update InstancingAndOffsets
parent
c2f1a02ba3
commit
683fffad16
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@ -7,8 +7,8 @@ namespace MoonWorks.Test
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class InstancingAndOffsetsGame : Game
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class InstancingAndOffsetsGame : Game
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{
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{
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private GraphicsPipeline pipeline;
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private GraphicsPipeline pipeline;
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private Buffer vertexBuffer;
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private GpuBuffer vertexBuffer;
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private Buffer indexBuffer;
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private GpuBuffer indexBuffer;
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private bool useVertexOffset;
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private bool useVertexOffset;
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private bool useIndexOffset;
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private bool useIndexOffset;
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@ -31,14 +31,10 @@ namespace MoonWorks.Test
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pipeline = new GraphicsPipeline(GraphicsDevice, pipelineCreateInfo);
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pipeline = new GraphicsPipeline(GraphicsDevice, pipelineCreateInfo);
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// Create and populate the vertex and index buffers
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// Create and populate the vertex and index buffers
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vertexBuffer = Buffer.Create<PositionColorVertex>(GraphicsDevice, BufferUsageFlags.Vertex, 9);
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var resourceInitializer = new ResourceInitializer(GraphicsDevice);
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indexBuffer = Buffer.Create<ushort>(GraphicsDevice, BufferUsageFlags.Index, 6);
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CommandBuffer cmdbuf = GraphicsDevice.AcquireCommandBuffer();
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vertexBuffer = resourceInitializer.CreateBuffer(
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cmdbuf.SetBufferData(
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[
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vertexBuffer,
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new PositionColorVertex[]
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{
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new PositionColorVertex(new Vector3(-1, 1, 0), Color.Red),
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new PositionColorVertex(new Vector3(-1, 1, 0), Color.Red),
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new PositionColorVertex(new Vector3(1, 1, 0), Color.Lime),
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new PositionColorVertex(new Vector3(1, 1, 0), Color.Lime),
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new PositionColorVertex(new Vector3(0, -1, 0), Color.Blue),
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new PositionColorVertex(new Vector3(0, -1, 0), Color.Blue),
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@ -50,17 +46,20 @@ namespace MoonWorks.Test
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new PositionColorVertex(new Vector3(-1, 1, 0), Color.White),
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new PositionColorVertex(new Vector3(-1, 1, 0), Color.White),
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new PositionColorVertex(new Vector3(1, 1, 0), Color.White),
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new PositionColorVertex(new Vector3(1, 1, 0), Color.White),
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new PositionColorVertex(new Vector3(0, -1, 0), Color.White),
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new PositionColorVertex(new Vector3(0, -1, 0), Color.White),
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}
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],
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BufferUsageFlags.Vertex
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);
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);
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cmdbuf.SetBufferData(
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indexBuffer,
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indexBuffer = resourceInitializer.CreateBuffer<ushort>(
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new ushort[]
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[
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{
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0, 1, 2,
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0, 1, 2,
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3, 4, 5,
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3, 4, 5,
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}
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],
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BufferUsageFlags.Index
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);
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);
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GraphicsDevice.Submit(cmdbuf);
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resourceInitializer.Upload();
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resourceInitializer.Dispose();
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}
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}
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protected override void Update(System.TimeSpan delta)
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protected override void Update(System.TimeSpan delta)
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@ -91,7 +90,7 @@ namespace MoonWorks.Test
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cmdbuf.BindGraphicsPipeline(pipeline);
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cmdbuf.BindGraphicsPipeline(pipeline);
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cmdbuf.BindVertexBuffers(vertexBuffer);
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cmdbuf.BindVertexBuffers(vertexBuffer);
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cmdbuf.BindIndexBuffer(indexBuffer, IndexElementSize.Sixteen);
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cmdbuf.BindIndexBuffer(indexBuffer, IndexElementSize.Sixteen);
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cmdbuf.DrawInstancedPrimitives(vertexOffset, indexOffset, 1, 16, 0, 0);
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cmdbuf.DrawInstancedPrimitives(vertexOffset, indexOffset, 1, 16);
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cmdbuf.EndRenderPass();
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cmdbuf.EndRenderPass();
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}
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}
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GraphicsDevice.Submit(cmdbuf);
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GraphicsDevice.Submit(cmdbuf);
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