Commit Graph

27 Commits (c6f87cce5547857f5d7eabd8c978922bba59dde1)

Author SHA1 Message Date
cosmonaut c6f87cce55 more sprite batch implementation 2024-01-26 22:29:20 -08:00
cosmonaut 7eb2477870 starting on sprite batch example 2024-01-23 12:43:34 -08:00
cosmonaut a32c337c69 .NET 8 2024-01-15 17:15:53 -08:00
Caleb Cornett 0d48af5f7d Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy 2023-07-01 13:41:42 -04:00
cosmonaut 484bd7070c VideoPlayer update (#2)
Reviewed-on: #2
2023-06-07 21:22:43 +00:00
cosmonaut 129421e80a update tests for QOI support 2023-04-03 23:13:37 -07:00
Caleb Cornett a356eb29c8 Add DepthMSAA test + update other tests for new ABI + misc cleanup 2023-01-30 22:39:13 -05:00
Caleb Cornett b2aa5adc3b Add BasicStencil test + set default rasterizer to CCW_CullNone 2023-01-26 22:22:38 -05:00
Caleb Cornett 5233dad0ca Add TextureMipmaps test 2023-01-22 23:42:19 -05:00
Caleb Cornett db814ec092 Add VertexSampler test 2023-01-22 16:49:35 -05:00
Caleb Cornett 96689a1d1c Added Texture3D test 2023-01-22 16:21:31 -05:00
Caleb Cornett eb09cf3bb9 Add InstancingAndOffsets test 2023-01-22 15:14:23 -05:00
Caleb Cornett 4bd34a387a Add VideoPlayer test 2023-01-21 20:59:48 -05:00
TheSpydog b1469f9775 Use .refresh shaders instead of .spv (#1)
Migrate the test suite to using the Refresh shader format instead of spirv

Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #1
2023-01-21 00:57:25 +00:00
Caleb Cornett efac8a0108 Added camera movement option to Cube 2023-01-07 10:47:08 -05:00
Caleb Cornett 0898284506 Added CompressedTextures test 2023-01-06 20:53:33 -05:00
Caleb Cornett 34475c2b11 Update to new vertex input API 2023-01-06 15:38:30 -05:00
Caleb Cornett 0348b5a497 Upgrade all projects to net7.0 2023-01-06 15:37:54 -05:00
Caleb Cornett 5ccfa7da7e Added new compute uniforms test, reworked existing compute test 2022-12-28 15:31:08 -05:00
Caleb Cornett c0213bafc8 Added gamepad control support, cleaned up GetBufferDataGame for clarity 2022-12-22 23:48:07 -05:00
cosmonaut 0c47e85146 Texture format consistency 2022-11-17 12:33:58 -08:00
Caleb Cornett 030e86124a added compute buffer functionality (calculation of squares) to BasicCompute 2022-11-12 19:27:10 -05:00
Caleb Cornett 4f0a053e00 add BasicCompute test 2022-11-12 18:20:02 -05:00
Caleb Cornett a9f53af62c added a depth-only visualization mode to the Cube test 2022-11-12 14:27:10 -05:00
Caleb Cornett 5c95f23c63 add Cube test and related infrastructure, and fixed API misuse in TexturedAnimatedQuad 2022-11-12 12:51:22 -05:00
Caleb Cornett 95243ef014 add GetBufferData test and include MoonWorks in the solution 2022-11-11 22:51:31 -05:00
Caleb Cornett 27d5e8578c add some initial tests 2022-11-09 14:54:42 -05:00