MoonWorks/src/Math/PlaneIntersectionType.cs

38 lines
917 B
C#

#region License
/* MoonWorks - Game Development Framework
* Copyright 2021 Evan Hemsley
*/
/* Derived from code by Ethan Lee (Copyright 2009-2021).
* Released under the Microsoft Public License.
* See fna.LICENSE for details.
* Derived from code by the Mono.Xna Team (Copyright 2006).
* Released under the MIT License. See monoxna.LICENSE for details.
*/
#endregion
namespace MoonWorks.Math
{
/// <summary>
/// Defines the intersection between a <see cref="Plane"/> and a bounding volume.
/// </summary>
public enum PlaneIntersectionType
{
/// <summary>
/// There is no intersection, the bounding volume is in the negative half space of the plane.
/// </summary>
Front,
/// <summary>
/// There is no intersection, the bounding volume is in the positive half space of the plane.
/// </summary>
Back,
/// <summary>
/// The plane is intersected.
/// </summary>
Intersecting
}
}