update WriteOptions
parent
b66dc20768
commit
39daf3cad4
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@ -69,6 +69,7 @@ namespace MoonWorks.Test
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TransferBuffer transferBuffer = new TransferBuffer(
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GraphicsDevice,
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TransferUsage.Buffer,
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squaresBuffer.Size
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);
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@ -105,12 +106,12 @@ namespace MoonWorks.Test
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// This should result in a bright yellow texture!
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cmdbuf.BindComputePipeline(fillTextureComputePipeline);
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cmdbuf.BindComputeTextures(new ComputeTextureBinding(texture, WriteOptions.SafeOverwrite));
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cmdbuf.BindComputeTextures(new ComputeTextureBinding(texture, WriteOptions.Unsafe));
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cmdbuf.DispatchCompute(texture.Width / 8, texture.Height / 8, 1);
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// This calculates the squares of the first N integers!
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cmdbuf.BindComputePipeline(calculateSquaresComputePipeline);
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cmdbuf.BindComputeBuffers(new ComputeBufferBinding(squaresBuffer, WriteOptions.SafeOverwrite));
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cmdbuf.BindComputeBuffers(new ComputeBufferBinding(squaresBuffer, WriteOptions.Unsafe));
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cmdbuf.DispatchCompute((uint) squares.Length / 8, 1, 1);
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cmdbuf.EndComputePass();
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@ -120,7 +121,7 @@ namespace MoonWorks.Test
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GraphicsDevice.ReleaseFence(fence);
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// Print the squares!
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GraphicsDevice.DownloadFromBuffer(squaresBuffer, transferBuffer, TransferOptions.Overwrite);
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GraphicsDevice.DownloadFromBuffer(squaresBuffer, transferBuffer, TransferOptions.Unsafe);
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transferBuffer.GetData<uint>(squares, 0);
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Logger.LogInfo("Squares of the first " + squares.Length + " integers: " + string.Join(", ", squares));
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}
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@ -102,7 +102,7 @@ namespace MoonWorks.Test
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cmdbuf.CopyTextureToTexture(
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originalTexture,
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textureCopy,
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WriteOptions.SafeOverwrite
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WriteOptions.Unsafe
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);
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cmdbuf.EndCopyPass();
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@ -113,19 +113,19 @@ namespace MoonWorks.Test
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textureSmallCopy = new Texture(GraphicsDevice, textureCreateInfo);
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// Render the half-size copy
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cmdbuf.Blit(originalTexture, textureSmallCopy, Filter.Linear, WriteOptions.SafeOverwrite);
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cmdbuf.Blit(originalTexture, textureSmallCopy, Filter.Linear, WriteOptions.Unsafe);
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var fence = GraphicsDevice.SubmitAndAcquireFence(cmdbuf);
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GraphicsDevice.WaitForFences(fence);
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GraphicsDevice.ReleaseFence(fence);
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// Copy the texture to a transfer buffer
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TransferBuffer compareBuffer = new TransferBuffer(GraphicsDevice, byteCount);
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TransferBuffer compareBuffer = new TransferBuffer(GraphicsDevice, TransferUsage.Texture, byteCount);
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GraphicsDevice.DownloadFromTexture(
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textureCopy,
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compareBuffer,
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TransferOptions.Overwrite
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TransferOptions.Unsafe
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);
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// Compare the original bytes to the copied bytes.
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@ -157,7 +157,7 @@ namespace MoonWorks.Test
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6
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);
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screenshotTransferBuffer = new TransferBuffer(GraphicsDevice, MainWindow.Width * MainWindow.Height * 4);
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screenshotTransferBuffer = new TransferBuffer(GraphicsDevice, TransferUsage.Texture, MainWindow.Width * MainWindow.Height * 4);
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screenshotTexture = Texture.CreateTexture2D(GraphicsDevice, MainWindow.Width, MainWindow.Height, MainWindow.SwapchainFormat, TextureUsageFlags.Sampler);
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Task loadingTask = Task.Run(() => UploadGPUAssets());
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@ -441,7 +441,7 @@ namespace MoonWorks.Test
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if (depthOnlyEnabled)
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{
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// Draw the depth buffer as a grayscale image
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cmdbuf.BeginRenderPass(new ColorAttachmentInfo(swapchainTexture, WriteOptions.SafeOverwrite, LoadOp.Load));
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cmdbuf.BeginRenderPass(new ColorAttachmentInfo(swapchainTexture, WriteOptions.Safe, LoadOp.Load));
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cmdbuf.BindGraphicsPipeline(blitPipeline);
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cmdbuf.BindFragmentSamplers(new TextureSamplerBinding(depthTexture, depthSampler));
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@ -455,7 +455,7 @@ namespace MoonWorks.Test
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if (takeScreenshot)
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{
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cmdbuf.BeginCopyPass();
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cmdbuf.CopyTextureToTexture(swapchainTexture, screenshotTexture, WriteOptions.SafeOverwrite);
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cmdbuf.CopyTextureToTexture(swapchainTexture, screenshotTexture, WriteOptions.Unsafe);
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cmdbuf.EndCopyPass();
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swapchainCopied = true;
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@ -486,7 +486,7 @@ namespace MoonWorks.Test
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GraphicsDevice.DownloadFromTexture(
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screenshotTexture,
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screenshotTransferBuffer,
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TransferOptions.Overwrite
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TransferOptions.Unsafe
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);
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ImageUtils.SavePNG(
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@ -235,7 +235,7 @@ namespace MoonWorks.Test
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renderTargets[index],
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backbuffer,
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Filter.Nearest,
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WriteOptions.SafeOverwrite
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WriteOptions.Safe
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);
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}
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GraphicsDevice.Submit(cmdbuf);
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@ -37,13 +37,13 @@ namespace MoonWorks.Test
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resourceUploader.UploadAndWait();
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resourceUploader.Dispose();
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var transferBuffer = new TransferBuffer(GraphicsDevice, vertexBuffer.Size);
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var transferBuffer = new TransferBuffer(GraphicsDevice, TransferUsage.Buffer, vertexBuffer.Size);
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// Read back and print out the vertex values
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GraphicsDevice.DownloadFromBuffer(
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vertexBuffer,
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transferBuffer,
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TransferOptions.Overwrite
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TransferOptions.Unsafe
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);
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PositionVertex[] readbackVertices = new PositionVertex[vertices.Length];
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@ -54,11 +54,11 @@ namespace MoonWorks.Test
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}
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// Change the first three vertices and upload
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transferBuffer.SetData(otherVerts, TransferOptions.Overwrite);
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transferBuffer.SetData(otherVerts, TransferOptions.Unsafe);
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var cmdbuf = GraphicsDevice.AcquireCommandBuffer();
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cmdbuf.BeginCopyPass();
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cmdbuf.UploadToBuffer(transferBuffer, vertexBuffer, WriteOptions.SafeOverwrite);
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cmdbuf.UploadToBuffer(transferBuffer, vertexBuffer, WriteOptions.Unsafe);
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cmdbuf.EndCopyPass();
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var fence = GraphicsDevice.SubmitAndAcquireFence(cmdbuf);
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GraphicsDevice.WaitForFences(fence);
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@ -68,7 +68,7 @@ namespace MoonWorks.Test
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GraphicsDevice.DownloadFromBuffer(
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vertexBuffer,
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transferBuffer,
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TransferOptions.Overwrite
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TransferOptions.Unsafe
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);
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// Read the updated buffer
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@ -82,7 +82,7 @@ namespace MoonWorks.Test
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// Change the last two vertices and upload
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cmdbuf = GraphicsDevice.AcquireCommandBuffer();
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var lastTwoSpan = otherVerts.Slice(1, 2);
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transferBuffer.SetData(lastTwoSpan, TransferOptions.Overwrite);
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transferBuffer.SetData(lastTwoSpan, TransferOptions.Unsafe);
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cmdbuf.BeginCopyPass();
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cmdbuf.UploadToBuffer<PositionVertex>(
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transferBuffer,
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@ -90,7 +90,7 @@ namespace MoonWorks.Test
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0,
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(uint)(vertices.Length - 2),
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2,
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WriteOptions.SafeOverwrite
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WriteOptions.Unsafe
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);
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cmdbuf.EndCopyPass();
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fence = GraphicsDevice.SubmitAndAcquireFence(cmdbuf);
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@ -100,7 +100,7 @@ namespace MoonWorks.Test
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GraphicsDevice.DownloadFromBuffer(
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vertexBuffer,
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transferBuffer,
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TransferOptions.Overwrite
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TransferOptions.Unsafe
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);
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// Read the updated buffer
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@ -5,7 +5,7 @@ namespace MoonWorks.Test
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public static class TestUtils
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{
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// change this to test different backends
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public static Backend[] PreferredBackends = [Backend.Vulkan];
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public static Backend[] PreferredBackends = [Backend.D3D11];
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public static WindowCreateInfo GetStandardWindowCreateInfo()
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{
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@ -130,7 +130,7 @@ namespace MoonWorks.Test
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ClearColor = colors[i],
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LoadOp = LoadOp.Clear,
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StoreOp = StoreOp.Store,
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WriteOption = WriteOptions.SafeOverwrite
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WriteOption = WriteOptions.Safe
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};
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cmdbuf.BeginRenderPass(attachmentInfo);
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cmdbuf.EndRenderPass();
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@ -35,7 +35,7 @@ namespace MoonWorks.Test
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cmdbuf.BindGraphicsPipeline(fillPipeline);
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cmdbuf.DrawPrimitives(0, 1);
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cmdbuf.EndRenderPass();
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cmdbuf.BeginRenderPass(new ColorAttachmentInfo(swapchain, WriteOptions.SafeOverwrite, LoadOp.Load, StoreOp.Store));
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cmdbuf.BeginRenderPass(new ColorAttachmentInfo(swapchain, WriteOptions.Safe, LoadOp.Load, StoreOp.Store));
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cmdbuf.EndRenderPass();
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}
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GraphicsDevice.Submit(cmdbuf);
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@ -151,7 +151,7 @@ namespace MoonWorks.Test
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Height = 16,
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Depth = 1
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},
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WriteOptions.SafeOverwrite
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WriteOptions.Unsafe
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);
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}
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cmdbuf.EndCopyPass();
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