ColorToGrayscaleMap) |
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{ |
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var color = kv.Key; |
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var grayscale = kv.Value; |
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paletteBitmap[index] = grayscale; |
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paletteBitmap[index + 1] = grayscale; |
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paletteBitmap[index + 2] = grayscale; |
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paletteBitmap[index + 3] = 255; |
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var alternateIndex = 1; |
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foreach (var alternateColorRow in AlternateColorRows) |
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{ |
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for (var j = 0; j < ColorToGrayscaleMap.Count * 4; j += 4) |
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{ |
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paletteBitmap[index + (ColorToGrayscaleMap.Count * alternateIndex)] = alternateColorRow[j]; |
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paletteBitmap[index + 1 + (ColorToGrayscaleMap.Count * alternateIndex)] = alternateColorRow[j + 1]; |
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paletteBitmap[index + 2 + (ColorToGrayscaleMap.Count * alternateIndex)] = alternateColorRow[j + 2]; |
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paletteBitmap[index + 3 + (ColorToGrayscaleMap.Count * alternateIndex)] = alternateColorRow[j + 3]; |
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} |
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alternateIndex += 1; |
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} |
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index += 4; |
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} |
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return paletteBitmap; |
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} |
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} |
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} |
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using System.CommandLine; |
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using System.CommandLine.Invocation; |
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using System.IO; |
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using System.Text; |
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using System.Text.Json; |
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using StbImageSharp; |
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namespace Palettizer |
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{ |
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class Program |
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{ |
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static int Main(string[] args) |
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{ |
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var project = new Command("project") |
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{ |
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new Argument<FileInfo>( |
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"project", |
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"Path to a GMS2.3 yyp file." |
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), |
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new Argument<string>( |
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"textureGroup", |
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"The name of the texture group to palettize." |
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), |
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new Argument<string>( |
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"paletteSpriteName", |
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"The palette sprite to use in indexing." |
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) |
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}; |
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var root = new RootCommand{ |
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project |
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}; |
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project.Handler = CommandHandler.Create<FileInfo, string, string, IConsole>(HandleProject); |
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return root.Invoke(args); |
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} |
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static void HandleProject(FileInfo project, string textureGroup, string paletteSpriteName, IConsole console) |
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{ |
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var jsonReaderOptions = new JsonDocumentOptions(); |
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jsonReaderOptions.AllowTrailingCommas = true; |
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var gmProject = Importer.ImportProject(project); |
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var projectDir = project.Directory; |
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console.Out.Write("Parsing: " + gmProject.Name); |
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if (Directory.Exists("output")) |
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{ |
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Directory.Delete("output", true); |
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} |
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var outputDir = Directory.CreateDirectory("output"); |
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var palette = new Palette(); |
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var writer = new StbImageWriteSharp.ImageWriter(); |
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// Add all sprite colors to palette
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foreach (var resource in gmProject.Resources) |
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{ |
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var path = Path.Combine(projectDir.FullName, resource.ID.Path); |
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var file = new FileInfo(path); |
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if (file.Name.StartsWith("pal_")) { continue; } |
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var resourceJsonString = File.ReadAllText(path); |
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var document = JsonDocument.Parse(resourceJsonString, jsonReaderOptions); |
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if (document.RootElement.GetProperty("resourceType").GetString() == "GMSprite") |
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{ |
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var sprite = Importer.ImportSprite(file); |
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if (sprite.TextureGroupID.Name == textureGroup) |
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{ |
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foreach (var spriteFrame in sprite.Frames) |
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{ |
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ImageResult image; |
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byte[] grayscaleImage; |
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var spriteImageFilePath = Path.Combine(path, spriteFrame.CompositeImage.FrameID.Name + ".png"); |
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// Add sprite to palette
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using (var stream = File.OpenRead(spriteImageFilePath)) |
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{ |
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image = ImageResult.FromStream(stream, ColorComponents.RedGreenBlueAlpha); |
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grayscaleImage = AddSpriteToPalette(palette, image, console); |
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} |
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// Now write the image to output directory as grayscale
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using (var stream = File.OpenWrite(Path.Combine(outputDir.FullName, resource.ID.Path))) |
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{ |
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writer.WritePng(grayscaleImage, image.Width, image.Height, StbImageWriteSharp.ColorComponents.RedGreenBlueAlpha, stream); |
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} |
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} |
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} |
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} |
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} |
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var paletteSpriteJSONDir = Path.Combine(projectDir.FullName, "sprites", paletteSpriteName); |
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var paletteSpriteJSONPath = Path.Combine(paletteSpriteJSONDir, paletteSpriteName + ".yy"); |
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var paletteSpriteData = Importer.ImportSprite(new FileInfo(paletteSpriteJSONPath)); |
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var paletteSpriteImagePath = Path.Combine(paletteSpriteJSONDir, paletteSpriteData.Frames[0].CompositeImage.FrameID.Name + ".png"); |
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// Add alternate color palettes to palette
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// NOTE: our original palettes were column-indexed, we want to convert to row-index
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using (var stream = File.OpenRead(paletteSpriteImagePath)) |
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{ |
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ImageResult paletteImage = ImageResult.FromStream(stream, ColorComponents.RedGreenBlueAlpha); |
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for (var j = 0; j < paletteImage.Width; j += 1) |
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{ |
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var colorPalette = new Color[paletteImage.Height]; |
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for (var i = 0; i < paletteImage.Height; i += 1) |
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{ |
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colorPalette[i] = new Color |
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{ |
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R = paletteImage.Data[j + i * paletteImage.Width], |
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G = paletteImage.Data[j + i * paletteImage.Width + 1], |
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B = paletteImage.Data[j + i * paletteImage.Width + 2], |
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A = paletteImage.Data[j + i * paletteImage.Width + 3] |
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}; |
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} |
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palette.AddAlternateColorRow(colorPalette); |
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} |
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} |
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// Write final palette sprite to PNG
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var paletteOutputPath = Path.Combine(outputDir.FullName, textureGroup, "Palette.png"); |
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using (var stream = File.OpenWrite(paletteOutputPath)) |
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{ |
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writer.WritePng(palette.CreateIndexedPaletteBitmap(), palette.Width, palette.Height, StbImageWriteSharp.ColorComponents.RedGreenBlueAlpha, stream); |
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} |
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} |
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static byte[] AddSpriteToPalette(Palette palette, ImageResult image, IConsole console) |
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{ |
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var grayscaleImage = new byte[image.Width * image.Height * 4]; |
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for (var i = 0; i < image.Width * image.Height * 4; i += 4) |
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{ |
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var color = new Color |
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{ |
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R = image.Data[i], |
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G = image.Data[i + 1], |
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B = image.Data[i + 2], |
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A = image.Data[i + 3] |
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}; |
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if (color.A == 0) |
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{ |
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continue; |
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} |
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if (palette.ColorToGrayscaleMap.ContainsKey(color)) |
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{ |
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var grayscaleColor = palette.ColorToGrayscaleMap[color]; |
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grayscaleImage[i] = grayscaleColor; |
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grayscaleImage[i + 1] = grayscaleColor; |
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grayscaleImage[i + 2] = grayscaleColor; |
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grayscaleImage[i + 3] = color.A; |
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} |
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else |
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{ |
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if (palette.GrayscaleIndex == 255) |
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{ |
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console.Out.Write("Too many colors! Bailing!\n"); |
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return grayscaleImage; |
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} |
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else |
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{ |
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palette.ColorToGrayscaleMap.Add(color, palette.GrayscaleIndex); |
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palette.GrayscaleIndex += 1; |
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} |
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} |
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} |
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return grayscaleImage; |
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} |
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} |
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} |
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