cosmonaut
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b283df5d6b
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rename Discard to Cycle
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2024-03-07 14:24:54 -08:00 |
cosmonaut
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43cd8f0182
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change backend selection behavior
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2024-03-07 10:35:12 -08:00 |
cosmonaut
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2435b4d226
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rename TestUtils.DefaultBackend to just TestUtils.Backend
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2024-03-06 14:31:22 -08:00 |
cosmonaut
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e4f4e53f2c
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more tests on D3D11
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2024-03-06 14:23:06 -08:00 |
cosmonaut
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0855bf6e26
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update bindings and WriteOptions API
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2024-03-01 15:03:29 -08:00 |
cosmonaut
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89dea810cc
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update examples that load from compressed image files
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2024-02-23 14:54:01 -08:00 |
Caleb Cornett
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74b6e00bc8
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Tabs, not spaces
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2024-02-07 09:27:55 -06:00 |
cosmonaut
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a32c337c69
|
.NET 8
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2024-01-15 17:15:53 -08:00 |
Caleb Cornett
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0d48af5f7d
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
Caleb Cornett
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1148a00f29
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Use Texture.CreateTexture* instead of using TextureCreateInfo
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2023-01-22 20:03:48 -05:00 |
Caleb Cornett
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db814ec092
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Add VertexSampler test
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2023-01-22 16:49:35 -05:00 |