MoonWorks/src/Graphics/Font/Font.cs

50 lines
1.2 KiB
C#

using System;
using System.IO;
using System.Runtime.InteropServices;
using WellspringCS;
namespace MoonWorks.Graphics.Font
{
public class Font : IDisposable
{
public IntPtr Handle { get; }
private bool IsDisposed;
public unsafe Font(string path)
{
var fileStream = new FileStream(path, FileMode.Open, FileAccess.Read);
var fileByteBuffer = NativeMemory.Alloc((nuint) fileStream.Length);
var fileByteSpan = new Span<byte>(fileByteBuffer, (int) fileStream.Length);
fileStream.ReadExactly(fileByteSpan);
fileStream.Close();
Handle = Wellspring.Wellspring_CreateFont((IntPtr) fileByteBuffer, (uint) fileByteSpan.Length);
NativeMemory.Free(fileByteBuffer);
}
protected virtual void Dispose(bool disposing)
{
if (!IsDisposed)
{
Wellspring.Wellspring_DestroyFont(Handle);
IsDisposed = true;
}
}
~Font()
{
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
Dispose(disposing: false);
}
public void Dispose()
{
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}
}