cosmonaut
|
39daf3cad4
|
update WriteOptions
|
2024-03-11 10:20:54 -07:00 |
cosmonaut
|
b283df5d6b
|
rename Discard to Cycle
|
2024-03-07 14:24:54 -08:00 |
cosmonaut
|
43cd8f0182
|
change backend selection behavior
|
2024-03-07 10:35:12 -08:00 |
cosmonaut
|
2435b4d226
|
rename TestUtils.DefaultBackend to just TestUtils.Backend
|
2024-03-06 14:31:22 -08:00 |
cosmonaut
|
5159442540
|
start converting tests to be D3D11-compatibility
|
2024-03-06 00:15:44 -08:00 |
cosmonaut
|
0855bf6e26
|
update bindings and WriteOptions API
|
2024-03-01 15:03:29 -08:00 |
cosmonaut
|
52f4e361ae
|
use element-wise buffer upload in GetBufferData
|
2024-02-23 15:40:18 -08:00 |
cosmonaut
|
cd235b9172
|
rename ResourceInitializer to ResourceUploader
|
2024-02-23 14:32:56 -08:00 |
cosmonaut
|
c2f1a02ba3
|
update GetBufferData
|
2024-02-23 13:04:59 -08:00 |
Caleb Cornett
|
74b6e00bc8
|
Tabs, not spaces
|
2024-02-07 09:27:55 -06:00 |
cosmonaut
|
a32c337c69
|
.NET 8
|
2024-01-15 17:15:53 -08:00 |
cosmonaut
|
5709a063ae
|
update examples to use WaitForFences
|
2023-09-18 23:28:32 -07:00 |
cosmonaut
|
a2d1fea543
|
update tests for MoonWorks API changes
|
2023-04-05 12:41:19 -07:00 |
Caleb Cornett
|
0348b5a497
|
Upgrade all projects to net7.0
|
2023-01-06 15:37:54 -05:00 |
Caleb Cornett
|
76dc472072
|
Add a NativeAOT_Console.targets import to all test games
|
2023-01-04 14:34:25 -05:00 |
Caleb Cornett
|
c0213bafc8
|
Added gamepad control support, cleaned up GetBufferDataGame for clarity
|
2022-12-22 23:48:07 -05:00 |
Caleb Cornett
|
5c95f23c63
|
add Cube test and related infrastructure, and fixed API misuse in TexturedAnimatedQuad
|
2022-11-12 12:51:22 -05:00 |
Caleb Cornett
|
048210dc58
|
minor tweak for consistency
|
2022-11-11 22:55:49 -05:00 |
Caleb Cornett
|
95243ef014
|
add GetBufferData test and include MoonWorks in the solution
|
2022-11-11 22:51:31 -05:00 |