|  Caleb Cornett | 74b6e00bc8 | Tabs, not spaces | 2024-02-07 09:27:55 -06:00 | 
				
					
						|  cosmonaut | a32c337c69 | .NET 8 | 2024-01-15 17:15:53 -08:00 | 
				
					
						|  cosmonaut | 5709a063ae | update examples to use WaitForFences | 2023-09-18 23:28:32 -07:00 | 
				
					
						|  cosmonaut | a2d1fea543 | update tests for MoonWorks API changes | 2023-04-05 12:41:19 -07:00 | 
				
					
						|  Caleb Cornett | 0348b5a497 | Upgrade all projects to net7.0 | 2023-01-06 15:37:54 -05:00 | 
				
					
						|  Caleb Cornett | 76dc472072 | Add a NativeAOT_Console.targets import to all test games | 2023-01-04 14:34:25 -05:00 | 
				
					
						|  Caleb Cornett | c0213bafc8 | Added gamepad control support, cleaned up GetBufferDataGame for clarity | 2022-12-22 23:48:07 -05:00 | 
				
					
						|  Caleb Cornett | 5c95f23c63 | add Cube test and related infrastructure, and fixed API misuse in TexturedAnimatedQuad | 2022-11-12 12:51:22 -05:00 | 
				
					
						|  Caleb Cornett | 048210dc58 | minor tweak for consistency | 2022-11-11 22:55:49 -05:00 | 
				
					
						|  Caleb Cornett | 95243ef014 | add GetBufferData test and include MoonWorks in the solution | 2022-11-11 22:51:31 -05:00 |