Commit Graph

7 Commits (a356eb29c8b99fc7c9a6c928077c076febdc4cb7)

Author SHA1 Message Date
TheSpydog b1469f9775 Use .refresh shaders instead of .spv (#1)
Migrate the test suite to using the Refresh shader format instead of spirv

Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #1
2023-01-21 00:57:25 +00:00
Caleb Cornett 34475c2b11 Update to new vertex input API 2023-01-06 15:38:30 -05:00
Caleb Cornett 0348b5a497 Upgrade all projects to net7.0 2023-01-06 15:37:54 -05:00
Caleb Cornett 76dc472072 Add a NativeAOT_Console.targets import to all test games 2023-01-04 14:34:25 -05:00
cosmonaut 0c47e85146 Texture format consistency 2022-11-17 12:33:58 -08:00
Caleb Cornett a60858f7d1 move shader modules out of class scope and always use TestUtils.GetShaderPath 2022-11-12 11:42:12 -05:00
Caleb Cornett 27d5e8578c add some initial tests 2022-11-09 14:54:42 -05:00