MoonWorksGraphicsTests/MoonWorks.Test.Common/Content/Shaders/Source/PositionColorVert.vert

13 lines
203 B
GLSL

#version 450
layout (location = 0) in vec3 Position;
layout (location = 1) in vec4 Color;
layout (location = 0) out vec4 outColor;
void main()
{
outColor = Color;
gl_Position = vec4(Position, 1);
}