72 lines
1.9 KiB
C#
72 lines
1.9 KiB
C#
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using MoonWorks;
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using MoonWorks.Graphics;
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using MoonWorks.Input;
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namespace MoonWorksGraphicsTests
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{
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class ClearScreen_MultiWindowExample : Example
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{
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private Window SecondaryWindow;
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public override void Init(Window window, GraphicsDevice graphicsDevice, Inputs inputs)
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{
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Window = window;
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GraphicsDevice = graphicsDevice;
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var (windowX, windowY) = Window.Position;
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Window.SetPosition(windowX - 360, windowY);
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SecondaryWindow = new Window(
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new WindowCreateInfo("Secondary Window", 640, 480, ScreenMode.Windowed, SwapchainComposition.SDR, PresentMode.VSync, false, false),
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SDL2.SDL.SDL_WindowFlags.SDL_WINDOW_VULKAN
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);
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(windowX, windowY) = SecondaryWindow.Position;
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SecondaryWindow.SetPosition(windowX + 360, windowY);
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GraphicsDevice.ClaimWindow(SecondaryWindow, SwapchainComposition.SDR, PresentMode.VSync);
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}
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public override void Update(System.TimeSpan delta) { }
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public override void Draw(double alpha)
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{
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CommandBuffer cmdbuf;
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Texture swapchainTexture;
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if (Window.Claimed)
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{
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cmdbuf = GraphicsDevice.AcquireCommandBuffer();
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swapchainTexture = cmdbuf.AcquireSwapchainTexture(Window);
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if (swapchainTexture != null)
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{
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var renderPass = cmdbuf.BeginRenderPass(
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new ColorAttachmentInfo(swapchainTexture, false, Color.CornflowerBlue)
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);
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cmdbuf.EndRenderPass(renderPass);
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}
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GraphicsDevice.Submit(cmdbuf);
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}
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if (SecondaryWindow.Claimed)
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{
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cmdbuf = GraphicsDevice.AcquireCommandBuffer();
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swapchainTexture = cmdbuf.AcquireSwapchainTexture(SecondaryWindow);
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if (swapchainTexture != null)
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{
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var renderPass = cmdbuf.BeginRenderPass(
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new ColorAttachmentInfo(swapchainTexture, false, Color.Aquamarine)
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);
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cmdbuf.EndRenderPass(renderPass);
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}
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GraphicsDevice.Submit(cmdbuf);
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}
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}
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public override void Destroy()
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{
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GraphicsDevice.UnclaimWindow(SecondaryWindow);
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SecondaryWindow.Dispose();
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}
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}
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}
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