cosmonaut
							
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								a32c337c69
								
							
								
							
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								.NET 8
							
							
							
							
							
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							2024-01-15 17:15:53 -08:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
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								0d48af5f7d
								
							
								
							
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								Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
							
							
							
							
							
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							2023-07-01 13:41:42 -04:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								0a0c269dc9
								
							
								
							
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								remove unnecessary Wait calls from examples
							
							
							
							
							
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							2023-06-12 09:59:18 -07:00 | 
						
					
				
					
						
							
							
								
								 TheSpydog
							
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								b1469f9775
								
							
								
							
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								Use .refresh shaders instead of .spv (#1)
							
							
							
							
							
							
							
							Migrate the test suite to using the Refresh shader format instead of spirv
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #1 
							
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							2023-01-21 00:57:25 +00:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
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								34475c2b11
								
							
								
							
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								Update to new vertex input API
							
							
							
							
							
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							2023-01-06 15:38:30 -05:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
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								0348b5a497
								
							
								
							
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								Upgrade all projects to net7.0
							
							
							
							
							
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							2023-01-06 15:37:54 -05:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
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								76dc472072
								
							
								
							
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								Add a NativeAOT_Console.targets import to all test games
							
							
							
							
							
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							2023-01-04 14:34:25 -05:00 | 
						
					
				
					
						
							
							
								
								 cosmonaut
							
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								0c47e85146
								
							
								
							
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								Texture format consistency
							
							
							
							
							
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							2022-11-17 12:33:58 -08:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
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								a60858f7d1
								
							
								
							
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								move shader modules out of class scope and always use TestUtils.GetShaderPath
							
							
							
							
							
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							2022-11-12 11:42:12 -05:00 | 
						
					
				
					
						
							
							
								
								 Caleb Cornett
							
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								27d5e8578c
								
							
								
							
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								add some initial tests
							
							
							
							
							
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							2022-11-09 14:54:42 -05:00 |