MoonWorks/src/Input/TriggerCode.cs

13 lines
320 B
C#

namespace MoonWorks.Input
{
/// <summary>
/// Can be used to determine trigger state or trigger virtual button state without direct reference to the trigger object or virtual button object.
/// Enum values correspond to SDL_GameControllerAxis.
/// </summary>
public enum TriggerCode
{
Left = 4,
Right = 5
}
}