MoonWorks/src/Video/VideoAV1Stream.cs

92 lines
1.5 KiB
C#

using System;
namespace MoonWorks.Video
{
internal class VideoAV1Stream
{
public IntPtr Handle => handle;
IntPtr handle;
public bool Ended => Dav1dfile.df_eos(Handle) == 1;
public IntPtr yDataHandle;
public IntPtr uDataHandle;
public IntPtr vDataHandle;
public uint yDataLength;
public uint uvDataLength;
public uint yStride;
public uint uvStride;
public bool FrameDataUpdated { get; private set; }
bool IsDisposed;
public VideoAV1Stream(VideoAV1 video)
{
if (Dav1dfile.df_fopen(video.Filename, out handle) == 0)
{
throw new Exception("Failed to open video file!");
}
Reset();
}
public void Reset()
{
lock (this)
{
Dav1dfile.df_reset(Handle);
ReadNextFrame();
}
}
public void ReadNextFrame()
{
lock (this)
{
if (Dav1dfile.df_readvideo(
Handle,
1,
out yDataHandle,
out uDataHandle,
out vDataHandle,
out yDataLength,
out uvDataLength,
out yStride,
out uvStride) == 1
) {
FrameDataUpdated = true;
}
}
}
protected virtual void Dispose(bool disposing)
{
if (!IsDisposed)
{
if (disposing)
{
// dispose managed state (managed objects)
}
// free unmanaged resources (unmanaged objects)
Dav1dfile.df_close(Handle);
IsDisposed = true;
}
}
~VideoAV1Stream()
{
Dispose(disposing: false);
}
public void Dispose()
{
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}
}