Commit Graph

10 Commits (b0583f934b9c20368053933a3235b22f52570b3d)

Author SHA1 Message Date
cosmonaut a32c337c69 .NET 8 2024-01-15 17:15:53 -08:00
cosmonaut 5709a063ae update examples to use WaitForFences 2023-09-18 23:28:32 -07:00
Caleb Cornett 0d48af5f7d Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy 2023-07-01 13:41:42 -04:00
cosmonaut c84668b4b3 update tests for new image loader API 2023-04-18 23:39:45 -07:00
cosmonaut a2d1fea543 update tests for MoonWorks API changes 2023-04-05 12:41:19 -07:00
cosmonaut 129421e80a update tests for QOI support 2023-04-03 23:13:37 -07:00
Caleb Cornett a356eb29c8 Add DepthMSAA test + update other tests for new ABI + misc cleanup 2023-01-30 22:39:13 -05:00
Caleb Cornett eb09cf3bb9 Add InstancingAndOffsets test 2023-01-22 15:14:23 -05:00
TheSpydog b1469f9775 Use .refresh shaders instead of .spv (#1)
Migrate the test suite to using the Refresh shader format instead of spirv

Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #1
2023-01-21 00:57:25 +00:00
Caleb Cornett 28e0e1efb0 Add CopyTexture test 2023-01-07 18:03:12 -05:00