cosmonaut
|
cd235b9172
|
rename ResourceInitializer to ResourceUploader
|
2024-02-23 14:32:56 -08:00 |
cosmonaut
|
165af544de
|
update CompressedTexture
|
2024-02-23 12:00:15 -08:00 |
Caleb Cornett
|
74b6e00bc8
|
Tabs, not spaces
|
2024-02-07 09:27:55 -06:00 |
Caleb Cornett
|
0d48af5f7d
|
Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
|
2023-07-01 13:41:42 -04:00 |
cosmonaut
|
0a0c269dc9
|
remove unnecessary Wait calls from examples
|
2023-06-12 09:59:18 -07:00 |
TheSpydog
|
b1469f9775
|
Use .refresh shaders instead of .spv (#1)
Migrate the test suite to using the Refresh shader format instead of spirv
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #1
|
2023-01-21 00:57:25 +00:00 |
Caleb Cornett
|
0898284506
|
Added CompressedTextures test
|
2023-01-06 20:53:33 -05:00 |