restructure template project generation
parent
4fee6459fc
commit
64c59fa434
|
@ -1,36 +1,14 @@
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Attach to Framework Debugger",
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"type": "clr",
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"request": "launch",
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"preLaunchTask": "Build: Framework Debug",
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"program": "${workspaceFolder}/ProjectName/bin/x64/Debug/net472/ProjectName.exe",
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"args": [],
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"cwd": "${workspaceFolder}/ProjectName/bin/x64/Debug/net472",
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"console": "integratedTerminal",
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"internalConsoleOptions": "neverOpen"
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},
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{
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"name": "Attach to Mono Debugger",
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"type": "mono",
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"request": "launch",
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"preLaunchTask": "Build: Mono Debug",
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"program": "${workspaceFolder}/ProjectName/bin/x64/Debug/net472/ProjectName.exe",
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"args": [],
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"cwd": "${workspaceFolder}/ProjectName/bin/x64/Debug/net472",
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"console": "integratedTerminal",
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"internalConsoleOptions": "neverOpen"
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},
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{
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"name": "Attach to .NET 5 Debugger",
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"type": "coreclr",
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"request": "launch",
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"preLaunchTask": "Build: .NET 5 Debug",
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"program": "${workspaceFolder}/ProjectName/bin/x64/Debug/net5.0/ProjectName.dll",
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"program": "${workspaceFolder}/bin/x64/Debug/net5.0/ProjectName.dll",
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"args": [],
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"cwd": "${workspaceFolder}/ProjectName/bin/x64/Debug/net5.0",
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"cwd": "${workspaceFolder}/bin/x64/Debug/net5.0",
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"console": "integratedTerminal",
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"internalConsoleOptions": "neverOpen"
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}
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@ -20,106 +20,6 @@
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"panel": "shared"
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},
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"tasks": [
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{
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"label": "Build: Mono Release",
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"command": "msbuild",
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"args": [
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"-restore:True",
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"${workspaceFolder}/ProjectName.Framework.sln",
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"-p:Configuration=Release",
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"-p:Platform=x64"
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],
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"type": "shell",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": "$msCompile"
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},
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{
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"label": "Run: Mono Release",
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"command": "mono",
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"args": [
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"ProjectName.exe"
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],
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"options": {
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"env": {
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"LD_LIBRARY_PATH": "./lib64",
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"DYLD_LIBRARY_PATH": "./osx"
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},
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"cwd": "${workspaceFolder}/ProjectName/bin/x64/Release/net472"
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},
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"type": "process",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": []
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},
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{
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"label": "Build & Run: Mono Release",
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"dependsOn": [
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"Build: Mono Release",
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"Run: Mono Release"
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],
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"dependsOrder": "sequence",
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"type": "shell",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": []
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},
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{
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"label": "Build: Mono Debug",
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"command": "msbuild",
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"args": [
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"-restore:True",
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"${workspaceFolder}/ProjectName.Framework.sln",
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"-p:Configuration=Debug",
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"-p:Platform=x64"
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],
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"type": "shell",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": []
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},
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{
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"label": "Run: Mono Debug",
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"command": "mono",
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"args": [
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"ProjectName.exe"
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],
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"options": {
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"env": {
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"LD_LIBRARY_PATH": "./lib64",
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"DYLD_LIBRARY_PATH": "./osx"
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},
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"cwd": "${workspaceFolder}/ProjectName/bin/x64/Debug/net472"
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},
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"type": "process",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": []
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},
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{
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"label": "Build & Run: Mono Debug",
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"dependsOn": [
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"Build: Mono Debug",
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"Run: Mono Debug"
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],
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"dependsOrder": "sequence",
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"type": "shell",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": []
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},
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{
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"label": "Build & Run: .NET 5 Debug",
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"type": "shell",
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@ -139,7 +39,7 @@
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"command": "dotnet",
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"args": [
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"build",
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"./ProjectName/ProjectName.Core.csproj",
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"./ProjectName.csproj",
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"-p:SolutionDir=${workspaceFolder}/",
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"-p:Platform=x64"
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],
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@ -161,7 +61,7 @@
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"LD_LIBRARY_PATH": "./lib64",
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"DYLD_LIBRARY_PATH": "./osx"
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},
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"cwd": "${workspaceFolder}/ProjectName/bin/x64/Debug/net5.0"
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"cwd": "${workspaceFolder}/bin/x64/Debug/net5.0"
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},
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"type": "process",
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"group": {
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@ -175,7 +75,7 @@
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"command": "dotnet",
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"args": [
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"build",
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"./ProjectName/ProjectName.Core.csproj",
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"./ProjectName.csproj",
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"--configuration",
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"Release",
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"-p:SolutionDir=${workspaceFolder}/",
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@ -199,7 +99,7 @@
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"LD_LIBRARY_PATH": "./lib64",
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"DYLD_LIBRARY_PATH": "./osx"
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},
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"cwd": "${workspaceFolder}/ProjectName/bin/x64/Release/net5.0"
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"cwd": "${workspaceFolder}/bin/x64/Release/net5.0"
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},
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"type": "process",
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"group": {
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@ -221,92 +121,6 @@
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"isDefault": true
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},
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"problemMatcher": []
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},
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{
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"label": "Build: Framework Debug",
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"command": "MsBuild.exe",
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"args": [
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"-restore:True",
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"${workspaceFolder}/ProjectName.Framework.sln",
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"-p:Configuration=Debug",
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"-p:Platform=x64"
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],
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"type": "shell",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": []
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},
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{
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"label": "Run: Framework Debug",
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"command": "ProjectName.exe",
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"options": {
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"cwd": "${workspaceFolder}/ProjectName/bin/x64/Debug/net472"
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},
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"type": "process",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": []
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},
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{
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"label": "Build & Run: Framework Debug",
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"dependsOn": [
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"Build: Framework Debug",
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"Run: Framework Debug"
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],
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"dependsOrder": "sequence",
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"type": "shell",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": []
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},
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{
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"label": "Build: Framework Release",
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"command": "MsBuild.exe",
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"args": [
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"-restore:True",
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"${workspaceFolder}/ProjectName.Framework.sln",
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"-p:Configuration=Release",
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"-p:Platform=x64"
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],
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"type": "shell",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": []
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},
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{
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"label": "Run: Framework Release",
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"command": "ProjectName.exe",
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"options": {
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"cwd": "${workspaceFolder}/ProjectName/bin/x64/Release/net472"
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},
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"type": "process",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": []
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},
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{
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"label": "Build & Run: Framework Release",
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"dependsOn": [
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"Build: Framework Release",
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"Run: Framework Release"
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],
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"dependsOrder": "sequence",
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"type": "shell",
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": []
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}
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]
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}
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@ -5,26 +5,26 @@
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<Message Text="Runtime ID: $(RuntimeIdentifier)" Importance="high"/>
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</Target>
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<ItemGroup Condition="$(RuntimeIdentifier.Contains('win'))">
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<Content Include="..\moonlibs\windows\FAudio.dll">
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<ItemGroup Condition="$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))">
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<Content Include=".\moonlibs\windows\FAudio.dll">
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<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="..\moonlibs\windows\Refresh.dll">
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<Content Include=".\moonlibs\windows\Refresh.dll">
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<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="..\moonlibs\windows\SDL2.dll">
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<Content Include=".\moonlibs\windows\SDL2.dll">
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<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup Condition="('$(RuntimeIdentifier)' == '' AND $([MSBuild]::IsOSPlatform('Linux'))) OR $(RuntimeIdentifier.Contains('linux'))">
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<Content Include="..\moonlibs\lib64\libFAudio.*">
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<ItemGroup Condition="$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))">
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<Content Include=".\moonlibs\lib64\libFAudio.*">
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<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="..\moonlibs\lib64\libRefresh.*">
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<Content Include=".\moonlibs\lib64\libRefresh.*">
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<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@ -33,8 +33,8 @@
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup Condition="$(RuntimeIdentifier.Contains('osx'))">
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<Content Include="..\moonlibs\osx\**\*.*" >
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<ItemGroup Condition="$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))">
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<Content Include=".\moonlibs\osx\**\*.*" >
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<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@ -1,31 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.30717.126
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MinimumVisualStudioVersion = 15.0.26124.0
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectName.Framework", "ProjectName\ProjectName.Framework.csproj", "{9ED076FA-32C3-4F1E-BB90-549B3A2FA46F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{9ED076FA-32C3-4F1E-BB90-549B3A2FA46F}.Debug|x64.ActiveCfg = Debug|x64
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{9ED076FA-32C3-4F1E-BB90-549B3A2FA46F}.Debug|x64.Build.0 = Debug|x64
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{9ED076FA-32C3-4F1E-BB90-549B3A2FA46F}.Debug|x86.ActiveCfg = Debug|x86
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{9ED076FA-32C3-4F1E-BB90-549B3A2FA46F}.Debug|x86.Build.0 = Debug|x86
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{9ED076FA-32C3-4F1E-BB90-549B3A2FA46F}.Release|x64.ActiveCfg = Release|x64
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{9ED076FA-32C3-4F1E-BB90-549B3A2FA46F}.Release|x64.Build.0 = Release|x64
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{9ED076FA-32C3-4F1E-BB90-549B3A2FA46F}.Release|x86.ActiveCfg = Release|x86
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{9ED076FA-32C3-4F1E-BB90-549B3A2FA46F}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {4DB7BE1E-CAC6-4275-B514-20CBE80F794F}
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EndGlobalSection
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EndGlobal
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@ -1,11 +1,12 @@
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<Project>
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<BaseIntermediateOutputPath>obj\$(MSBuildProjectName)</BaseIntermediateOutputPath>
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<Platforms>x64;x86</Platforms>
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<OutputType>Exe</OutputType>
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<TargetFramework>net5.0</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<Import Sdk="Microsoft.NET.Sdk" Project="Sdk.props" />
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<OutputType>Exe</OutputType>
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<TargetFramework>net5.0</TargetFramework>
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<TargetName>ProjectName</TargetName>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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@ -15,17 +16,22 @@
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<AssemblyName>ProjectName</AssemblyName>
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<RootNamespace>ProjectName</RootNamespace>
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<TargetLatestRuntimePatch>true</TargetLatestRuntimePatch>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<ApplicationIcon />
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</PropertyGroup>
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<ItemGroup>
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<Content Include="Content\**\*.*">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<PropertyGroup>
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<DefaultItemExcludes>$(DefaultItemExcludes);lib\**\*</DefaultItemExcludes>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\lib\MoonWorks\MoonWorks.csproj" />
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<ProjectReference Include="lib\MoonWorks\MoonWorks.csproj" />
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</ItemGroup>
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<Import Project=".\CopyMoonlibs.targets" />
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<Import Sdk="Microsoft.NET.Sdk" Project="Sdk.targets" />
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</Project>
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@ -8,19 +8,13 @@ EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{4589302C-174A-4173-9654-CAA6CA1B5220}.Debug|x64.ActiveCfg = Debug|x64
|
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{4589302C-174A-4173-9654-CAA6CA1B5220}.Debug|x64.Build.0 = Debug|x64
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{4589302C-174A-4173-9654-CAA6CA1B5220}.Debug|x86.ActiveCfg = Debug|x86
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{4589302C-174A-4173-9654-CAA6CA1B5220}.Debug|x86.Build.0 = Debug|x86
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{4589302C-174A-4173-9654-CAA6CA1B5220}.Release|x64.ActiveCfg = Release|x64
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{4589302C-174A-4173-9654-CAA6CA1B5220}.Release|x64.Build.0 = Release|x64
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{4589302C-174A-4173-9654-CAA6CA1B5220}.Release|x86.ActiveCfg = Release|x86
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{4589302C-174A-4173-9654-CAA6CA1B5220}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -1,259 +0,0 @@
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// only works in .NET Core. disable in .NET framework
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Xml.Linq;
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|
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public static class DllMap
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{
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[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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static extern bool SetDefaultDllDirectories(int directoryFlags);
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|
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[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
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static extern void AddDllDirectory(string lpPathName);
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[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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static extern bool SetDllDirectory(string lpPathName);
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const int LOAD_LIBRARY_SEARCH_DEFAULT_DIRS = 0x00001000;
|
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|
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public static Dictionary<string, string> MapDictionary;
|
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public static string OS;
|
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public static string CPU;
|
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public static bool Optimise;
|
||||
|
||||
public static void Initialise(bool optimise = true)
|
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{
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Optimise = optimise;
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|
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// Our executabe needs to know how to find the native libraries
|
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// For Windows, we can set this to be x86 or x64 directory at runtime (below)
|
||||
// For Linux we need to move our native libraries to 'netcoredeps' which is set by .net core
|
||||
// For OSX we need to set an environment variable (DYLD_LIBRARY_PATH) outside of the process by a script
|
||||
if (Environment.OSVersion.Platform == PlatformID.Win32NT)
|
||||
{
|
||||
try
|
||||
{
|
||||
SetDefaultDllDirectories(LOAD_LIBRARY_SEARCH_DEFAULT_DIRS);
|
||||
AddDllDirectory(Path.Combine(
|
||||
AppDomain.CurrentDomain.BaseDirectory,
|
||||
Environment.Is64BitProcess ? "x64" : "x86"
|
||||
));
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Pre-Windows 7, KB2533623
|
||||
SetDllDirectory(Path.Combine(
|
||||
AppDomain.CurrentDomain.BaseDirectory,
|
||||
Environment.Is64BitProcess ? "x64" : "x86"
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
// .NET Core also doesn't use DllImport but we can replicate this using NativeLibrary as per below
|
||||
// Uses MoonWorks.dll.config to dictate what the name of the native library is per platform and architecture
|
||||
var moonWorksAssembly = Assembly.GetAssembly(typeof(Microsoft.Xna.Framework.Graphics.ColorWriteChannels));
|
||||
DllMap.Register(moonWorksAssembly);
|
||||
}
|
||||
|
||||
// Register a call-back for native library resolution.
|
||||
public static void Register(Assembly assembly)
|
||||
{
|
||||
NativeLibrary.SetDllImportResolver(assembly, MapAndLoad);
|
||||
|
||||
// Do setup so that MapLibraryName is faster than reading the XML each time
|
||||
|
||||
// 1) Get platform & cpu
|
||||
OS = GetCurrentPlatform().ToString().ToLowerInvariant();
|
||||
CPU = GetCurrentRuntimeArchitecture().ToString().ToLowerInvariant();
|
||||
|
||||
// 2) Setup MapDictionary
|
||||
// For Windows use hardcoded values
|
||||
// Why? This is our development platform and we wanted the fastest start time possible (eliminates XML Load)
|
||||
if (OS == "windows" && Optimise)
|
||||
{
|
||||
MapDictionary = new Dictionary<string, string>();
|
||||
MapDictionary.Add("SDL2", "SDL2.dll");
|
||||
MapDictionary.Add("Refresh", "Refresh.dll");
|
||||
MapDictionary.Add("FAudio", "FAudio.dll");
|
||||
}
|
||||
else
|
||||
{
|
||||
// For every other platform use XML file
|
||||
// Read in config XML and only store details we're interested in within MapDictionary
|
||||
string xmlPath = Path.Combine(Path.GetDirectoryName(assembly.Location),
|
||||
Path.GetFileNameWithoutExtension(assembly.Location) + ".dll.config");
|
||||
|
||||
if (!File.Exists(xmlPath))
|
||||
{
|
||||
Console.WriteLine($"=== Cannot find XML: " + xmlPath);
|
||||
return;
|
||||
}
|
||||
|
||||
XElement root = XElement.Load(xmlPath);
|
||||
|
||||
MapDictionary = new Dictionary<string, string>();
|
||||
ParseXml(root, true); // Direct match on OS & CPU first
|
||||
ParseXml(root, false); // Loose match on CPU second (won't allow duplicates)
|
||||
}
|
||||
}
|
||||
|
||||
private static void ParseXml(XElement root, bool matchCPU)
|
||||
{
|
||||
foreach (var el in root.Elements("dllmap"))
|
||||
{
|
||||
// Ignore entries for other OSs
|
||||
if (el.Attribute("os").ToString().IndexOf(OS) < 0)
|
||||
continue;
|
||||
|
||||
// Ignore entries for other CPUs
|
||||
if (matchCPU)
|
||||
{
|
||||
if (el.Attribute("cpu") == null)
|
||||
continue;
|
||||
if (el.Attribute("cpu").ToString().IndexOf(CPU) < 0)
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (el.Attribute("cpu") != null && el.Attribute("cpu").ToString().IndexOf(CPU) < 0)
|
||||
continue;
|
||||
}
|
||||
|
||||
string oldLib = el.Attribute("dll").Value;
|
||||
string newLib = el.Attribute("target").Value;
|
||||
if (string.IsNullOrWhiteSpace(oldLib) || string.IsNullOrWhiteSpace(newLib))
|
||||
continue;
|
||||
|
||||
// Don't allow duplicates
|
||||
if (MapDictionary.ContainsKey(oldLib))
|
||||
continue;
|
||||
|
||||
MapDictionary.Add(oldLib, newLib);
|
||||
}
|
||||
}
|
||||
|
||||
// The callback: which loads the mapped libray in place of the original
|
||||
private static IntPtr MapAndLoad(string libraryName, Assembly assembly, DllImportSearchPath? dllImportSearchPath)
|
||||
{
|
||||
string mappedName = null;
|
||||
mappedName = MapLibraryName(assembly.Location, libraryName, out mappedName) ? mappedName : libraryName;
|
||||
return NativeLibrary.Load(mappedName, assembly, dllImportSearchPath);
|
||||
}
|
||||
|
||||
// Parse the assembly.xml file, and map the old name to the new name of a library.
|
||||
private static bool MapLibraryName(string assemblyLocation, string originalLibName, out string mappedLibName)
|
||||
{
|
||||
if (MapDictionary.TryGetValue(originalLibName, out mappedLibName))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
// Below pinched from Mono.DllMap project: https://github.com/Firwood-Software/AdvancedDLSupport/tree/1b7394211a655b2f77649ce3b610a3161215cbdc/Mono.DllMap
|
||||
public static DllMapOS GetCurrentPlatform()
|
||||
{
|
||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
|
||||
{
|
||||
return DllMapOS.Linux;
|
||||
}
|
||||
|
||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||
{
|
||||
return DllMapOS.Windows;
|
||||
}
|
||||
|
||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
|
||||
{
|
||||
return DllMapOS.OSX;
|
||||
}
|
||||
|
||||
var operatingDesc = RuntimeInformation.OSDescription.ToUpperInvariant();
|
||||
foreach (var system in Enum.GetValues(typeof(DllMapOS)).Cast<DllMapOS>()
|
||||
.Except(new[] { DllMapOS.Linux, DllMapOS.Windows, DllMapOS.OSX }))
|
||||
{
|
||||
if (operatingDesc.Contains(system.ToString().ToUpperInvariant()))
|
||||
{
|
||||
return system;
|
||||
}
|
||||
}
|
||||
|
||||
throw new PlatformNotSupportedException($"Couldn't detect platform: {RuntimeInformation.OSDescription}");
|
||||
}
|
||||
|
||||
public static DllMapArchitecture GetCurrentRuntimeArchitecture()
|
||||
{
|
||||
switch (RuntimeInformation.ProcessArchitecture)
|
||||
{
|
||||
case Architecture.Arm:
|
||||
{
|
||||
return DllMapArchitecture.ARM;
|
||||
}
|
||||
case Architecture.X64:
|
||||
{
|
||||
return DllMapArchitecture.x86_64;
|
||||
}
|
||||
case Architecture.X86:
|
||||
{
|
||||
return DllMapArchitecture.x86;
|
||||
}
|
||||
}
|
||||
|
||||
typeof(object).Module.GetPEKind(out _, out var machine);
|
||||
switch (machine)
|
||||
{
|
||||
case ImageFileMachine.I386:
|
||||
{
|
||||
return DllMapArchitecture.x86;
|
||||
}
|
||||
case ImageFileMachine.AMD64:
|
||||
{
|
||||
return DllMapArchitecture.x86_64;
|
||||
}
|
||||
case ImageFileMachine.ARM:
|
||||
{
|
||||
return DllMapArchitecture.ARM;
|
||||
}
|
||||
case ImageFileMachine.IA64:
|
||||
{
|
||||
return DllMapArchitecture.IA64;
|
||||
}
|
||||
}
|
||||
throw new PlatformNotSupportedException("Couldn't detect the current architecture.");
|
||||
}
|
||||
|
||||
public enum DllMapOS
|
||||
{
|
||||
Linux = 1 << 0,
|
||||
OSX = 1 << 1,
|
||||
Solaris = 1 << 2,
|
||||
FreeBSD = 1 << 3,
|
||||
OpenBSD = 1 << 4,
|
||||
NetBSD = 1 << 5,
|
||||
Windows = 1 << 6,
|
||||
AIX = 1 << 7,
|
||||
HPUX = 1 << 8
|
||||
}
|
||||
|
||||
public enum DllMapArchitecture
|
||||
{
|
||||
x86 = 1 << 0,
|
||||
x86_64 = 1 << 1,
|
||||
SPARC = 1 << 2,
|
||||
PPC = 1 << 3,
|
||||
S390 = 1 << 4,
|
||||
S390X = 1 << 5,
|
||||
ARM = 1 << 6,
|
||||
ARMV8 = 1 << 7,
|
||||
MIPS = 1 << 8,
|
||||
Alpha = 1 << 9,
|
||||
HPPA = 1 << 10,
|
||||
IA64 = 1 << 11
|
||||
}
|
||||
}
|
|
@ -1,34 +0,0 @@
|
|||
<Project>
|
||||
<PropertyGroup>
|
||||
<BaseIntermediateOutputPath>obj\$(MSBuildProjectName)</BaseIntermediateOutputPath>
|
||||
<Platforms>x64;x86</Platforms>
|
||||
</PropertyGroup>
|
||||
<Import Sdk="Microsoft.NET.Sdk" Project="Sdk.props" />
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net472</TargetFramework>
|
||||
<TargetName>ProjectName</TargetName>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<StartupObject>ProjectName.Program</StartupObject>
|
||||
<AssemblyName>ProjectName</AssemblyName>
|
||||
<RootNamespace>ProjectName</RootNamespace>
|
||||
<TargetLatestRuntimePatch>true</TargetLatestRuntimePatch>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<ApplicationIcon />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);DllMap.cs</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Content\**\*.*">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\lib\MoonWorks\MoonWorks.csproj" />
|
||||
</ItemGroup>
|
||||
<Import Project=".\CopyMoonlibs.targets" />
|
||||
<Import Sdk="Microsoft.NET.Sdk" Project="Sdk.targets" />
|
||||
</Project>
|
17
install.sh
17
install.sh
|
@ -84,7 +84,7 @@ fi
|
|||
cp -R "$MY_DIR" "$NEW_PROJECT_DIR"
|
||||
|
||||
cd "$NEW_PROJECT_DIR"
|
||||
files=(ProjectName.Core.sln ProjectName.Framework.sln .gitignore ProjectName/ProjectName.Core.csproj ProjectName/ProjectName.Framework.csproj ProjectName/ProjectNameGame.cs ProjectName/Program.cs ProjectName/Graphics/GraphicsObjects.cs ProjectName/Graphics/Containers/Framebuffers.cs ProjectName/Graphics/Containers/RenderPasses.cs ProjectName/Graphics/Containers/RenderTargets.cs .vscode/tasks.json .vscode/launch.json)
|
||||
files=(ProjectName.sln .gitignore ProjectName.csproj src/ProjectNameGame.cs src/Program.cs src/Graphics/GraphicsObjects.cs src/Graphics/Containers/Framebuffers.cs src/Graphics/Containers/RenderPasses.cs src/Graphics/Containers/RenderTargets.cs .vscode/tasks.json .vscode/launch.json)
|
||||
for file in "${files[@]}"; do
|
||||
sed -i -e "s/ProjectName/$newProjectName/g" "./$file"
|
||||
if [ "$(uname)" == "Darwin" ]; then
|
||||
|
@ -92,23 +92,20 @@ for file in "${files[@]}"; do
|
|||
fi
|
||||
done
|
||||
|
||||
mv ./ProjectName.Core.sln "./$newProjectName.Core.sln"
|
||||
mv ./ProjectName.Framework.sln "./$newProjectName.Framework.sln"
|
||||
mv ./ProjectName/ProjectName.Core.csproj "./ProjectName/$newProjectName.Core.csproj"
|
||||
mv ./ProjectName/ProjectName.Framework.csproj "./ProjectName/$newProjectName.Framework.csproj"
|
||||
mv ./ProjectName/ProjectNameGame.cs ./ProjectName/${newProjectName}Game.cs
|
||||
mv ./ProjectName "./$newProjectName"
|
||||
mv ./ProjectName.sln "./$newProjectName.sln"
|
||||
mv ./ProjectName.csproj "./$newProjectName.csproj"
|
||||
mv ./src/ProjectNameGame.cs ./src/${newProjectName}Game.cs
|
||||
rm ./install.sh
|
||||
rm ./LICENSE
|
||||
|
||||
rm -rf .git
|
||||
git init
|
||||
git branch -m main
|
||||
git checkout -b main
|
||||
git branch -D master
|
||||
mkdir lib
|
||||
pullMoonWorks
|
||||
|
||||
dotnet sln ${newProjectName}.Framework.sln add lib/MoonWorks/MoonWorks.csproj
|
||||
dotnet sln ${newProjectName}.Core.sln add lib/MoonWorks/MoonWorks.csproj
|
||||
dotnet sln ${newProjectName}.sln add lib/MoonWorks/MoonWorks.csproj
|
||||
|
||||
echo "Project $newProjectName created at: "
|
||||
|
||||
|
|
|
@ -15,18 +15,6 @@ namespace ProjectName
|
|||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
#if NETCOREAPP
|
||||
DllMap.Initialise(false);
|
||||
#endif
|
||||
|
||||
if (Environment.OSVersion.Platform == PlatformID.Win32NT)
|
||||
{
|
||||
SetDllDirectory(Path.Combine(
|
||||
AppDomain.CurrentDomain.BaseDirectory,
|
||||
Environment.Is64BitProcess ? "x64" : "x86"
|
||||
));
|
||||
}
|
||||
|
||||
WindowCreateInfo windowCreateInfo = new WindowCreateInfo
|
||||
{
|
||||
WindowWidth = 1280,
|
|
@ -28,12 +28,12 @@ namespace ProjectName
|
|||
RenderHeight = (int)windowCreateInfo.WindowHeight;
|
||||
}
|
||||
|
||||
protected override void Update(double dt)
|
||||
protected override void Update(System.TimeSpan dt)
|
||||
{
|
||||
// Insert your game update logic here.
|
||||
}
|
||||
|
||||
protected override void Draw(double dt, double alpha)
|
||||
protected override void Draw(System.TimeSpan dt, double alpha)
|
||||
{
|
||||
// Replace this with your own drawing code.
|
||||
|
Loading…
Reference in New Issue