MoonWorks/src/Graphics/PackedVector/Alpha8.cs

172 lines
3.6 KiB
C#

#region License
/* MoonWorks - Game Development Framework
* Copyright 2021 Evan Hemsley
*/
/* Derived from code by Ethan Lee (Copyright 2009-2021).
* Released under the Microsoft Public License.
* See fna.LICENSE for details.
* Derived from code by the Mono.Xna Team (Copyright 2006).
* Released under the MIT License. See monoxna.LICENSE for details.
*/
#endregion
#region Using Statements
using System;
using MoonWorks.Math;
#endregion
namespace MoonWorks.Graphics
{
/// <summary>
/// Packed vector type containing unsigned normalized values ranging from 0 to 1.
/// The x and z components use 5 bits, and the y component uses 6 bits.
/// </summary>
public struct Alpha8 : IPackedVector<byte>, IEquatable<Alpha8>, IPackedVector
{
#region Public Properties
/// <summary>
/// Gets and sets the packed value.
/// </summary>
public byte PackedValue
{
get
{
return packedValue;
}
set
{
packedValue = value;
}
}
#endregion
#region Private Variables
private byte packedValue;
#endregion
#region Public Constructor
/// <summary>
/// Creates a new instance of Alpha8.
/// </summary>
/// <param name="alpha">The alpha component</param>
public Alpha8(float alpha)
{
packedValue = Pack(alpha);
}
#endregion
#region Public Methods
/// <summary>
/// Gets the packed vector in float format.
/// </summary>
/// <returns>The packed vector in Vector3 format</returns>
public float ToAlpha()
{
return (float) (packedValue / 255.0f);
}
#endregion
#region IPackedVector Methods
/// <summary>
/// Sets the packed vector from a Vector4.
/// </summary>
/// <param name="vector">Vector containing the components.</param>
void IPackedVector.PackFromVector4(Vector4 vector)
{
packedValue = Pack(vector.W);
}
/// <summary>
/// Gets the packed vector in Vector4 format.
/// </summary>
/// <returns>The packed vector in Vector4 format</returns>
Vector4 IPackedVector.ToVector4()
{
return new Vector4(
0.0f,
0.0f,
0.0f,
(float) (packedValue / 255.0f)
);
}
#endregion
#region Public Static Operators and Override Methods
/// <summary>
/// Compares an object with the packed vector.
/// </summary>
/// <param name="obj">The object to compare.</param>
/// <returns>True if the object is equal to the packed vector.</returns>
public override bool Equals(object obj)
{
return (obj is Alpha8) && Equals((Alpha8) obj);
}
/// <summary>
/// Compares another Bgra5551 packed vector with the packed vector.
/// </summary>
/// <param name="other">The Bgra5551 packed vector to compare.</param>
/// <returns>True if the packed vectors are equal.</returns>
public bool Equals(Alpha8 other)
{
return packedValue == other.packedValue;
}
/// <summary>
/// Gets a string representation of the packed vector.
/// </summary>
/// <returns>A string representation of the packed vector.</returns>
public override string ToString()
{
return packedValue.ToString("X");
}
/// <summary>
/// Gets a hash code of the packed vector.
/// </summary>
/// <returns>The hash code for the packed vector.</returns>
public override int GetHashCode()
{
return packedValue.GetHashCode();
}
public static bool operator ==(Alpha8 lhs, Alpha8 rhs)
{
return lhs.packedValue == rhs.packedValue;
}
public static bool operator !=(Alpha8 lhs, Alpha8 rhs)
{
return lhs.packedValue != rhs.packedValue;
}
#endregion
#region Private Static Pack Method
private static byte Pack(float alpha)
{
return (byte) System.Math.Round(
MathHelper.Clamp(alpha, 0, 1) * 255.0f
);
}
#endregion
}
}