cosmonaut
							
						 | 
						
							
							
							
							
								
							
								a32c337c69
								
							
								
							
						 | 
						
							
							
								
								.NET 8
							
							
							
							
							
						 | 
						
							2024-01-15 17:15:53 -08:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
						 | 
						
							
							
							
							
								
							
								0d48af5f7d
								
							
								
							
						 | 
						
							
							
								
								Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
							
							
							
							
							
						 | 
						
							2023-07-01 13:41:42 -04:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
						 | 
						
							
							
							
							
								
							
								0000450a81
								
							
								
							
						 | 
						
							
							
								
								rename Texture loader methods for clarity
							
							
							
							
							
						 | 
						
							2023-04-19 00:52:12 -07:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
						 | 
						
							
							
							
							
								
							
								c84668b4b3
								
							
								
							
						 | 
						
							
							
								
								update tests for new image loader API
							
							
							
							
							
						 | 
						
							2023-04-18 23:39:45 -07:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
						 | 
						
							
							
							
							
								
							
								a356eb29c8
								
							
								
							
						 | 
						
							
							
								
								Add DepthMSAA test + update other tests for new ABI + misc cleanup
							
							
							
							
							
						 | 
						
							2023-01-30 22:39:13 -05:00 | 
						
					
				
					
						
							
							
								
								 TheSpydog
							
						 | 
						
							
							
							
							
								
							
								b1469f9775
								
							
								
							
						 | 
						
							
							
								
								Use .refresh shaders instead of .spv (#1)
							
							
							
							
							
							
							
							Migrate the test suite to using the Refresh shader format instead of spirv
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #1 
							
						 | 
						
							2023-01-21 00:57:25 +00:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
						 | 
						
							
							
							
							
								
							
								34475c2b11
								
							
								
							
						 | 
						
							
							
								
								Update to new vertex input API
							
							
							
							
							
						 | 
						
							2023-01-06 15:38:30 -05:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
						 | 
						
							
							
							
							
								
							
								0348b5a497
								
							
								
							
						 | 
						
							
							
								
								Upgrade all projects to net7.0
							
							
							
							
							
						 | 
						
							2023-01-06 15:37:54 -05:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
						 | 
						
							
							
							
							
								
							
								535830f580
								
							
								
							
						 | 
						
							
							
								
								Expanded TexturedAnimatedQuad to have four quads, testing repeated calls to PushVertex/FragmentShaderUniforms
							
							
							
							
							
						 | 
						
							2023-01-04 15:44:23 -05:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
						 | 
						
							
							
							
							
								
							
								76dc472072
								
							
								
							
						 | 
						
							
							
								
								Add a NativeAOT_Console.targets import to all test games
							
							
							
							
							
						 | 
						
							2023-01-04 14:34:25 -05:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
						 | 
						
							
							
							
							
								
							
								091fe5e9f6
								
							
								
							
						 | 
						
							
							
								
								fix shader names in TexturedAnimatedQuad
							
							
							
							
							
						 | 
						
							2022-11-18 15:05:39 -05:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
						 | 
						
							
							
							
							
								
							
								0c47e85146
								
							
								
							
						 | 
						
							
							
								
								Texture format consistency
							
							
							
							
							
						 | 
						
							2022-11-17 12:33:58 -08:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
						 | 
						
							
							
							
							
								
							
								5c95f23c63
								
							
								
							
						 | 
						
							
							
								
								add Cube test and related infrastructure, and fixed API misuse in TexturedAnimatedQuad
							
							
							
							
							
						 | 
						
							2022-11-12 12:51:22 -05:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
						 | 
						
							
							
							
							
								
							
								a60858f7d1
								
							
								
							
						 | 
						
							
							
								
								move shader modules out of class scope and always use TestUtils.GetShaderPath
							
							
							
							
							
						 | 
						
							2022-11-12 11:42:12 -05:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
						 | 
						
							
							
							
							
								
							
								27d5e8578c
								
							
								
							
						 | 
						
							
							
								
								add some initial tests
							
							
							
							
							
						 | 
						
							2022-11-09 14:54:42 -05:00 |