added a README
parent
27d5e8578c
commit
44af9ff9b3
|
@ -0,0 +1,25 @@
|
|||
Tests include:
|
||||
|
||||
**ClearScreen**
|
||||
Clears the screen to CornflowerBlue. Mostly useful as a smoke test to make sure basic device init and render passes are working as intended.
|
||||
|
||||
**ClearScreen_MultiWindow**
|
||||
Similar to above, but with two windows. Useful for testing window claim/unclaim logic and presenting to multiple swapchains.
|
||||
|
||||
**BasicTriangle**
|
||||
Sets up a graphics pipeline and draws a triangle without vertex buffers. (The vertices are manually positioned in the vertex shader.) Also tests some basic rasterizer state with custom viewports, scissor rects, and fill/wireframe modes.
|
||||
|
||||
**TriangleVertexBuffer**
|
||||
Similar to above, but using a MoonWorks vertex buffer and custom vertex structs.
|
||||
|
||||
**TexturedQuad**
|
||||
Draws a textured quad to the screen. Tests texture binding, index buffers, and sampler states.
|
||||
|
||||
**AnimatedTexturedQuad**
|
||||
Similar to above, but with rotating and color-blending animations. Tests vertex and fragment uniforms.
|
||||
|
||||
**MSAA**
|
||||
Draws a basic triangle with varying MSAA sample counts.
|
||||
|
||||
**CullMode**
|
||||
Draws several triangles with various culling modes and winding orders.
|
Loading…
Reference in New Issue