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namespace MoonWorks.Input
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{
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// Enum values are equivalent to the SDL GameControllerButton value.
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public enum GamepadButtonCode
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{
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A,
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B,
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X,
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Y,
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Back,
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Guide,
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Start,
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LeftStick,
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RightStick,
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LeftShoulder,
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RightShoulder,
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DpadUp,
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DpadDown,
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DpadLeft,
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DpadRight
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}
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}
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